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    Searched defs:dB (Results 1 - 13 of 13) sorted by null

  /external/chromium_org/media/audio/cras/
cras_input.cc 246 // Capture gain is returned as dB * 100 (150 => 1.5dBFS). Convert the dB
248 double dB = cras_client_get_system_max_capture_gain(client_) / 100.0;
249 return GetVolumeRatioFromDecibels(dB);
255 // Convert from the passed volume ratio, to dB * 100.
256 double dB = GetDecibelsFromVolumeRatio(volume);
257 cras_client_set_system_capture_gain(client_, static_cast<long>(dB * 100.0));
271 long dB = cras_client_get_system_capture_gain(client_) / 100.0;
272 return GetVolumeRatioFromDecibels(dB);
275 double CrasInputStream::GetVolumeRatioFromDecibels(double dB) const
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  /external/eigen/test/
sparse_solver.h 14 void check_sparse_solving(Solver& solver, const typename Solver::MatrixType& A, const Rhs& b, const DenseMat& dA, const DenseRhs& db)
19 DenseRhs refX = dA.lu().solve(db);
63 DenseRhs x(db.rows(), db.cols());
64 DenseRhs b(db), oldb(db);
187 DenseMatrix dB(size,rhsCols);
188 initSparse<Scalar>(density, dB, B, ForceNonZeroDiag);
193 check_sparse_solving(solver, A, dB, dA, dB);
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  /external/qemu/distrib/sdl-1.2.15/src/video/
SDL_blit_0.c 371 unsigned dR, dG, dB;
376 pixel, dR, dG, dB);
377 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
378 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
417 int dR, dG, dB;
423 pixel, dR, dG, dB);
424 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
425 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
SDL_blit_1.c 424 int dR, dG, dB;
432 pixel, dR, dG, dB);
433 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
434 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
464 int dR, dG, dB;
473 pixel, dR, dG, dB);
474 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
475 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_blend.c 495 GLfloat dR, dG, dB, dA; /* Dest factor */
629 dR = dG = dB = 0.0F;
632 dR = dG = dB = 1.0F;
637 dB = Bs;
642 dB = 1.0F - Bs;
645 dR = dG = dB = As;
648 dR = dG = dB = 1.0F - As;
651 dR = dG = dB = Ad;
654 dR = dG = dB = 1.0F - Ad;
659 dB = ctx->Color.BlendColor[2]
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  /external/eigen/Eigen/src/LU/arch/
Inverse_SSE.h 77 __m128 dA, dB, dC, dD; // determinant of the sub-matrices
91 // dB = |B|
92 dB = _mm_mul_ps(_mm_shuffle_ps(B, B, 0x5F),B);
93 dB = _mm_sub_ss(dB, _mm_movehl_ps(dB,dB));
116 d2 = _mm_mul_ss(dB,dC);
143 iB = _mm_sub_ps(_mm_mul_ps(C,_mm_shuffle_ps(dB,dB,0)), iB)
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  /external/jmonkeyengine/engine/src/core/com/jme3/audio/
Environment.java 74 float dB = eaxDb / 2000f;
75 return FastMath.pow(10f, dB);
  /external/mesa3d/src/mesa/swrast/
s_blend.c 495 GLfloat dR, dG, dB, dA; /* Dest factor */
629 dR = dG = dB = 0.0F;
632 dR = dG = dB = 1.0F;
637 dB = Bs;
642 dB = 1.0F - Bs;
645 dR = dG = dB = As;
648 dR = dG = dB = 1.0F - As;
651 dR = dG = dB = Ad;
654 dR = dG = dB = 1.0F - Ad;
659 dB = ctx->Color.BlendColor[2]
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  /external/webrtc/src/modules/audio_processing/agc/
digital_agc.c 34 // subplot(121); plot(in, out); axis([-30, 0, -5, 20]); grid on; xlabel('Input (dB)'); ylabel('Gain (dB)');
35 // subplot(122); plot(in, in+out); axis([-30, 0, -30, 5]); grid on; xlabel('Input (dB)'); ylabel('Output (dB)');
134 // Calculate a denominator used in the exponential part to convert from dB to linear scale:
270 // start out with 0 dB gain
542 // multiply by 253/256 ==> -0.1 dB
648 state->stdLongTerm = 0; // standard deviation of input level in dB
655 state->stdShortTerm = 0; // short-term standard deviation of input level in dB
674 WebRtc_Word16 zeros, dB;
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  /external/libvorbis/lib/
psy.c 117 /* copy curves into working space, replicate the 50dB curve to 30
118 and 40, replicate the 100dB curve to 110 */
134 /* normalize curves so the driving amplitude is 0dB */
146 will be; 0dB SL moves every time the user twiddles the volume
149 can be in (we assume) a range of ...+100dB] SL. However, sounds
150 20dB down will be in a range ...+80], 40dB down is from ...+60],
386 /* octave/(8*eighth_octave_lines) x scale and dB y scale */
739 int dB=logmask[i]+.5;
740 if(dB>=NOISE_COMPAND_LEVELS)dB=NOISE_COMPAND_LEVELS-1
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  /frameworks/av/media/libeffects/lvm/wrapper/Bundle/
EffectBundle.cpp     [all...]
  /system/core/libpixelflinger/
scanline.cpp     [all...]
  /external/zxing/core/
core.jar 

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