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  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv30/
nv30_clear.c 81 if (nv30->screen->eng3d->oclass < NV40_3D_CLASS) {
105 struct nouveau_object *eng3d = nv30->screen->eng3d; local
136 if (eng3d->oclass < NV40_3D_CLASS)
164 struct nouveau_object *eng3d = nv30->screen->eng3d; local
199 if (eng3d->oclass < NV40_3D_CLASS) {
nv30_screen.h 34 struct nouveau_object *eng3d; member in struct:nv30_screen
nv30_fragprog.c 64 struct nouveau_object *eng3d = nv30->screen->eng3d; local
116 if (eng3d->oclass < NV40_3D_CLASS) {
nv30_fragtex.c 37 struct nouveau_object *eng3d = nv30->screen->eng3d; local
70 if (eng3d->oclass >= NV40_3D_CLASS) {
nv30_screen.c 50 struct nouveau_object *eng3d = screen->eng3d; local
55 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
95 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
135 struct nouveau_object *eng3d = screen->eng3d; local
145 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
159 struct nouveau_object *eng3d = screen->eng3d; local
166 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256
    [all...]
nv30_texture.c 131 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; local
152 if (eng3d->oclass >= NV40_3D_CLASS) {
205 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; local
270 if (eng3d->oclass >= NV40_3D_CLASS) {
nv30_vertprog.c 56 struct nouveau_object *eng3d = nv30->screen->eng3d; local
104 if (eng3d->oclass < NV40_3D_CLASS) {
147 if (eng3d->oclass < NV40_3D_CLASS) {
206 if (eng3d->oclass < NV40_3D_CLASS) {
nv30_query.c 260 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; local
267 if (eng3d->oclass >= NV40_3D_CLASS)
nv30_state.c 40 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; local
85 if (eng3d->oclass >= NV40_3D_CLASS) {
98 if (eng3d->oclass < NV40_3D_CLASS) {
nv30_draw.c 250 if (nv30_screen(pscreen)->eng3d->oclass < NV40_3D_CLASS) {
273 struct nouveau_object *eng3d = nv30->screen->eng3d; local
354 if (eng3d->oclass >= NV40_3D_CLASS) {
nv30_state_validate.c 41 struct nouveau_object *eng3d = nv30->screen->eng3d; local
129 if (eng3d->oclass >= NV40_3D_CLASS) {
503 if (nv30->screen->eng3d->oclass >= NV40_3D_CLASS) {
nv30_vbo.c 458 struct nouveau_object *eng3d = nv30->screen->eng3d; local
469 if (eng3d->oclass == NV40_3D_CLASS && index_size > 1 &&
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/
nv04_context.h 35 struct nouveau_object *eng3d; member in struct:nv04_context
nv04_render.c 169 struct nouveau_object *eng3d = nv04_context_engine(ctx); local
179 if (eng3d->oclass == NV04_MULTITEX_TRIANGLE_CLASS)
206 struct nouveau_object *eng3d = to_nv04_context(ctx)->eng3d; \
209 int multi = (eng3d->oclass == NV04_MULTITEX_TRIANGLE_CLASS); \
  /external/mesa3d/src/gallium/drivers/nv30/
nv30_clear.c 81 if (nv30->screen->eng3d->oclass < NV40_3D_CLASS) {
105 struct nouveau_object *eng3d = nv30->screen->eng3d; local
136 if (eng3d->oclass < NV40_3D_CLASS)
164 struct nouveau_object *eng3d = nv30->screen->eng3d; local
199 if (eng3d->oclass < NV40_3D_CLASS) {
nv30_screen.h 34 struct nouveau_object *eng3d; member in struct:nv30_screen
nv30_fragprog.c 64 struct nouveau_object *eng3d = nv30->screen->eng3d; local
116 if (eng3d->oclass < NV40_3D_CLASS) {
nv30_fragtex.c 37 struct nouveau_object *eng3d = nv30->screen->eng3d; local
70 if (eng3d->oclass >= NV40_3D_CLASS) {
nv30_screen.c 50 struct nouveau_object *eng3d = screen->eng3d; local
55 return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1;
95 return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0;
135 struct nouveau_object *eng3d = screen->eng3d; local
145 return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
159 struct nouveau_object *eng3d = screen->eng3d; local
166 return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256
    [all...]
nv30_texture.c 131 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; local
152 if (eng3d->oclass >= NV40_3D_CLASS) {
205 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; local
270 if (eng3d->oclass >= NV40_3D_CLASS) {
nv30_vertprog.c 56 struct nouveau_object *eng3d = nv30->screen->eng3d; local
104 if (eng3d->oclass < NV40_3D_CLASS) {
147 if (eng3d->oclass < NV40_3D_CLASS) {
206 if (eng3d->oclass < NV40_3D_CLASS) {
nv30_query.c 260 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; local
267 if (eng3d->oclass >= NV40_3D_CLASS)
nv30_state.c 40 struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d; local
85 if (eng3d->oclass >= NV40_3D_CLASS) {
98 if (eng3d->oclass < NV40_3D_CLASS) {
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv04_context.h 35 struct nouveau_object *eng3d; member in struct:nv04_context
nv04_render.c 169 struct nouveau_object *eng3d = nv04_context_engine(ctx); local
179 if (eng3d->oclass == NV04_MULTITEX_TRIANGLE_CLASS)
206 struct nouveau_object *eng3d = to_nv04_context(ctx)->eng3d; \
209 int multi = (eng3d->oclass == NV04_MULTITEX_TRIANGLE_CLASS); \

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