1 /* 2 * Copyright (C) 1999 Lars Knoll (knoll (at) kde.org) 3 * (C) 1999 Antti Koivisto (koivisto (at) kde.org) 4 * (C) 2000 Dirk Mueller (mueller (at) kde.org) 5 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. 6 * 7 * This library is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU Library General Public 9 * License as published by the Free Software Foundation; either 10 * version 2 of the License, or (at your option) any later version. 11 * 12 * This library is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 15 * Library General Public License for more details. 16 * 17 * You should have received a copy of the GNU Library General Public License 18 * along with this library; see the file COPYING.LIB. If not, write to 19 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 20 * Boston, MA 02110-1301, USA. 21 * 22 */ 23 24 #include "config.h" 25 #include "core/rendering/RenderFieldset.h" 26 27 #include "CSSPropertyNames.h" 28 #include "HTMLNames.h" 29 #include "core/platform/graphics/GraphicsContextStateSaver.h" 30 #include "core/rendering/PaintInfo.h" 31 32 using std::min; 33 using std::max; 34 35 namespace WebCore { 36 37 using namespace HTMLNames; 38 39 RenderFieldset::RenderFieldset(Element* element) 40 : RenderBlock(element) 41 { 42 } 43 44 void RenderFieldset::computePreferredLogicalWidths() 45 { 46 RenderBlock::computePreferredLogicalWidths(); 47 if (RenderBox* legend = findLegend()) { 48 int legendMinWidth = legend->minPreferredLogicalWidth(); 49 50 Length legendMarginLeft = legend->style()->marginLeft(); 51 Length legendMarginRight = legend->style()->marginLeft(); 52 53 if (legendMarginLeft.isFixed()) 54 legendMinWidth += legendMarginLeft.value(); 55 56 if (legendMarginRight.isFixed()) 57 legendMinWidth += legendMarginRight.value(); 58 59 m_minPreferredLogicalWidth = max(m_minPreferredLogicalWidth, legendMinWidth + borderAndPaddingWidth()); 60 } 61 } 62 63 RenderObject* RenderFieldset::layoutSpecialExcludedChild(bool relayoutChildren) 64 { 65 RenderBox* legend = findLegend(); 66 if (legend) { 67 if (relayoutChildren) 68 legend->setNeedsLayout(); 69 legend->layoutIfNeeded(); 70 71 LayoutUnit logicalLeft; 72 if (style()->isLeftToRightDirection()) { 73 switch (legend->style()->textAlign()) { 74 case CENTER: 75 logicalLeft = (logicalWidth() - logicalWidthForChild(legend)) / 2; 76 break; 77 case RIGHT: 78 logicalLeft = logicalWidth() - borderEnd() - paddingEnd() - logicalWidthForChild(legend); 79 break; 80 default: 81 logicalLeft = borderStart() + paddingStart() + marginStartForChild(legend); 82 break; 83 } 84 } else { 85 switch (legend->style()->textAlign()) { 86 case LEFT: 87 logicalLeft = borderStart() + paddingStart(); 88 break; 89 case CENTER: { 90 // Make sure that the extra pixel goes to the end side in RTL (since it went to the end side 91 // in LTR). 92 LayoutUnit centeredWidth = logicalWidth() - logicalWidthForChild(legend); 93 logicalLeft = centeredWidth - centeredWidth / 2; 94 break; 95 } 96 default: 97 logicalLeft = logicalWidth() - borderStart() - paddingStart() - marginStartForChild(legend) - logicalWidthForChild(legend); 98 break; 99 } 100 } 101 102 setLogicalLeftForChild(legend, logicalLeft); 103 104 LayoutUnit fieldsetBorderBefore = borderBefore(); 105 LayoutUnit legendLogicalHeight = logicalHeightForChild(legend); 106 107 LayoutUnit legendLogicalTop; 108 LayoutUnit collapsedLegendExtent; 109 // FIXME: We need to account for the legend's margin before too. 110 if (fieldsetBorderBefore > legendLogicalHeight) { 111 // The <legend> is smaller than the associated fieldset before border 112 // so the latter determines positioning of the <legend>. The sizing depends 113 // on the legend's margins as we want to still follow the author's cues. 114 // Firefox completely ignores the margins in this case which seems wrong. 115 legendLogicalTop = (fieldsetBorderBefore - legendLogicalHeight) / 2; 116 collapsedLegendExtent = max<LayoutUnit>(fieldsetBorderBefore, legendLogicalTop + legendLogicalHeight + marginAfterForChild(legend)); 117 } else 118 collapsedLegendExtent = legendLogicalHeight + marginAfterForChild(legend); 119 120 setLogicalTopForChild(legend, legendLogicalTop); 121 setLogicalHeight(paddingBefore() + collapsedLegendExtent); 122 } 123 return legend; 124 } 125 126 RenderBox* RenderFieldset::findLegend(FindLegendOption option) const 127 { 128 for (RenderObject* legend = firstChild(); legend; legend = legend->nextSibling()) { 129 if (option == IgnoreFloatingOrOutOfFlow && legend->isFloatingOrOutOfFlowPositioned()) 130 continue; 131 132 if (legend->node() && (legend->node()->hasTagName(legendTag))) 133 return toRenderBox(legend); 134 } 135 return 0; 136 } 137 138 void RenderFieldset::paintBoxDecorations(PaintInfo& paintInfo, const LayoutPoint& paintOffset) 139 { 140 if (!paintInfo.shouldPaintWithinRoot(this)) 141 return; 142 143 LayoutRect paintRect(paintOffset, size()); 144 RenderBox* legend = findLegend(); 145 if (!legend) 146 return RenderBlock::paintBoxDecorations(paintInfo, paintOffset); 147 148 // FIXME: We need to work with "rl" and "bt" block flow directions. In those 149 // cases the legend is embedded in the right and bottom borders respectively. 150 // https://bugs.webkit.org/show_bug.cgi?id=47236 151 if (style()->isHorizontalWritingMode()) { 152 LayoutUnit yOff = (legend->y() > 0) ? LayoutUnit() : (legend->height() - borderTop()) / 2; 153 paintRect.setHeight(paintRect.height() - yOff); 154 paintRect.setY(paintRect.y() + yOff); 155 } else { 156 LayoutUnit xOff = (legend->x() > 0) ? LayoutUnit() : (legend->width() - borderLeft()) / 2; 157 paintRect.setWidth(paintRect.width() - xOff); 158 paintRect.setX(paintRect.x() + xOff); 159 } 160 161 if (!boxShadowShouldBeAppliedToBackground(determineBackgroundBleedAvoidance(paintInfo.context))) 162 paintBoxShadow(paintInfo, paintRect, style(), Normal); 163 paintFillLayers(paintInfo, resolveColor(CSSPropertyBackgroundColor), style()->backgroundLayers(), paintRect); 164 paintBoxShadow(paintInfo, paintRect, style(), Inset); 165 166 if (!style()->hasBorder()) 167 return; 168 169 // Create a clipping region around the legend and paint the border as normal 170 GraphicsContext* graphicsContext = paintInfo.context; 171 GraphicsContextStateSaver stateSaver(*graphicsContext); 172 173 // FIXME: We need to work with "rl" and "bt" block flow directions. In those 174 // cases the legend is embedded in the right and bottom borders respectively. 175 // https://bugs.webkit.org/show_bug.cgi?id=47236 176 if (style()->isHorizontalWritingMode()) { 177 LayoutUnit clipTop = paintRect.y(); 178 LayoutUnit clipHeight = max(static_cast<LayoutUnit>(style()->borderTopWidth()), legend->height() - ((legend->height() - borderTop()) / 2)); 179 graphicsContext->clipOut(pixelSnappedIntRect(paintRect.x() + legend->x(), clipTop, legend->width(), clipHeight)); 180 } else { 181 LayoutUnit clipLeft = paintRect.x(); 182 LayoutUnit clipWidth = max(static_cast<LayoutUnit>(style()->borderLeftWidth()), legend->width()); 183 graphicsContext->clipOut(pixelSnappedIntRect(clipLeft, paintRect.y() + legend->y(), clipWidth, legend->height())); 184 } 185 186 paintBorder(paintInfo, paintRect, style()); 187 } 188 189 void RenderFieldset::paintMask(PaintInfo& paintInfo, const LayoutPoint& paintOffset) 190 { 191 if (style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseMask) 192 return; 193 194 LayoutRect paintRect = LayoutRect(paintOffset, size()); 195 RenderBox* legend = findLegend(); 196 if (!legend) 197 return RenderBlock::paintMask(paintInfo, paintOffset); 198 199 // FIXME: We need to work with "rl" and "bt" block flow directions. In those 200 // cases the legend is embedded in the right and bottom borders respectively. 201 // https://bugs.webkit.org/show_bug.cgi?id=47236 202 if (style()->isHorizontalWritingMode()) { 203 LayoutUnit yOff = (legend->y() > 0) ? LayoutUnit() : (legend->height() - borderTop()) / 2; 204 paintRect.expand(0, -yOff); 205 paintRect.move(0, yOff); 206 } else { 207 LayoutUnit xOff = (legend->x() > 0) ? LayoutUnit() : (legend->width() - borderLeft()) / 2; 208 paintRect.expand(-xOff, 0); 209 paintRect.move(xOff, 0); 210 } 211 212 paintMaskImages(paintInfo, paintRect); 213 } 214 215 } // namespace WebCore 216