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    Searched defs:framesToProcess (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/platform/audio/
VectorMath.cpp 57 void vsmul(const float* sourceP, int sourceStride, const float* scale, float* destP, int destStride, size_t framesToProcess)
60 ::vsmul(sourceP, sourceStride, scale, destP, destStride, framesToProcess);
62 vDSP_vsmul(sourceP, sourceStride, scale, destP, destStride, framesToProcess);
66 void vadd(const float* source1P, int sourceStride1, const float* source2P, int sourceStride2, float* destP, int destStride, size_t framesToProcess)
69 ::vadd(source1P, sourceStride1, source2P, sourceStride2, destP, destStride, framesToProcess);
71 vDSP_vadd(source1P, sourceStride1, source2P, sourceStride2, destP, destStride, framesToProcess);
75 void vmul(const float* source1P, int sourceStride1, const float* source2P, int sourceStride2, float* destP, int destStride, size_t framesToProcess)
78 ::vmul(source1P, sourceStride1, source2P, sourceStride2, destP, destStride, framesToProcess);
80 vDSP_vmul(source1P, sourceStride1, source2P, sourceStride2, destP, destStride, framesToProcess);
84 void zvmul(const float* real1P, const float* imag1P, const float* real2P, const float* imag2P, float* realDestP, float* imagDestP, size_t framesToProcess)
    [all...]
AudioBus.cpp 454 unsigned framesToProcess = length();
463 unsigned framesToDezipper = (gainDiff < epsilon) ? 0 : framesToProcess;
488 if (framesToDezipper < framesToProcess) {
490 vsmul(sources[channelIndex], 1, &gain, destinations[channelIndex], 1, framesToProcess - framesToDezipper);
  /external/chromium_org/third_party/WebKit/Source/modules/webaudio/
OfflineAudioDestinationNode.cpp 128 size_t framesToProcess = m_renderTarget->length();
132 while (framesToProcess > 0) {
136 size_t framesAvailableToCopy = min(framesToProcess, renderQuantumSize);
145 framesToProcess -= framesAvailableToCopy;
AudioBufferSourceNode.cpp 87 void AudioBufferSourceNode::process(size_t framesToProcess)
115 updateSchedulingInfo(framesToProcess,
145 bool AudioBufferSourceNode::renderSilenceAndFinishIfNotLooping(AudioBus*, unsigned index, size_t framesToProcess)
150 if (framesToProcess > 0) {
154 memset(m_destinationChannels[i] + index, 0, sizeof(float) * framesToProcess);
247 int framesToProcess = numberOfFrames;
260 while (framesToProcess > 0) {
262 int framesThisTime = min(framesToProcess, framesToEnd);
270 framesToProcess -= framesThisTime;
275 if (renderSilenceAndFinishIfNotLooping(bus, writeIndex, framesToProcess))
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