1 #if 0 2 // 3 // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 4 // 5 // 6 // fxc /E VS_Passthrough /T vs_4_0 /Fh compiled/passthrough11vs.h 7 // Passthrough11.hlsl 8 // 9 // 10 // 11 // Input signature: 12 // 13 // Name Index Mask Register SysValue Format Used 14 // -------------------- ----- ------ -------- -------- ------ ------ 15 // POSITION 0 xy 0 NONE float xy 16 // TEXCOORD 0 xy 1 NONE float xy 17 // 18 // 19 // Output signature: 20 // 21 // Name Index Mask Register SysValue Format Used 22 // -------------------- ----- ------ -------- -------- ------ ------ 23 // SV_POSITION 0 xyzw 0 POS float xyzw 24 // TEXCOORD 0 xy 1 NONE float xy 25 // 26 vs_4_0 27 dcl_input v0.xy 28 dcl_input v1.xy 29 dcl_output_siv o0.xyzw, position 30 dcl_output o1.xy 31 mov o0.xy, v0.xyxx 32 mov o0.zw, l(0,0,0,1.000000) 33 mov o1.xy, v1.xyxx 34 ret 35 // Approximately 4 instruction slots used 36 #endif 37 38 const BYTE g_VS_Passthrough[] = 39 { 40 68, 88, 66, 67, 117, 74, 41 34, 79, 174, 226, 170, 74, 42 110, 16, 237, 14, 67, 185, 43 119, 167, 1, 0, 0, 0, 44 68, 2, 0, 0, 5, 0, 45 0, 0, 52, 0, 0, 0, 46 140, 0, 0, 0, 224, 0, 47 0, 0, 56, 1, 0, 0, 48 200, 1, 0, 0, 82, 68, 49 69, 70, 80, 0, 0, 0, 50 0, 0, 0, 0, 0, 0, 51 0, 0, 0, 0, 0, 0, 52 28, 0, 0, 0, 0, 4, 53 254, 255, 0, 1, 0, 0, 54 28, 0, 0, 0, 77, 105, 55 99, 114, 111, 115, 111, 102, 56 116, 32, 40, 82, 41, 32, 57 72, 76, 83, 76, 32, 83, 58 104, 97, 100, 101, 114, 32, 59 67, 111, 109, 112, 105, 108, 60 101, 114, 32, 57, 46, 50, 61 57, 46, 57, 53, 50, 46, 62 51, 49, 49, 49, 0, 171, 63 171, 171, 73, 83, 71, 78, 64 76, 0, 0, 0, 2, 0, 65 0, 0, 8, 0, 0, 0, 66 56, 0, 0, 0, 0, 0, 67 0, 0, 0, 0, 0, 0, 68 3, 0, 0, 0, 0, 0, 69 0, 0, 3, 3, 0, 0, 70 65, 0, 0, 0, 0, 0, 71 0, 0, 0, 0, 0, 0, 72 3, 0, 0, 0, 1, 0, 73 0, 0, 3, 3, 0, 0, 74 80, 79, 83, 73, 84, 73, 75 79, 78, 0, 84, 69, 88, 76 67, 79, 79, 82, 68, 0, 77 171, 171, 79, 83, 71, 78, 78 80, 0, 0, 0, 2, 0, 79 0, 0, 8, 0, 0, 0, 80 56, 0, 0, 0, 0, 0, 81 0, 0, 1, 0, 0, 0, 82 3, 0, 0, 0, 0, 0, 83 0, 0, 15, 0, 0, 0, 84 68, 0, 0, 0, 0, 0, 85 0, 0, 0, 0, 0, 0, 86 3, 0, 0, 0, 1, 0, 87 0, 0, 3, 12, 0, 0, 88 83, 86, 95, 80, 79, 83, 89 73, 84, 73, 79, 78, 0, 90 84, 69, 88, 67, 79, 79, 91 82, 68, 0, 171, 171, 171, 92 83, 72, 68, 82, 136, 0, 93 0, 0, 64, 0, 1, 0, 94 34, 0, 0, 0, 95, 0, 95 0, 3, 50, 16, 16, 0, 96 0, 0, 0, 0, 95, 0, 97 0, 3, 50, 16, 16, 0, 98 1, 0, 0, 0, 103, 0, 99 0, 4, 242, 32, 16, 0, 100 0, 0, 0, 0, 1, 0, 101 0, 0, 101, 0, 0, 3, 102 50, 32, 16, 0, 1, 0, 103 0, 0, 54, 0, 0, 5, 104 50, 32, 16, 0, 0, 0, 105 0, 0, 70, 16, 16, 0, 106 0, 0, 0, 0, 54, 0, 107 0, 8, 194, 32, 16, 0, 108 0, 0, 0, 0, 2, 64, 109 0, 0, 0, 0, 0, 0, 110 0, 0, 0, 0, 0, 0, 111 0, 0, 0, 0, 128, 63, 112 54, 0, 0, 5, 50, 32, 113 16, 0, 1, 0, 0, 0, 114 70, 16, 16, 0, 1, 0, 115 0, 0, 62, 0, 0, 1, 116 83, 84, 65, 84, 116, 0, 117 0, 0, 4, 0, 0, 0, 118 0, 0, 0, 0, 0, 0, 119 0, 0, 4, 0, 0, 0, 120 0, 0, 0, 0, 0, 0, 121 0, 0, 0, 0, 0, 0, 122 1, 0, 0, 0, 0, 0, 123 0, 0, 0, 0, 0, 0, 124 0, 0, 0, 0, 0, 0, 125 0, 0, 0, 0, 0, 0, 126 0, 0, 0, 0, 0, 0, 127 0, 0, 0, 0, 0, 0, 128 0, 0, 0, 0, 0, 0, 129 0, 0, 0, 0, 0, 0, 130 3, 0, 0, 0, 0, 0, 131 0, 0, 0, 0, 0, 0, 132 0, 0, 0, 0, 0, 0, 133 0, 0, 0, 0, 0, 0, 134 0, 0, 0, 0, 0, 0, 135 0, 0, 0, 0, 0, 0, 136 0, 0, 0, 0 137 }; 138