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  /external/chromium_org/third_party/skia/src/effects/
SkBlurMask.cpp 489 // to approximate a Gaussian blur
838 // gaussian kernel. It's "ground truth" in a sense; too slow to be used, but very
864 float gaussian = expf(-x*x / variance); local
865 gaussWindow[halfWindow + x] = gaussWindow[halfWindow-x] = gaussian;
866 windowSum += 2*gaussian;
    [all...]
  /external/skia/src/effects/
SkBlurMask.cpp 489 // to approximate a Gaussian blur
838 // gaussian kernel. It's "ground truth" in a sense; too slow to be used, but very
864 float gaussian = expf(-x*x / variance); local
865 gaussWindow[halfWindow + x] = gaussWindow[halfWindow-x] = gaussian;
866 windowSum += 2*gaussian;
    [all...]
  /frameworks/base/libs/hwui/
FontRenderer.cpp 763 float *gaussian = new float[2 * radius + 1]; local
764 Blur::generateGaussianWeights(gaussian, radius);
767 Blur::horizontal(gaussian, radius, *image, scratch, width, height);
768 Blur::vertical(gaussian, radius, scratch, *image, width, height);
770 delete[] gaussian;

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