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      1 /*===--- ConvertUTF.c - Universal Character Names conversions ---------------===
      2  *
      3  *                     The LLVM Compiler Infrastructure
      4  *
      5  * This file is distributed under the University of Illinois Open Source
      6  * License. See LICENSE.TXT for details.
      7  *
      8  *===------------------------------------------------------------------------=*/
      9 /*
     10  * Copyright 2001-2004 Unicode, Inc.
     11  *
     12  * Disclaimer
     13  *
     14  * This source code is provided as is by Unicode, Inc. No claims are
     15  * made as to fitness for any particular purpose. No warranties of any
     16  * kind are expressed or implied. The recipient agrees to determine
     17  * applicability of information provided. If this file has been
     18  * purchased on magnetic or optical media from Unicode, Inc., the
     19  * sole remedy for any claim will be exchange of defective media
     20  * within 90 days of receipt.
     21  *
     22  * Limitations on Rights to Redistribute This Code
     23  *
     24  * Unicode, Inc. hereby grants the right to freely use the information
     25  * supplied in this file in the creation of products supporting the
     26  * Unicode Standard, and to make copies of this file in any form
     27  * for internal or external distribution as long as this notice
     28  * remains attached.
     29  */
     30 
     31 /* ---------------------------------------------------------------------
     32 
     33     Conversions between UTF32, UTF-16, and UTF-8. Source code file.
     34     Author: Mark E. Davis, 1994.
     35     Rev History: Rick McGowan, fixes & updates May 2001.
     36     Sept 2001: fixed const & error conditions per
     37         mods suggested by S. Parent & A. Lillich.
     38     June 2002: Tim Dodd added detection and handling of incomplete
     39         source sequences, enhanced error detection, added casts
     40         to eliminate compiler warnings.
     41     July 2003: slight mods to back out aggressive FFFE detection.
     42     Jan 2004: updated switches in from-UTF8 conversions.
     43     Oct 2004: updated to use UNI_MAX_LEGAL_UTF32 in UTF-32 conversions.
     44 
     45     See the header file "ConvertUTF.h" for complete documentation.
     46 
     47 ------------------------------------------------------------------------ */
     48 
     49 
     50 #include "llvm/Support/ConvertUTF.h"
     51 #ifdef CVTUTF_DEBUG
     52 #include <stdio.h>
     53 #endif
     54 
     55 static const int halfShift  = 10; /* used for shifting by 10 bits */
     56 
     57 static const UTF32 halfBase = 0x0010000UL;
     58 static const UTF32 halfMask = 0x3FFUL;
     59 
     60 #define UNI_SUR_HIGH_START  (UTF32)0xD800
     61 #define UNI_SUR_HIGH_END    (UTF32)0xDBFF
     62 #define UNI_SUR_LOW_START   (UTF32)0xDC00
     63 #define UNI_SUR_LOW_END     (UTF32)0xDFFF
     64 #define false      0
     65 #define true        1
     66 
     67 /* --------------------------------------------------------------------- */
     68 
     69 /*
     70  * Index into the table below with the first byte of a UTF-8 sequence to
     71  * get the number of trailing bytes that are supposed to follow it.
     72  * Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is
     73  * left as-is for anyone who may want to do such conversion, which was
     74  * allowed in earlier algorithms.
     75  */
     76 static const char trailingBytesForUTF8[256] = {
     77     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
     78     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
     79     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
     80     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
     81     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
     82     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
     83     1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
     84     2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5
     85 };
     86 
     87 /*
     88  * Magic values subtracted from a buffer value during UTF8 conversion.
     89  * This table contains as many values as there might be trailing bytes
     90  * in a UTF-8 sequence.
     91  */
     92 static const UTF32 offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL,
     93                      0x03C82080UL, 0xFA082080UL, 0x82082080UL };
     94 
     95 /*
     96  * Once the bits are split out into bytes of UTF-8, this is a mask OR-ed
     97  * into the first byte, depending on how many bytes follow.  There are
     98  * as many entries in this table as there are UTF-8 sequence types.
     99  * (I.e., one byte sequence, two byte... etc.). Remember that sequencs
    100  * for *legal* UTF-8 will be 4 or fewer bytes total.
    101  */
    102 static const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };
    103 
    104 /* --------------------------------------------------------------------- */
    105 
    106 /* The interface converts a whole buffer to avoid function-call overhead.
    107  * Constants have been gathered. Loops & conditionals have been removed as
    108  * much as possible for efficiency, in favor of drop-through switches.
    109  * (See "Note A" at the bottom of the file for equivalent code.)
    110  * If your compiler supports it, the "isLegalUTF8" call can be turned
    111  * into an inline function.
    112  */
    113 
    114 
    115 /* --------------------------------------------------------------------- */
    116 
    117 ConversionResult ConvertUTF32toUTF16 (
    118         const UTF32** sourceStart, const UTF32* sourceEnd,
    119         UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) {
    120     ConversionResult result = conversionOK;
    121     const UTF32* source = *sourceStart;
    122     UTF16* target = *targetStart;
    123     while (source < sourceEnd) {
    124         UTF32 ch;
    125         if (target >= targetEnd) {
    126             result = targetExhausted; break;
    127         }
    128         ch = *source++;
    129         if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
    130             /* UTF-16 surrogate values are illegal in UTF-32; 0xffff or 0xfffe are both reserved values */
    131             if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
    132                 if (flags == strictConversion) {
    133                     --source; /* return to the illegal value itself */
    134                     result = sourceIllegal;
    135                     break;
    136                 } else {
    137                     *target++ = UNI_REPLACEMENT_CHAR;
    138                 }
    139             } else {
    140                 *target++ = (UTF16)ch; /* normal case */
    141             }
    142         } else if (ch > UNI_MAX_LEGAL_UTF32) {
    143             if (flags == strictConversion) {
    144                 result = sourceIllegal;
    145             } else {
    146                 *target++ = UNI_REPLACEMENT_CHAR;
    147             }
    148         } else {
    149             /* target is a character in range 0xFFFF - 0x10FFFF. */
    150             if (target + 1 >= targetEnd) {
    151                 --source; /* Back up source pointer! */
    152                 result = targetExhausted; break;
    153             }
    154             ch -= halfBase;
    155             *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
    156             *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
    157         }
    158     }
    159     *sourceStart = source;
    160     *targetStart = target;
    161     return result;
    162 }
    163 
    164 /* --------------------------------------------------------------------- */
    165 
    166 ConversionResult ConvertUTF16toUTF32 (
    167         const UTF16** sourceStart, const UTF16* sourceEnd,
    168         UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) {
    169     ConversionResult result = conversionOK;
    170     const UTF16* source = *sourceStart;
    171     UTF32* target = *targetStart;
    172     UTF32 ch, ch2;
    173     while (source < sourceEnd) {
    174         const UTF16* oldSource = source; /*  In case we have to back up because of target overflow. */
    175         ch = *source++;
    176         /* If we have a surrogate pair, convert to UTF32 first. */
    177         if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
    178             /* If the 16 bits following the high surrogate are in the source buffer... */
    179             if (source < sourceEnd) {
    180                 ch2 = *source;
    181                 /* If it's a low surrogate, convert to UTF32. */
    182                 if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
    183                     ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
    184                         + (ch2 - UNI_SUR_LOW_START) + halfBase;
    185                     ++source;
    186                 } else if (flags == strictConversion) { /* it's an unpaired high surrogate */
    187                     --source; /* return to the illegal value itself */
    188                     result = sourceIllegal;
    189                     break;
    190                 }
    191             } else { /* We don't have the 16 bits following the high surrogate. */
    192                 --source; /* return to the high surrogate */
    193                 result = sourceExhausted;
    194                 break;
    195             }
    196         } else if (flags == strictConversion) {
    197             /* UTF-16 surrogate values are illegal in UTF-32 */
    198             if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
    199                 --source; /* return to the illegal value itself */
    200                 result = sourceIllegal;
    201                 break;
    202             }
    203         }
    204         if (target >= targetEnd) {
    205             source = oldSource; /* Back up source pointer! */
    206             result = targetExhausted; break;
    207         }
    208         *target++ = ch;
    209     }
    210     *sourceStart = source;
    211     *targetStart = target;
    212 #ifdef CVTUTF_DEBUG
    213 if (result == sourceIllegal) {
    214     fprintf(stderr, "ConvertUTF16toUTF32 illegal seq 0x%04x,%04x\n", ch, ch2);
    215     fflush(stderr);
    216 }
    217 #endif
    218     return result;
    219 }
    220 ConversionResult ConvertUTF16toUTF8 (
    221         const UTF16** sourceStart, const UTF16* sourceEnd,
    222         UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) {
    223     ConversionResult result = conversionOK;
    224     const UTF16* source = *sourceStart;
    225     UTF8* target = *targetStart;
    226     while (source < sourceEnd) {
    227         UTF32 ch;
    228         unsigned short bytesToWrite = 0;
    229         const UTF32 byteMask = 0xBF;
    230         const UTF32 byteMark = 0x80;
    231         const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */
    232         ch = *source++;
    233         /* If we have a surrogate pair, convert to UTF32 first. */
    234         if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
    235             /* If the 16 bits following the high surrogate are in the source buffer... */
    236             if (source < sourceEnd) {
    237                 UTF32 ch2 = *source;
    238                 /* If it's a low surrogate, convert to UTF32. */
    239                 if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
    240                     ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
    241                         + (ch2 - UNI_SUR_LOW_START) + halfBase;
    242                     ++source;
    243                 } else if (flags == strictConversion) { /* it's an unpaired high surrogate */
    244                     --source; /* return to the illegal value itself */
    245                     result = sourceIllegal;
    246                     break;
    247                 }
    248             } else { /* We don't have the 16 bits following the high surrogate. */
    249                 --source; /* return to the high surrogate */
    250                 result = sourceExhausted;
    251                 break;
    252             }
    253         } else if (flags == strictConversion) {
    254             /* UTF-16 surrogate values are illegal in UTF-32 */
    255             if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
    256                 --source; /* return to the illegal value itself */
    257                 result = sourceIllegal;
    258                 break;
    259             }
    260         }
    261         /* Figure out how many bytes the result will require */
    262         if (ch < (UTF32)0x80) {      bytesToWrite = 1;
    263         } else if (ch < (UTF32)0x800) {     bytesToWrite = 2;
    264         } else if (ch < (UTF32)0x10000) {   bytesToWrite = 3;
    265         } else if (ch < (UTF32)0x110000) {  bytesToWrite = 4;
    266         } else {                            bytesToWrite = 3;
    267                                             ch = UNI_REPLACEMENT_CHAR;
    268         }
    269 
    270         target += bytesToWrite;
    271         if (target > targetEnd) {
    272             source = oldSource; /* Back up source pointer! */
    273             target -= bytesToWrite; result = targetExhausted; break;
    274         }
    275         switch (bytesToWrite) { /* note: everything falls through. */
    276             case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
    277             case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
    278             case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
    279             case 1: *--target =  (UTF8)(ch | firstByteMark[bytesToWrite]);
    280         }
    281         target += bytesToWrite;
    282     }
    283     *sourceStart = source;
    284     *targetStart = target;
    285     return result;
    286 }
    287 
    288 /* --------------------------------------------------------------------- */
    289 
    290 ConversionResult ConvertUTF32toUTF8 (
    291         const UTF32** sourceStart, const UTF32* sourceEnd,
    292         UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) {
    293     ConversionResult result = conversionOK;
    294     const UTF32* source = *sourceStart;
    295     UTF8* target = *targetStart;
    296     while (source < sourceEnd) {
    297         UTF32 ch;
    298         unsigned short bytesToWrite = 0;
    299         const UTF32 byteMask = 0xBF;
    300         const UTF32 byteMark = 0x80;
    301         ch = *source++;
    302         if (flags == strictConversion ) {
    303             /* UTF-16 surrogate values are illegal in UTF-32 */
    304             if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
    305                 --source; /* return to the illegal value itself */
    306                 result = sourceIllegal;
    307                 break;
    308             }
    309         }
    310         /*
    311          * Figure out how many bytes the result will require. Turn any
    312          * illegally large UTF32 things (> Plane 17) into replacement chars.
    313          */
    314         if (ch < (UTF32)0x80) {      bytesToWrite = 1;
    315         } else if (ch < (UTF32)0x800) {     bytesToWrite = 2;
    316         } else if (ch < (UTF32)0x10000) {   bytesToWrite = 3;
    317         } else if (ch <= UNI_MAX_LEGAL_UTF32) {  bytesToWrite = 4;
    318         } else {                            bytesToWrite = 3;
    319                                             ch = UNI_REPLACEMENT_CHAR;
    320                                             result = sourceIllegal;
    321         }
    322 
    323         target += bytesToWrite;
    324         if (target > targetEnd) {
    325             --source; /* Back up source pointer! */
    326             target -= bytesToWrite; result = targetExhausted; break;
    327         }
    328         switch (bytesToWrite) { /* note: everything falls through. */
    329             case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
    330             case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
    331             case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
    332             case 1: *--target = (UTF8) (ch | firstByteMark[bytesToWrite]);
    333         }
    334         target += bytesToWrite;
    335     }
    336     *sourceStart = source;
    337     *targetStart = target;
    338     return result;
    339 }
    340 
    341 /* --------------------------------------------------------------------- */
    342 
    343 /*
    344  * Utility routine to tell whether a sequence of bytes is legal UTF-8.
    345  * This must be called with the length pre-determined by the first byte.
    346  * If not calling this from ConvertUTF8to*, then the length can be set by:
    347  *  length = trailingBytesForUTF8[*source]+1;
    348  * and the sequence is illegal right away if there aren't that many bytes
    349  * available.
    350  * If presented with a length > 4, this returns false.  The Unicode
    351  * definition of UTF-8 goes up to 4-byte sequences.
    352  */
    353 
    354 static Boolean isLegalUTF8(const UTF8 *source, int length) {
    355     UTF8 a;
    356     const UTF8 *srcptr = source+length;
    357     switch (length) {
    358     default: return false;
    359         /* Everything else falls through when "true"... */
    360     case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
    361     case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
    362     case 2: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
    363 
    364         switch (*source) {
    365             /* no fall-through in this inner switch */
    366             case 0xE0: if (a < 0xA0) return false; break;
    367             case 0xED: if (a > 0x9F) return false; break;
    368             case 0xF0: if (a < 0x90) return false; break;
    369             case 0xF4: if (a > 0x8F) return false; break;
    370             default:   if (a < 0x80) return false;
    371         }
    372 
    373     case 1: if (*source >= 0x80 && *source < 0xC2) return false;
    374     }
    375     if (*source > 0xF4) return false;
    376     return true;
    377 }
    378 
    379 /* --------------------------------------------------------------------- */
    380 
    381 /*
    382  * Exported function to return whether a UTF-8 sequence is legal or not.
    383  * This is not used here; it's just exported.
    384  */
    385 Boolean isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd) {
    386     int length = trailingBytesForUTF8[*source]+1;
    387     if (length > sourceEnd - source) {
    388         return false;
    389     }
    390     return isLegalUTF8(source, length);
    391 }
    392 
    393 /* --------------------------------------------------------------------- */
    394 
    395 /*
    396  * Exported function to return the total number of bytes in a codepoint
    397  * represented in UTF-8, given the value of the first byte.
    398  */
    399 unsigned getNumBytesForUTF8(UTF8 first) {
    400   return trailingBytesForUTF8[first] + 1;
    401 }
    402 
    403 /* --------------------------------------------------------------------- */
    404 
    405 /*
    406  * Exported function to return whether a UTF-8 string is legal or not.
    407  * This is not used here; it's just exported.
    408  */
    409 Boolean isLegalUTF8String(const UTF8 **source, const UTF8 *sourceEnd) {
    410     while (*source != sourceEnd) {
    411         int length = trailingBytesForUTF8[**source] + 1;
    412         if (length > sourceEnd - *source || !isLegalUTF8(*source, length))
    413             return false;
    414         *source += length;
    415     }
    416     return true;
    417 }
    418 
    419 /* --------------------------------------------------------------------- */
    420 
    421 ConversionResult ConvertUTF8toUTF16 (
    422         const UTF8** sourceStart, const UTF8* sourceEnd,
    423         UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) {
    424     ConversionResult result = conversionOK;
    425     const UTF8* source = *sourceStart;
    426     UTF16* target = *targetStart;
    427     while (source < sourceEnd) {
    428         UTF32 ch = 0;
    429         unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
    430         if (extraBytesToRead >= sourceEnd - source) {
    431             result = sourceExhausted; break;
    432         }
    433         /* Do this check whether lenient or strict */
    434         if (!isLegalUTF8(source, extraBytesToRead+1)) {
    435             result = sourceIllegal;
    436             break;
    437         }
    438         /*
    439          * The cases all fall through. See "Note A" below.
    440          */
    441         switch (extraBytesToRead) {
    442             case 5: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
    443             case 4: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
    444             case 3: ch += *source++; ch <<= 6;
    445             case 2: ch += *source++; ch <<= 6;
    446             case 1: ch += *source++; ch <<= 6;
    447             case 0: ch += *source++;
    448         }
    449         ch -= offsetsFromUTF8[extraBytesToRead];
    450 
    451         if (target >= targetEnd) {
    452             source -= (extraBytesToRead+1); /* Back up source pointer! */
    453             result = targetExhausted; break;
    454         }
    455         if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
    456             /* UTF-16 surrogate values are illegal in UTF-32 */
    457             if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
    458                 if (flags == strictConversion) {
    459                     source -= (extraBytesToRead+1); /* return to the illegal value itself */
    460                     result = sourceIllegal;
    461                     break;
    462                 } else {
    463                     *target++ = UNI_REPLACEMENT_CHAR;
    464                 }
    465             } else {
    466                 *target++ = (UTF16)ch; /* normal case */
    467             }
    468         } else if (ch > UNI_MAX_UTF16) {
    469             if (flags == strictConversion) {
    470                 result = sourceIllegal;
    471                 source -= (extraBytesToRead+1); /* return to the start */
    472                 break; /* Bail out; shouldn't continue */
    473             } else {
    474                 *target++ = UNI_REPLACEMENT_CHAR;
    475             }
    476         } else {
    477             /* target is a character in range 0xFFFF - 0x10FFFF. */
    478             if (target + 1 >= targetEnd) {
    479                 source -= (extraBytesToRead+1); /* Back up source pointer! */
    480                 result = targetExhausted; break;
    481             }
    482             ch -= halfBase;
    483             *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
    484             *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
    485         }
    486     }
    487     *sourceStart = source;
    488     *targetStart = target;
    489     return result;
    490 }
    491 
    492 /* --------------------------------------------------------------------- */
    493 
    494 ConversionResult ConvertUTF8toUTF32 (
    495         const UTF8** sourceStart, const UTF8* sourceEnd,
    496         UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) {
    497     ConversionResult result = conversionOK;
    498     const UTF8* source = *sourceStart;
    499     UTF32* target = *targetStart;
    500     while (source < sourceEnd) {
    501         UTF32 ch = 0;
    502         unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
    503         if (extraBytesToRead >= sourceEnd - source) {
    504             result = sourceExhausted; break;
    505         }
    506         /* Do this check whether lenient or strict */
    507         if (!isLegalUTF8(source, extraBytesToRead+1)) {
    508             result = sourceIllegal;
    509             break;
    510         }
    511         /*
    512          * The cases all fall through. See "Note A" below.
    513          */
    514         switch (extraBytesToRead) {
    515             case 5: ch += *source++; ch <<= 6;
    516             case 4: ch += *source++; ch <<= 6;
    517             case 3: ch += *source++; ch <<= 6;
    518             case 2: ch += *source++; ch <<= 6;
    519             case 1: ch += *source++; ch <<= 6;
    520             case 0: ch += *source++;
    521         }
    522         ch -= offsetsFromUTF8[extraBytesToRead];
    523 
    524         if (target >= targetEnd) {
    525             source -= (extraBytesToRead+1); /* Back up the source pointer! */
    526             result = targetExhausted; break;
    527         }
    528         if (ch <= UNI_MAX_LEGAL_UTF32) {
    529             /*
    530              * UTF-16 surrogate values are illegal in UTF-32, and anything
    531              * over Plane 17 (> 0x10FFFF) is illegal.
    532              */
    533             if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
    534                 if (flags == strictConversion) {
    535                     source -= (extraBytesToRead+1); /* return to the illegal value itself */
    536                     result = sourceIllegal;
    537                     break;
    538                 } else {
    539                     *target++ = UNI_REPLACEMENT_CHAR;
    540                 }
    541             } else {
    542                 *target++ = ch;
    543             }
    544         } else { /* i.e., ch > UNI_MAX_LEGAL_UTF32 */
    545             result = sourceIllegal;
    546             *target++ = UNI_REPLACEMENT_CHAR;
    547         }
    548     }
    549     *sourceStart = source;
    550     *targetStart = target;
    551     return result;
    552 }
    553 
    554 /* ---------------------------------------------------------------------
    555 
    556     Note A.
    557     The fall-through switches in UTF-8 reading code save a
    558     temp variable, some decrements & conditionals.  The switches
    559     are equivalent to the following loop:
    560         {
    561             int tmpBytesToRead = extraBytesToRead+1;
    562             do {
    563                 ch += *source++;
    564                 --tmpBytesToRead;
    565                 if (tmpBytesToRead) ch <<= 6;
    566             } while (tmpBytesToRead > 0);
    567         }
    568     In UTF-8 writing code, the switches on "bytesToWrite" are
    569     similarly unrolled loops.
    570 
    571    --------------------------------------------------------------------- */
    572