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Searched
defs:halfH
(Results
1 - 13
of
13
) sorted by null
/external/jmonkeyengine/engine/src/core-plugins/com/jme3/texture/plugins/
ImageFlipper.java
55
int
halfH
= h / 2;
65
for (int y = 0; y <
halfH
; y++){
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
TextureGeneratorNoise.java
65
int halfW = width >> 1,
halfH
= height >> 1, halfD = depth >> 1, index = 0;
73
for (int j = -
halfH
; j <
halfH
; ++j) {
TextureGeneratorBlend.java
121
int halfW = width >> 1,
halfH
= height >> 1, halfD = depth >> 1, index = 0;
122
float wDelta = 1.0f / halfW, hDelta = 1.0f /
halfH
, dDelta = 1.0f / halfD, x, y;
132
for (int j = -
halfH
; j <
halfH
; ++j) {
TextureGeneratorClouds.java
79
int halfW = width >> 1,
halfH
= height >> 1, halfD = depth >> 1, index = 0;
80
float wDelta = 1.0f / halfW, hDelta = 1.0f /
halfH
, dDelta = 1.0f / halfD;
89
for (int j = -
halfH
; j <
halfH
; ++j) {
TextureGeneratorDistnoise.java
70
int halfW = width >> 1,
halfH
= height >> 1, halfD = depth >> 1, index = 0;
71
float wDelta = 1.0f / halfW, hDelta = 1.0f /
halfH
, dDelta = 1.0f / halfD;
80
for (int j = -
halfH
; j <
halfH
; ++j) {
TextureGeneratorMagic.java
130
int halfW = width >> 1,
halfH
= height >> 1, halfD = depth >> 1, index = 0;
131
float wDelta = 1.0f / halfW, hDelta = 1.0f /
halfH
, dDelta = 1.0f / halfD;
138
for (int j = -
halfH
; j <
halfH
; ++j) {
TextureGeneratorMusgrave.java
66
int halfW = width >> 1,
halfH
= height >> 1, halfD = depth >> 1, index = 0;
67
float wDelta = 1.0f / halfW, hDelta = 1.0f /
halfH
, dDelta = 1.0f / halfD;
78
for (int j = -
halfH
; j <
halfH
; ++j) {
TextureGeneratorStucci.java
75
int halfW = width >> 1,
halfH
= height >> 1, halfD = depth >> 1, index = 0;
76
float wDelta = 1.0f / halfW, hDelta = 1.0f /
halfH
, dDelta = 1.0f / halfD, noiseValue, ofs;;
84
for (int j = -
halfH
; j <
halfH
; ++j) {
TextureGeneratorMarble.java
67
int halfW = width >> 1,
halfH
= height >> 1, halfD = depth >> 1, index = 0;
68
float wDelta = 1.0f / halfW, hDelta = 1.0f /
halfH
, dDelta = 1.0f / halfD;
78
for (int j = -
halfH
; j <
halfH
; ++j) {
TextureGeneratorVoronoi.java
75
int halfW = width >> 1,
halfH
= height >> 1, halfD = depth >> 1, index = 0;
76
float wDelta = 1.0f / halfW, hDelta = 1.0f /
halfH
, dDelta = 1.0f / halfD;
96
for (int j = -
halfH
; j <
halfH
; ++j) {
TextureGeneratorWood.java
77
int
halfH
= height >> 1;
79
float wDelta = 1.0f / halfW, hDelta = 1.0f /
halfH
, dDelta = 1.0f / halfD;
91
for (int j = -
halfH
; j <
halfH
; ++j) {
/external/chromium_org/third_party/skia/src/core/
SkPath.cpp
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...]
/external/skia/src/core/
SkPath.cpp
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