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      1 // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file. See the AUTHORS file for names of contributors.
      4 
      5 #include "leveldb/c.h"
      6 
      7 #include <stdlib.h>
      8 #include <unistd.h>
      9 #include "leveldb/cache.h"
     10 #include "leveldb/comparator.h"
     11 #include "leveldb/db.h"
     12 #include "leveldb/env.h"
     13 #include "leveldb/filter_policy.h"
     14 #include "leveldb/iterator.h"
     15 #include "leveldb/options.h"
     16 #include "leveldb/status.h"
     17 #include "leveldb/write_batch.h"
     18 
     19 using leveldb::Cache;
     20 using leveldb::Comparator;
     21 using leveldb::CompressionType;
     22 using leveldb::DB;
     23 using leveldb::Env;
     24 using leveldb::FileLock;
     25 using leveldb::FilterPolicy;
     26 using leveldb::Iterator;
     27 using leveldb::kMajorVersion;
     28 using leveldb::kMinorVersion;
     29 using leveldb::Logger;
     30 using leveldb::NewBloomFilterPolicy;
     31 using leveldb::NewLRUCache;
     32 using leveldb::Options;
     33 using leveldb::RandomAccessFile;
     34 using leveldb::Range;
     35 using leveldb::ReadOptions;
     36 using leveldb::SequentialFile;
     37 using leveldb::Slice;
     38 using leveldb::Snapshot;
     39 using leveldb::Status;
     40 using leveldb::WritableFile;
     41 using leveldb::WriteBatch;
     42 using leveldb::WriteOptions;
     43 
     44 extern "C" {
     45 
     46 struct leveldb_t              { DB*               rep; };
     47 struct leveldb_iterator_t     { Iterator*         rep; };
     48 struct leveldb_writebatch_t   { WriteBatch        rep; };
     49 struct leveldb_snapshot_t     { const Snapshot*   rep; };
     50 struct leveldb_readoptions_t  { ReadOptions       rep; };
     51 struct leveldb_writeoptions_t { WriteOptions      rep; };
     52 struct leveldb_options_t      { Options           rep; };
     53 struct leveldb_cache_t        { Cache*            rep; };
     54 struct leveldb_seqfile_t      { SequentialFile*   rep; };
     55 struct leveldb_randomfile_t   { RandomAccessFile* rep; };
     56 struct leveldb_writablefile_t { WritableFile*     rep; };
     57 struct leveldb_logger_t       { Logger*           rep; };
     58 struct leveldb_filelock_t     { FileLock*         rep; };
     59 
     60 struct leveldb_comparator_t : public Comparator {
     61   void* state_;
     62   void (*destructor_)(void*);
     63   int (*compare_)(
     64       void*,
     65       const char* a, size_t alen,
     66       const char* b, size_t blen);
     67   const char* (*name_)(void*);
     68 
     69   virtual ~leveldb_comparator_t() {
     70     (*destructor_)(state_);
     71   }
     72 
     73   virtual int Compare(const Slice& a, const Slice& b) const {
     74     return (*compare_)(state_, a.data(), a.size(), b.data(), b.size());
     75   }
     76 
     77   virtual const char* Name() const {
     78     return (*name_)(state_);
     79   }
     80 
     81   // No-ops since the C binding does not support key shortening methods.
     82   virtual void FindShortestSeparator(std::string*, const Slice&) const { }
     83   virtual void FindShortSuccessor(std::string* key) const { }
     84 };
     85 
     86 struct leveldb_filterpolicy_t : public FilterPolicy {
     87   void* state_;
     88   void (*destructor_)(void*);
     89   const char* (*name_)(void*);
     90   char* (*create_)(
     91       void*,
     92       const char* const* key_array, const size_t* key_length_array,
     93       int num_keys,
     94       size_t* filter_length);
     95   unsigned char (*key_match_)(
     96       void*,
     97       const char* key, size_t length,
     98       const char* filter, size_t filter_length);
     99 
    100   virtual ~leveldb_filterpolicy_t() {
    101     (*destructor_)(state_);
    102   }
    103 
    104   virtual const char* Name() const {
    105     return (*name_)(state_);
    106   }
    107 
    108   virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const {
    109     std::vector<const char*> key_pointers(n);
    110     std::vector<size_t> key_sizes(n);
    111     for (int i = 0; i < n; i++) {
    112       key_pointers[i] = keys[i].data();
    113       key_sizes[i] = keys[i].size();
    114     }
    115     size_t len;
    116     char* filter = (*create_)(state_, &key_pointers[0], &key_sizes[0], n, &len);
    117     dst->append(filter, len);
    118     free(filter);
    119   }
    120 
    121   virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const {
    122     return (*key_match_)(state_, key.data(), key.size(),
    123                          filter.data(), filter.size());
    124   }
    125 };
    126 
    127 struct leveldb_env_t {
    128   Env* rep;
    129   bool is_default;
    130 };
    131 
    132 static bool SaveError(char** errptr, const Status& s) {
    133   assert(errptr != NULL);
    134   if (s.ok()) {
    135     return false;
    136   } else if (*errptr == NULL) {
    137     *errptr = strdup(s.ToString().c_str());
    138   } else {
    139     // TODO(sanjay): Merge with existing error?
    140     free(*errptr);
    141     *errptr = strdup(s.ToString().c_str());
    142   }
    143   return true;
    144 }
    145 
    146 static char* CopyString(const std::string& str) {
    147   char* result = reinterpret_cast<char*>(malloc(sizeof(char) * str.size()));
    148   memcpy(result, str.data(), sizeof(char) * str.size());
    149   return result;
    150 }
    151 
    152 leveldb_t* leveldb_open(
    153     const leveldb_options_t* options,
    154     const char* name,
    155     char** errptr) {
    156   DB* db;
    157   if (SaveError(errptr, DB::Open(options->rep, std::string(name), &db))) {
    158     return NULL;
    159   }
    160   leveldb_t* result = new leveldb_t;
    161   result->rep = db;
    162   return result;
    163 }
    164 
    165 void leveldb_close(leveldb_t* db) {
    166   delete db->rep;
    167   delete db;
    168 }
    169 
    170 void leveldb_put(
    171     leveldb_t* db,
    172     const leveldb_writeoptions_t* options,
    173     const char* key, size_t keylen,
    174     const char* val, size_t vallen,
    175     char** errptr) {
    176   SaveError(errptr,
    177             db->rep->Put(options->rep, Slice(key, keylen), Slice(val, vallen)));
    178 }
    179 
    180 void leveldb_delete(
    181     leveldb_t* db,
    182     const leveldb_writeoptions_t* options,
    183     const char* key, size_t keylen,
    184     char** errptr) {
    185   SaveError(errptr, db->rep->Delete(options->rep, Slice(key, keylen)));
    186 }
    187 
    188 
    189 void leveldb_write(
    190     leveldb_t* db,
    191     const leveldb_writeoptions_t* options,
    192     leveldb_writebatch_t* batch,
    193     char** errptr) {
    194   SaveError(errptr, db->rep->Write(options->rep, &batch->rep));
    195 }
    196 
    197 char* leveldb_get(
    198     leveldb_t* db,
    199     const leveldb_readoptions_t* options,
    200     const char* key, size_t keylen,
    201     size_t* vallen,
    202     char** errptr) {
    203   char* result = NULL;
    204   std::string tmp;
    205   Status s = db->rep->Get(options->rep, Slice(key, keylen), &tmp);
    206   if (s.ok()) {
    207     *vallen = tmp.size();
    208     result = CopyString(tmp);
    209   } else {
    210     *vallen = 0;
    211     if (!s.IsNotFound()) {
    212       SaveError(errptr, s);
    213     }
    214   }
    215   return result;
    216 }
    217 
    218 leveldb_iterator_t* leveldb_create_iterator(
    219     leveldb_t* db,
    220     const leveldb_readoptions_t* options) {
    221   leveldb_iterator_t* result = new leveldb_iterator_t;
    222   result->rep = db->rep->NewIterator(options->rep);
    223   return result;
    224 }
    225 
    226 const leveldb_snapshot_t* leveldb_create_snapshot(
    227     leveldb_t* db) {
    228   leveldb_snapshot_t* result = new leveldb_snapshot_t;
    229   result->rep = db->rep->GetSnapshot();
    230   return result;
    231 }
    232 
    233 void leveldb_release_snapshot(
    234     leveldb_t* db,
    235     const leveldb_snapshot_t* snapshot) {
    236   db->rep->ReleaseSnapshot(snapshot->rep);
    237   delete snapshot;
    238 }
    239 
    240 char* leveldb_property_value(
    241     leveldb_t* db,
    242     const char* propname) {
    243   std::string tmp;
    244   if (db->rep->GetProperty(Slice(propname), &tmp)) {
    245     // We use strdup() since we expect human readable output.
    246     return strdup(tmp.c_str());
    247   } else {
    248     return NULL;
    249   }
    250 }
    251 
    252 void leveldb_approximate_sizes(
    253     leveldb_t* db,
    254     int num_ranges,
    255     const char* const* range_start_key, const size_t* range_start_key_len,
    256     const char* const* range_limit_key, const size_t* range_limit_key_len,
    257     uint64_t* sizes) {
    258   Range* ranges = new Range[num_ranges];
    259   for (int i = 0; i < num_ranges; i++) {
    260     ranges[i].start = Slice(range_start_key[i], range_start_key_len[i]);
    261     ranges[i].limit = Slice(range_limit_key[i], range_limit_key_len[i]);
    262   }
    263   db->rep->GetApproximateSizes(ranges, num_ranges, sizes);
    264   delete[] ranges;
    265 }
    266 
    267 void leveldb_compact_range(
    268     leveldb_t* db,
    269     const char* start_key, size_t start_key_len,
    270     const char* limit_key, size_t limit_key_len) {
    271   Slice a, b;
    272   db->rep->CompactRange(
    273       // Pass NULL Slice if corresponding "const char*" is NULL
    274       (start_key ? (a = Slice(start_key, start_key_len), &a) : NULL),
    275       (limit_key ? (b = Slice(limit_key, limit_key_len), &b) : NULL));
    276 }
    277 
    278 void leveldb_destroy_db(
    279     const leveldb_options_t* options,
    280     const char* name,
    281     char** errptr) {
    282   SaveError(errptr, DestroyDB(name, options->rep));
    283 }
    284 
    285 void leveldb_repair_db(
    286     const leveldb_options_t* options,
    287     const char* name,
    288     char** errptr) {
    289   SaveError(errptr, RepairDB(name, options->rep));
    290 }
    291 
    292 void leveldb_iter_destroy(leveldb_iterator_t* iter) {
    293   delete iter->rep;
    294   delete iter;
    295 }
    296 
    297 unsigned char leveldb_iter_valid(const leveldb_iterator_t* iter) {
    298   return iter->rep->Valid();
    299 }
    300 
    301 void leveldb_iter_seek_to_first(leveldb_iterator_t* iter) {
    302   iter->rep->SeekToFirst();
    303 }
    304 
    305 void leveldb_iter_seek_to_last(leveldb_iterator_t* iter) {
    306   iter->rep->SeekToLast();
    307 }
    308 
    309 void leveldb_iter_seek(leveldb_iterator_t* iter, const char* k, size_t klen) {
    310   iter->rep->Seek(Slice(k, klen));
    311 }
    312 
    313 void leveldb_iter_next(leveldb_iterator_t* iter) {
    314   iter->rep->Next();
    315 }
    316 
    317 void leveldb_iter_prev(leveldb_iterator_t* iter) {
    318   iter->rep->Prev();
    319 }
    320 
    321 const char* leveldb_iter_key(const leveldb_iterator_t* iter, size_t* klen) {
    322   Slice s = iter->rep->key();
    323   *klen = s.size();
    324   return s.data();
    325 }
    326 
    327 const char* leveldb_iter_value(const leveldb_iterator_t* iter, size_t* vlen) {
    328   Slice s = iter->rep->value();
    329   *vlen = s.size();
    330   return s.data();
    331 }
    332 
    333 void leveldb_iter_get_error(const leveldb_iterator_t* iter, char** errptr) {
    334   SaveError(errptr, iter->rep->status());
    335 }
    336 
    337 leveldb_writebatch_t* leveldb_writebatch_create() {
    338   return new leveldb_writebatch_t;
    339 }
    340 
    341 void leveldb_writebatch_destroy(leveldb_writebatch_t* b) {
    342   delete b;
    343 }
    344 
    345 void leveldb_writebatch_clear(leveldb_writebatch_t* b) {
    346   b->rep.Clear();
    347 }
    348 
    349 void leveldb_writebatch_put(
    350     leveldb_writebatch_t* b,
    351     const char* key, size_t klen,
    352     const char* val, size_t vlen) {
    353   b->rep.Put(Slice(key, klen), Slice(val, vlen));
    354 }
    355 
    356 void leveldb_writebatch_delete(
    357     leveldb_writebatch_t* b,
    358     const char* key, size_t klen) {
    359   b->rep.Delete(Slice(key, klen));
    360 }
    361 
    362 void leveldb_writebatch_iterate(
    363     leveldb_writebatch_t* b,
    364     void* state,
    365     void (*put)(void*, const char* k, size_t klen, const char* v, size_t vlen),
    366     void (*deleted)(void*, const char* k, size_t klen)) {
    367   class H : public WriteBatch::Handler {
    368    public:
    369     void* state_;
    370     void (*put_)(void*, const char* k, size_t klen, const char* v, size_t vlen);
    371     void (*deleted_)(void*, const char* k, size_t klen);
    372     virtual void Put(const Slice& key, const Slice& value) {
    373       (*put_)(state_, key.data(), key.size(), value.data(), value.size());
    374     }
    375     virtual void Delete(const Slice& key) {
    376       (*deleted_)(state_, key.data(), key.size());
    377     }
    378   };
    379   H handler;
    380   handler.state_ = state;
    381   handler.put_ = put;
    382   handler.deleted_ = deleted;
    383   b->rep.Iterate(&handler);
    384 }
    385 
    386 leveldb_options_t* leveldb_options_create() {
    387   return new leveldb_options_t;
    388 }
    389 
    390 void leveldb_options_destroy(leveldb_options_t* options) {
    391   delete options;
    392 }
    393 
    394 void leveldb_options_set_comparator(
    395     leveldb_options_t* opt,
    396     leveldb_comparator_t* cmp) {
    397   opt->rep.comparator = cmp;
    398 }
    399 
    400 void leveldb_options_set_filter_policy(
    401     leveldb_options_t* opt,
    402     leveldb_filterpolicy_t* policy) {
    403   opt->rep.filter_policy = policy;
    404 }
    405 
    406 void leveldb_options_set_create_if_missing(
    407     leveldb_options_t* opt, unsigned char v) {
    408   opt->rep.create_if_missing = v;
    409 }
    410 
    411 void leveldb_options_set_error_if_exists(
    412     leveldb_options_t* opt, unsigned char v) {
    413   opt->rep.error_if_exists = v;
    414 }
    415 
    416 void leveldb_options_set_paranoid_checks(
    417     leveldb_options_t* opt, unsigned char v) {
    418   opt->rep.paranoid_checks = v;
    419 }
    420 
    421 void leveldb_options_set_env(leveldb_options_t* opt, leveldb_env_t* env) {
    422   opt->rep.env = (env ? env->rep : NULL);
    423 }
    424 
    425 void leveldb_options_set_info_log(leveldb_options_t* opt, leveldb_logger_t* l) {
    426   opt->rep.info_log = (l ? l->rep : NULL);
    427 }
    428 
    429 void leveldb_options_set_write_buffer_size(leveldb_options_t* opt, size_t s) {
    430   opt->rep.write_buffer_size = s;
    431 }
    432 
    433 void leveldb_options_set_max_open_files(leveldb_options_t* opt, int n) {
    434   opt->rep.max_open_files = n;
    435 }
    436 
    437 void leveldb_options_set_cache(leveldb_options_t* opt, leveldb_cache_t* c) {
    438   opt->rep.block_cache = c->rep;
    439 }
    440 
    441 void leveldb_options_set_block_size(leveldb_options_t* opt, size_t s) {
    442   opt->rep.block_size = s;
    443 }
    444 
    445 void leveldb_options_set_block_restart_interval(leveldb_options_t* opt, int n) {
    446   opt->rep.block_restart_interval = n;
    447 }
    448 
    449 void leveldb_options_set_compression(leveldb_options_t* opt, int t) {
    450   opt->rep.compression = static_cast<CompressionType>(t);
    451 }
    452 
    453 leveldb_comparator_t* leveldb_comparator_create(
    454     void* state,
    455     void (*destructor)(void*),
    456     int (*compare)(
    457         void*,
    458         const char* a, size_t alen,
    459         const char* b, size_t blen),
    460     const char* (*name)(void*)) {
    461   leveldb_comparator_t* result = new leveldb_comparator_t;
    462   result->state_ = state;
    463   result->destructor_ = destructor;
    464   result->compare_ = compare;
    465   result->name_ = name;
    466   return result;
    467 }
    468 
    469 void leveldb_comparator_destroy(leveldb_comparator_t* cmp) {
    470   delete cmp;
    471 }
    472 
    473 leveldb_filterpolicy_t* leveldb_filterpolicy_create(
    474     void* state,
    475     void (*destructor)(void*),
    476     char* (*create_filter)(
    477         void*,
    478         const char* const* key_array, const size_t* key_length_array,
    479         int num_keys,
    480         size_t* filter_length),
    481     unsigned char (*key_may_match)(
    482         void*,
    483         const char* key, size_t length,
    484         const char* filter, size_t filter_length),
    485     const char* (*name)(void*)) {
    486   leveldb_filterpolicy_t* result = new leveldb_filterpolicy_t;
    487   result->state_ = state;
    488   result->destructor_ = destructor;
    489   result->create_ = create_filter;
    490   result->key_match_ = key_may_match;
    491   result->name_ = name;
    492   return result;
    493 }
    494 
    495 void leveldb_filterpolicy_destroy(leveldb_filterpolicy_t* filter) {
    496   delete filter;
    497 }
    498 
    499 leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(int bits_per_key) {
    500   // Make a leveldb_filterpolicy_t, but override all of its methods so
    501   // they delegate to a NewBloomFilterPolicy() instead of user
    502   // supplied C functions.
    503   struct Wrapper : public leveldb_filterpolicy_t {
    504     const FilterPolicy* rep_;
    505     ~Wrapper() { delete rep_; }
    506     const char* Name() const { return rep_->Name(); }
    507     void CreateFilter(const Slice* keys, int n, std::string* dst) const {
    508       return rep_->CreateFilter(keys, n, dst);
    509     }
    510     bool KeyMayMatch(const Slice& key, const Slice& filter) const {
    511       return rep_->KeyMayMatch(key, filter);
    512     }
    513     static void DoNothing(void*) { }
    514   };
    515   Wrapper* wrapper = new Wrapper;
    516   wrapper->rep_ = NewBloomFilterPolicy(bits_per_key);
    517   wrapper->state_ = NULL;
    518   wrapper->destructor_ = &Wrapper::DoNothing;
    519   return wrapper;
    520 }
    521 
    522 leveldb_readoptions_t* leveldb_readoptions_create() {
    523   return new leveldb_readoptions_t;
    524 }
    525 
    526 void leveldb_readoptions_destroy(leveldb_readoptions_t* opt) {
    527   delete opt;
    528 }
    529 
    530 void leveldb_readoptions_set_verify_checksums(
    531     leveldb_readoptions_t* opt,
    532     unsigned char v) {
    533   opt->rep.verify_checksums = v;
    534 }
    535 
    536 void leveldb_readoptions_set_fill_cache(
    537     leveldb_readoptions_t* opt, unsigned char v) {
    538   opt->rep.fill_cache = v;
    539 }
    540 
    541 void leveldb_readoptions_set_snapshot(
    542     leveldb_readoptions_t* opt,
    543     const leveldb_snapshot_t* snap) {
    544   opt->rep.snapshot = (snap ? snap->rep : NULL);
    545 }
    546 
    547 leveldb_writeoptions_t* leveldb_writeoptions_create() {
    548   return new leveldb_writeoptions_t;
    549 }
    550 
    551 void leveldb_writeoptions_destroy(leveldb_writeoptions_t* opt) {
    552   delete opt;
    553 }
    554 
    555 void leveldb_writeoptions_set_sync(
    556     leveldb_writeoptions_t* opt, unsigned char v) {
    557   opt->rep.sync = v;
    558 }
    559 
    560 leveldb_cache_t* leveldb_cache_create_lru(size_t capacity) {
    561   leveldb_cache_t* c = new leveldb_cache_t;
    562   c->rep = NewLRUCache(capacity);
    563   return c;
    564 }
    565 
    566 void leveldb_cache_destroy(leveldb_cache_t* cache) {
    567   delete cache->rep;
    568   delete cache;
    569 }
    570 
    571 leveldb_env_t* leveldb_create_default_env() {
    572   leveldb_env_t* result = new leveldb_env_t;
    573   result->rep = Env::Default();
    574   result->is_default = true;
    575   return result;
    576 }
    577 
    578 void leveldb_env_destroy(leveldb_env_t* env) {
    579   if (!env->is_default) delete env->rep;
    580   delete env;
    581 }
    582 
    583 void leveldb_free(void* ptr) {
    584   free(ptr);
    585 }
    586 
    587 int leveldb_major_version() {
    588   return kMajorVersion;
    589 }
    590 
    591 int leveldb_minor_version() {
    592   return kMinorVersion;
    593 }
    594 
    595 }  // end extern "C"
    596