1 /* 2 * Copyright (C) 2008, 2011 Apple Inc. All Rights Reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26 #ifndef ScrollableArea_h 27 #define ScrollableArea_h 28 29 #include "core/platform/Scrollbar.h" 30 #include "wtf/Vector.h" 31 32 namespace WebCore { 33 34 class FloatPoint; 35 class GraphicsContext; 36 class GraphicsLayer; 37 class PlatformGestureEvent; 38 class PlatformWheelEvent; 39 class ScrollAnimator; 40 41 class ScrollableArea { 42 public: 43 static int pixelsPerLineStep(); 44 static float minFractionToStepWhenPaging(); 45 static int maxOverlapBetweenPages(); 46 47 bool scroll(ScrollDirection, ScrollGranularity, float multiplier = 1); 48 void scrollToOffsetWithoutAnimation(const FloatPoint&); 49 void scrollToOffsetWithoutAnimation(ScrollbarOrientation, float offset); 50 51 // Should be called when the scroll position changes externally, for example if the scroll layer position 52 // is updated on the scrolling thread and we need to notify the main thread. 53 void notifyScrollPositionChanged(const IntPoint&); 54 55 // Allows subclasses to handle scroll position updates themselves. If this member function 56 // returns true, the scrollable area won't actually update the scroll position and instead 57 // expect it to happen sometime in the future. 58 virtual bool requestScrollPositionUpdate(const IntPoint&) { return false; } 59 60 bool handleWheelEvent(const PlatformWheelEvent&); 61 62 // Functions for controlling if you can scroll past the end of the document. 63 bool constrainsScrollingToContentEdge() const { return m_constrainsScrollingToContentEdge; } 64 void setConstrainsScrollingToContentEdge(bool constrainsScrollingToContentEdge) { m_constrainsScrollingToContentEdge = constrainsScrollingToContentEdge; } 65 66 void setVerticalScrollElasticity(ScrollElasticity scrollElasticity) { m_verticalScrollElasticity = scrollElasticity; } 67 ScrollElasticity verticalScrollElasticity() const { return static_cast<ScrollElasticity>(m_verticalScrollElasticity); } 68 69 void setHorizontalScrollElasticity(ScrollElasticity scrollElasticity) { m_horizontalScrollElasticity = scrollElasticity; } 70 ScrollElasticity horizontalScrollElasticity() const { return static_cast<ScrollElasticity>(m_horizontalScrollElasticity); } 71 72 bool inLiveResize() const { return m_inLiveResize; } 73 void willStartLiveResize(); 74 void willEndLiveResize(); 75 76 void contentAreaWillPaint() const; 77 void mouseEnteredContentArea() const; 78 void mouseExitedContentArea() const; 79 void mouseMovedInContentArea() const; 80 void mouseEnteredScrollbar(Scrollbar*) const; 81 void mouseExitedScrollbar(Scrollbar*) const; 82 void contentAreaDidShow() const; 83 void contentAreaDidHide() const; 84 85 void finishCurrentScrollAnimations() const; 86 87 void didAddVerticalScrollbar(Scrollbar*); 88 void willRemoveVerticalScrollbar(Scrollbar*); 89 virtual void didAddHorizontalScrollbar(Scrollbar*); 90 virtual void willRemoveHorizontalScrollbar(Scrollbar*); 91 92 virtual void contentsResized(); 93 94 bool hasOverlayScrollbars() const; 95 void setScrollbarOverlayStyle(ScrollbarOverlayStyle); 96 ScrollbarOverlayStyle scrollbarOverlayStyle() const { return static_cast<ScrollbarOverlayStyle>(m_scrollbarOverlayStyle); } 97 98 // This getter will create a ScrollAnimator if it doesn't already exist. 99 ScrollAnimator* scrollAnimator() const; 100 101 // This getter will return null if the ScrollAnimator hasn't been created yet. 102 ScrollAnimator* existingScrollAnimator() const { return m_scrollAnimator.get(); } 103 104 const IntPoint& scrollOrigin() const { return m_scrollOrigin; } 105 bool scrollOriginChanged() const { return m_scrollOriginChanged; } 106 107 virtual bool isActive() const = 0; 108 virtual int scrollSize(ScrollbarOrientation) const = 0; 109 virtual void invalidateScrollbar(Scrollbar*, const IntRect&); 110 virtual bool isScrollCornerVisible() const = 0; 111 virtual IntRect scrollCornerRect() const = 0; 112 virtual void invalidateScrollCorner(const IntRect&); 113 virtual void getTickmarks(Vector<IntRect>&) const { } 114 115 // Convert points and rects between the scrollbar and its containing view. 116 // The client needs to implement these in order to be aware of layout effects 117 // like CSS transforms. 118 virtual IntRect convertFromScrollbarToContainingView(const Scrollbar* scrollbar, const IntRect& scrollbarRect) const 119 { 120 return scrollbar->Widget::convertToContainingView(scrollbarRect); 121 } 122 virtual IntRect convertFromContainingViewToScrollbar(const Scrollbar* scrollbar, const IntRect& parentRect) const 123 { 124 return scrollbar->Widget::convertFromContainingView(parentRect); 125 } 126 virtual IntPoint convertFromScrollbarToContainingView(const Scrollbar* scrollbar, const IntPoint& scrollbarPoint) const 127 { 128 return scrollbar->Widget::convertToContainingView(scrollbarPoint); 129 } 130 virtual IntPoint convertFromContainingViewToScrollbar(const Scrollbar* scrollbar, const IntPoint& parentPoint) const 131 { 132 return scrollbar->Widget::convertFromContainingView(parentPoint); 133 } 134 135 virtual Scrollbar* horizontalScrollbar() const { return 0; } 136 virtual Scrollbar* verticalScrollbar() const { return 0; } 137 138 // scrollPosition is relative to the scrollOrigin. i.e. If the page is RTL 139 // then scrollPosition will be negative. 140 virtual IntPoint scrollPosition() const = 0; 141 virtual IntPoint minimumScrollPosition() const = 0; 142 virtual IntPoint maximumScrollPosition() const = 0; 143 144 enum VisibleContentRectIncludesScrollbars { ExcludeScrollbars, IncludeScrollbars }; 145 virtual IntRect visibleContentRect(VisibleContentRectIncludesScrollbars = ExcludeScrollbars) const; 146 virtual int visibleHeight() const = 0; 147 virtual int visibleWidth() const = 0; 148 virtual IntSize contentsSize() const = 0; 149 virtual IntSize overhangAmount() const { return IntSize(); } 150 virtual IntPoint lastKnownMousePosition() const { return IntPoint(); } 151 152 virtual bool shouldSuspendScrollAnimations() const { return true; } 153 virtual void scrollbarStyleChanged(int /*newStyle*/, bool /*forceUpdate*/) { } 154 155 virtual bool scrollbarsCanBeActive() const = 0; 156 157 // Note that this only returns scrollable areas that can actually be scrolled. 158 virtual ScrollableArea* enclosingScrollableArea() const = 0; 159 160 // Returns the bounding box of this scrollable area, in the coordinate system of the enclosing scroll view. 161 virtual IntRect scrollableAreaBoundingBox() const = 0; 162 163 virtual bool shouldRubberBandInDirection(ScrollDirection) const { return true; } 164 virtual bool isRubberBandInProgress() const { return false; } 165 166 virtual bool scrollAnimatorEnabled() const { return false; } 167 168 // NOTE: Only called from Internals for testing. 169 void setScrollOffsetFromInternals(const IntPoint&); 170 171 IntPoint clampScrollPosition(const IntPoint&) const; 172 173 // Let subclasses provide a way of asking for and servicing scroll 174 // animations. 175 virtual bool scheduleAnimation() { return false; } 176 void serviceScrollAnimations(); 177 178 virtual bool usesCompositedScrolling() const { return false; } 179 virtual void updateNeedsCompositedScrolling() { } 180 181 virtual bool userInputScrollable(ScrollbarOrientation) const = 0; 182 183 // Convenience functions 184 int scrollPosition(ScrollbarOrientation orientation) { return orientation == HorizontalScrollbar ? scrollPosition().x() : scrollPosition().y(); } 185 int minimumScrollPosition(ScrollbarOrientation orientation) { return orientation == HorizontalScrollbar ? minimumScrollPosition().x() : minimumScrollPosition().y(); } 186 int maximumScrollPosition(ScrollbarOrientation orientation) { return orientation == HorizontalScrollbar ? maximumScrollPosition().x() : maximumScrollPosition().y(); } 187 int clampScrollPosition(ScrollbarOrientation orientation, int pos) { return std::max(std::min(pos, maximumScrollPosition(orientation)), minimumScrollPosition(orientation)); } 188 189 protected: 190 ScrollableArea(); 191 virtual ~ScrollableArea(); 192 193 void setScrollOrigin(const IntPoint&); 194 void resetScrollOriginChanged() { m_scrollOriginChanged = false; } 195 196 virtual void invalidateScrollbarRect(Scrollbar*, const IntRect&) = 0; 197 virtual void invalidateScrollCornerRect(const IntRect&) = 0; 198 199 friend class ScrollingCoordinator; 200 virtual GraphicsLayer* layerForScrolling() const { return 0; } 201 virtual GraphicsLayer* layerForHorizontalScrollbar() const { return 0; } 202 virtual GraphicsLayer* layerForVerticalScrollbar() const { return 0; } 203 virtual GraphicsLayer* layerForScrollCorner() const { return 0; } 204 #if ENABLE(RUBBER_BANDING) 205 virtual GraphicsLayer* layerForOverhangAreas() const { return 0; } 206 #endif 207 bool hasLayerForHorizontalScrollbar() const; 208 bool hasLayerForVerticalScrollbar() const; 209 bool hasLayerForScrollCorner() const; 210 211 private: 212 void scrollPositionChanged(const IntPoint&); 213 214 // NOTE: Only called from the ScrollAnimator. 215 friend class ScrollAnimator; 216 void setScrollOffsetFromAnimation(const IntPoint&); 217 218 // This function should be overriden by subclasses to perform the actual 219 // scroll of the content. 220 virtual void setScrollOffset(const IntPoint&) = 0; 221 222 virtual int lineStep(ScrollbarOrientation) const; 223 virtual int pageStep(ScrollbarOrientation) const = 0; 224 virtual int documentStep(ScrollbarOrientation) const; 225 virtual float pixelStep(ScrollbarOrientation) const; 226 227 mutable OwnPtr<ScrollAnimator> m_scrollAnimator; 228 unsigned m_constrainsScrollingToContentEdge : 1; 229 230 unsigned m_inLiveResize : 1; 231 232 unsigned m_verticalScrollElasticity : 2; // ScrollElasticity 233 unsigned m_horizontalScrollElasticity : 2; // ScrollElasticity 234 235 unsigned m_scrollbarOverlayStyle : 2; // ScrollbarOverlayStyle 236 237 unsigned m_scrollOriginChanged : 1; 238 239 // There are 8 possible combinations of writing mode and direction. Scroll origin will be non-zero in the x or y axis 240 // if there is any reversed direction or writing-mode. The combinations are: 241 // writing-mode / direction scrollOrigin.x() set scrollOrigin.y() set 242 // horizontal-tb / ltr NO NO 243 // horizontal-tb / rtl YES NO 244 // horizontal-bt / ltr NO YES 245 // horizontal-bt / rtl YES YES 246 // vertical-lr / ltr NO NO 247 // vertical-lr / rtl NO YES 248 // vertical-rl / ltr YES NO 249 // vertical-rl / rtl YES YES 250 IntPoint m_scrollOrigin; 251 }; 252 253 } // namespace WebCore 254 255 #endif // ScrollableArea_h 256