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      1 /*
      2  * Copyright (C) 2008 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 
     18 #ifndef ANDROID_FB_INTERFACE_H
     19 #define ANDROID_FB_INTERFACE_H
     20 
     21 #include <stdint.h>
     22 #include <sys/cdefs.h>
     23 #include <sys/types.h>
     24 
     25 #include <cutils/native_handle.h>
     26 
     27 #include <hardware/hardware.h>
     28 
     29 __BEGIN_DECLS
     30 
     31 #define GRALLOC_HARDWARE_FB0 "fb0"
     32 
     33 /*****************************************************************************/
     34 
     35 
     36 /*****************************************************************************/
     37 
     38 typedef struct framebuffer_device_t {
     39     struct hw_device_t common;
     40 
     41     /* flags describing some attributes of the framebuffer */
     42     const uint32_t  flags;
     43 
     44     /* dimensions of the framebuffer in pixels */
     45     const uint32_t  width;
     46     const uint32_t  height;
     47 
     48     /* frambuffer stride in pixels */
     49     const int       stride;
     50 
     51     /* framebuffer pixel format */
     52     const int       format;
     53 
     54     /* resolution of the framebuffer's display panel in pixel per inch*/
     55     const float     xdpi;
     56     const float     ydpi;
     57 
     58     /* framebuffer's display panel refresh rate in frames per second */
     59     const float     fps;
     60 
     61     /* min swap interval supported by this framebuffer */
     62     const int       minSwapInterval;
     63 
     64     /* max swap interval supported by this framebuffer */
     65     const int       maxSwapInterval;
     66 
     67     /* Number of framebuffers supported*/
     68     const int       numFramebuffers;
     69 
     70     int reserved[7];
     71 
     72     /*
     73      * requests a specific swap-interval (same definition than EGL)
     74      *
     75      * Returns 0 on success or -errno on error.
     76      */
     77     int (*setSwapInterval)(struct framebuffer_device_t* window,
     78             int interval);
     79 
     80     /*
     81      * This hook is OPTIONAL.
     82      *
     83      * It is non NULL If the framebuffer driver supports "update-on-demand"
     84      * and the given rectangle is the area of the screen that gets
     85      * updated during (*post)().
     86      *
     87      * This is useful on devices that are able to DMA only a portion of
     88      * the screen to the display panel, upon demand -- as opposed to
     89      * constantly refreshing the panel 60 times per second, for instance.
     90      *
     91      * Only the area defined by this rectangle is guaranteed to be valid, that
     92      * is, the driver is not allowed to post anything outside of this
     93      * rectangle.
     94      *
     95      * The rectangle evaluated during (*post)() and specifies which area
     96      * of the buffer passed in (*post)() shall to be posted.
     97      *
     98      * return -EINVAL if width or height <=0, or if left or top < 0
     99      */
    100     int (*setUpdateRect)(struct framebuffer_device_t* window,
    101             int left, int top, int width, int height);
    102 
    103     /*
    104      * Post <buffer> to the display (display it on the screen)
    105      * The buffer must have been allocated with the
    106      *   GRALLOC_USAGE_HW_FB usage flag.
    107      * buffer must be the same width and height as the display and must NOT
    108      * be locked.
    109      *
    110      * The buffer is shown during the next VSYNC.
    111      *
    112      * If the same buffer is posted again (possibly after some other buffer),
    113      * post() will block until the the first post is completed.
    114      *
    115      * Internally, post() is expected to lock the buffer so that a
    116      * subsequent call to gralloc_module_t::(*lock)() with USAGE_RENDER or
    117      * USAGE_*_WRITE will block until it is safe; that is typically once this
    118      * buffer is shown and another buffer has been posted.
    119      *
    120      * Returns 0 on success or -errno on error.
    121      */
    122     int (*post)(struct framebuffer_device_t* dev, buffer_handle_t buffer);
    123 
    124 
    125     /*
    126      * The (*compositionComplete)() method must be called after the
    127      * compositor has finished issuing GL commands for client buffers.
    128      */
    129 
    130     int (*compositionComplete)(struct framebuffer_device_t* dev);
    131 
    132     /*
    133      * This hook is OPTIONAL.
    134      *
    135      * If non NULL it will be caused by SurfaceFlinger on dumpsys
    136      */
    137     void (*dump)(struct framebuffer_device_t* dev, char *buff, int buff_len);
    138 
    139     /*
    140      * (*enableScreen)() is used to either blank (enable=0) or
    141      * unblank (enable=1) the screen this framebuffer is attached to.
    142      *
    143      * Returns 0 on success or -errno on error.
    144      */
    145     int (*enableScreen)(struct framebuffer_device_t* dev, int enable);
    146 
    147     void* reserved_proc[6];
    148 
    149 } framebuffer_device_t;
    150 
    151 
    152 /** convenience API for opening and closing a supported device */
    153 
    154 static inline int framebuffer_open(const struct hw_module_t* module,
    155         struct framebuffer_device_t** device) {
    156     return module->methods->open(module,
    157             GRALLOC_HARDWARE_FB0, (struct hw_device_t**)device);
    158 }
    159 
    160 static inline int framebuffer_close(struct framebuffer_device_t* device) {
    161     return device->common.close(&device->common);
    162 }
    163 
    164 
    165 __END_DECLS
    166 
    167 #endif  // ANDROID_FB_INTERFACE_H
    168