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    Searched defs:pgm (Results 1 - 6 of 6) sorted by null

  /frameworks/native/opengl/tests/gl_perfapp/jni/
gl_code.cpp 36 int pgm; variable
  /hardware/libhardware/tests/hwc/
test-arrows.c 44 static GLuint pgm; variable
98 pgm = load_program(gVertexShader, gFragmentShader);
99 if (!pgm)
102 aPosition = glGetAttribLocation(pgm, "aPosition");
103 uTexture = glGetUniformLocation(pgm, "uTexture");
104 uTransform = glGetUniformLocation(pgm, "uTransform");
105 uAnim = glGetUniformLocation(pgm, "uAnim");
131 glUseProgram(pgm);
  /frameworks/rs/driver/
rsdShaderCache.cpp 141 GLuint pgm = e->program; local
142 glAttachShader(pgm, vID);
144 glAttachShader(pgm, fID);
146 glBindAttribLocation(pgm, 0, "ATTRIB_position");
147 glBindAttribLocation(pgm, 1, "ATTRIB_color");
148 glBindAttribLocation(pgm, 2, "ATTRIB_normal");
149 glBindAttribLocation(pgm, 3, "ATTRIB_texture0");
152 glLinkProgram(pgm);
155 glGetProgramiv(pgm, GL_LINK_STATUS, &linkStatus);
158 glGetProgramiv(pgm, GL_INFO_LOG_LENGTH, &bufLength)
    [all...]
  /frameworks/native/opengl/tests/gl_perf/
fill_common.cpp 191 static void randUniform(int pgm, const char *var) {
192 GLint loc = glGetUniformLocation(pgm, var);
202 static void doLoop(bool warmup, int pgm, uint32_t passCount) {
214 GLint loc = glGetUniformLocation(pgm, "u_texOff");
217 randUniform(pgm, "u_color");
218 randUniform(pgm, "u_0");
219 randUniform(pgm, "u_1");
220 randUniform(pgm, "u_2");
221 randUniform(pgm, "u_3");
269 int pgm = createProgram(gVertexShader, pgmTxt) local
    [all...]
  /external/tcpdump/
print-pgm.c 18 "@(#) $Header: /tcpdump/master/tcpdump/print-pgm.c,v 1.1.2.5 2005/06/07 22:06:16 guy Exp $";
42 * PGM header (RFC 3208)
152 register const struct pgm_header *pgm; local
168 pgm = (struct pgm_header *)bp;
182 if (!TTEST(pgm->pgm_dport)) {
185 (void)printf("%s > %s: [|pgm]",
192 (void)printf("%s > %s: [|pgm]",
199 sport = EXTRACT_16BITS(&pgm->pgm_sport);
200 dport = EXTRACT_16BITS(&pgm->pgm_dport);
229 TCHECK(*pgm);
    [all...]
  /prebuilts/sdk/renderscript/lib/
javalib.jar 

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