/frameworks/av/media/libmediaplayerservice/nuplayer/ |
NuPlayerStreamListener.cpp | 55 void NuPlayer::NuPlayerStreamListener::queueBuffer(size_t index, size_t size) {
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NuPlayerRenderer.cpp | 62 void NuPlayer::Renderer::queueBuffer(
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/frameworks/av/media/libstagefright/httplive/ |
LiveDataSource.cpp | 136 void LiveDataSource::queueBuffer(const sp<ABuffer> &buffer) {
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/hardware/qcom/display/msm8960/liboverlay/pipes/ |
overlayGenPipe.cpp | 169 bool GenericPipe::queueBuffer(int fd, uint32_t offset) { 171 OVASSERT(isOpen(), "State is closed, cannot queueBuffer"); 181 if(!mRot->queueBuffer(fd, offset)) { 196 return mCtrlData.data.queueBuffer(finalFd, finalOffset);
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overlay3DPipe.h | 56 bool queueBuffer(int fd, uint32_t offset); 86 bool queueBuffer(int fd, uint32_t offset); 116 bool queueBuffer(int fd, uint32_t offset); 146 bool queueBuffer(int fd, uint32_t offset); 187 inline bool M3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 188 return mM3d.queueBuffer(fd, offset); 256 inline bool M3DPrimaryPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 257 return mM3d.queueBuffer(fd, offset); 314 inline bool S3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 315 return mS3d.queueBuffer(fd, offset) [all...] |
/hardware/qcom/display/msm8974/liboverlay/ |
overlayWriteback.cpp | 145 bool Writeback::queueBuffer(int opFd, uint32_t opOffset) { 153 ALOGE("%s: queuebuffer failed", __func__); 170 if(!queueBuffer(opFd, opOffset)) {
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overlayCtrlData.h | 111 bool queueBuffer(int fd, uint32_t offset); 258 inline bool Data::queueBuffer(int fd, uint32_t offset) {
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overlayMdpRot.cpp | 218 bool MdpRot::queueBuffer(int fd, uint32_t offset) { 225 "queueBuffer numbufs is 0");
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overlay.cpp | 161 bool Overlay::queueBuffer(int fd, uint32_t offset, 168 ret = mPipeBook[index].mPipe->queueBuffer(fd, offset);
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overlayMdssRot.cpp | 132 bool MdssRot::queueBuffer(int fd, uint32_t offset) { 138 OVASSERT(mMem.curr().m.numBufs(), "queueBuffer numbufs is 0");
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/hardware/qcom/display/msm8974/liboverlay/pipes/ |
overlayGenPipe.cpp | 127 bool GenericPipe::queueBuffer(int fd, uint32_t offset) { 129 OVASSERT(isOpen(), "State is closed, cannot queueBuffer"); 135 return mCtrlData.data.queueBuffer(fd, offset);
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overlay3DPipe.h | 56 bool queueBuffer(int fd, uint32_t offset); 86 bool queueBuffer(int fd, uint32_t offset); 116 bool queueBuffer(int fd, uint32_t offset); 146 bool queueBuffer(int fd, uint32_t offset); 187 inline bool M3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 188 return mM3d.queueBuffer(fd, offset); 256 inline bool M3DPrimaryPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 257 return mM3d.queueBuffer(fd, offset); 314 inline bool S3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 315 return mS3d.queueBuffer(fd, offset) [all...] |
/hardware/qcom/display/msm8x26/liboverlay/pipes/ |
overlayGenPipe.cpp | 169 bool GenericPipe::queueBuffer(int fd, uint32_t offset) { 171 OVASSERT(isOpen(), "State is closed, cannot queueBuffer"); 181 if(!mRot->queueBuffer(fd, offset)) { 196 return mCtrlData.data.queueBuffer(finalFd, finalOffset);
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overlay3DPipe.h | 56 bool queueBuffer(int fd, uint32_t offset); 86 bool queueBuffer(int fd, uint32_t offset); 116 bool queueBuffer(int fd, uint32_t offset); 146 bool queueBuffer(int fd, uint32_t offset); 187 inline bool M3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 188 return mM3d.queueBuffer(fd, offset); 256 inline bool M3DPrimaryPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 257 return mM3d.queueBuffer(fd, offset); 314 inline bool S3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 315 return mS3d.queueBuffer(fd, offset) [all...] |
/frameworks/av/media/libmedia/ |
IStreamSource.cpp | 145 virtual void queueBuffer(size_t index, size_t size) { 183 queueBuffer(index, size);
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/frameworks/native/libs/ui/ |
FramebufferNativeWindow.cpp | 154 ANativeWindow::queueBuffer = queueBuffer; 271 return queueBuffer(window, buffer, -1); 274 int FramebufferNativeWindow::queueBuffer(ANativeWindow* window,
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/hardware/qcom/display/msm8960/liboverlay/ |
overlayCtrlData.h | 110 bool queueBuffer(int fd, uint32_t offset); 253 inline bool Data::queueBuffer(int fd, uint32_t offset) {
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overlayMdpRot.cpp | 224 bool MdpRot::queueBuffer(int fd, uint32_t offset) { 231 "queueBuffer numbufs is 0");
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overlayMdssRot.cpp | 130 bool MdssRot::queueBuffer(int fd, uint32_t offset) { 136 OVASSERT(mMem.curr().m.numBufs(), "queueBuffer numbufs is 0");
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overlay.cpp | 140 bool Overlay::queueBuffer(int fd, uint32_t offset, 147 ret = mPipeBook[index].mPipe->queueBuffer(fd, offset);
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/hardware/qcom/display/msm8x26/liboverlay/ |
overlayCtrlData.h | 110 bool queueBuffer(int fd, uint32_t offset); 253 inline bool Data::queueBuffer(int fd, uint32_t offset) {
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overlayMdpRot.cpp | 216 bool MdpRot::queueBuffer(int fd, uint32_t offset) { 223 "queueBuffer numbufs is 0");
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overlayMdssRot.cpp | 125 bool MdssRot::queueBuffer(int fd, uint32_t offset) { 131 OVASSERT(mMem.curr().m.numBufs(), "queueBuffer numbufs is 0");
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/frameworks/native/libs/gui/ |
IGraphicBufferProducer.cpp | 105 virtual status_t queueBuffer(int buf, 222 status_t result = queueBuffer(buf, input, output);
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
VirtualDisplaySurface.cpp | 181 status_t result = mSource[SOURCE_SINK]->queueBuffer(sslot, 308 status_t VirtualDisplaySurface::queueBuffer(int pslot, 311 "Unexpected queueBuffer(pslot=%d) in %s state", pslot, 315 VDS_LOGV("queueBuffer pslot=%d", pslot); 322 result = mSource[SOURCE_SCRATCH]->queueBuffer(sslot, input, &scratchQBO); 334 "queueBuffer: acquired sslot %d from SCRATCH after queueing sslot %d", 341 "Unexpected queueBuffer in state %s for compositionType %s", 423 // until after GLES calls queueBuffer(). So here we just set the buffer
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