1 /* 2 * Copyright (C) 1999 Lars Knoll (knoll (at) kde.org) 3 * (C) 1999 Antti Koivisto (koivisto (at) kde.org) 4 * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved. 5 * 6 * This library is free software; you can redistribute it and/or 7 * modify it under the terms of the GNU Library General Public 8 * License as published by the Free Software Foundation; either 9 * version 2 of the License, or (at your option) any later version. 10 * 11 * This library is distributed in the hope that it will be useful, 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 14 * Library General Public License for more details. 15 * 16 * You should have received a copy of the GNU Library General Public License 17 * along with this library; see the file COPYING.LIB. If not, write to 18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 19 * Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef RenderBox_h 24 #define RenderBox_h 25 26 #include "core/platform/ScrollTypes.h" 27 #include "core/rendering/RenderBoxModelObject.h" 28 #include "core/rendering/RenderOverflow.h" 29 #include "core/rendering/shapes/ShapeOutsideInfo.h" 30 31 namespace WebCore { 32 33 class RenderBoxRegionInfo; 34 class RenderRegion; 35 struct PaintInfo; 36 37 enum SizeType { MainOrPreferredSize, MinSize, MaxSize }; 38 enum AvailableLogicalHeightType { ExcludeMarginBorderPadding, IncludeMarginBorderPadding }; 39 enum OverlayScrollbarSizeRelevancy { IgnoreOverlayScrollbarSize, IncludeOverlayScrollbarSize }; 40 41 enum ShouldComputePreferred { ComputeActual, ComputePreferred }; 42 43 enum ContentsClipBehavior { ForceContentsClip, SkipContentsClipIfPossible }; 44 45 class RenderBox : public RenderBoxModelObject { 46 public: 47 explicit RenderBox(ContainerNode*); 48 virtual ~RenderBox(); 49 50 // hasAutoZIndex only returns true if the element is positioned or a flex-item since 51 // position:static elements that are not flex-items get their z-index coerced to auto. 52 virtual bool requiresLayer() const OVERRIDE { return isRoot() || isPositioned() || createsGroup() || hasClipPath() || hasOverflowClip() || hasTransform() || hasHiddenBackface() || hasReflection() || style()->specifiesColumns() || !style()->hasAutoZIndex() || isFloatingWithShapeOutside(); } 53 54 virtual bool backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const OVERRIDE; 55 56 // Use this with caution! No type checking is done! 57 RenderBox* firstChildBox() const; 58 RenderBox* lastChildBox() const; 59 60 LayoutUnit x() const { return m_frameRect.x(); } 61 LayoutUnit y() const { return m_frameRect.y(); } 62 LayoutUnit width() const { return m_frameRect.width(); } 63 LayoutUnit height() const { return m_frameRect.height(); } 64 65 int pixelSnappedWidth() const { return m_frameRect.pixelSnappedWidth(); } 66 int pixelSnappedHeight() const { return m_frameRect.pixelSnappedHeight(); } 67 68 // These represent your location relative to your container as a physical offset. 69 // In layout related methods you almost always want the logical location (e.g. x() and y()). 70 LayoutUnit top() const { return topLeftLocation().y(); } 71 LayoutUnit left() const { return topLeftLocation().x(); } 72 73 void setX(LayoutUnit x) { m_frameRect.setX(x); } 74 void setY(LayoutUnit y) { m_frameRect.setY(y); } 75 void setWidth(LayoutUnit width) { m_frameRect.setWidth(width); } 76 void setHeight(LayoutUnit height) { m_frameRect.setHeight(height); } 77 78 LayoutUnit logicalLeft() const { return style()->isHorizontalWritingMode() ? x() : y(); } 79 LayoutUnit logicalRight() const { return logicalLeft() + logicalWidth(); } 80 LayoutUnit logicalTop() const { return style()->isHorizontalWritingMode() ? y() : x(); } 81 LayoutUnit logicalBottom() const { return logicalTop() + logicalHeight(); } 82 LayoutUnit logicalWidth() const { return style()->isHorizontalWritingMode() ? width() : height(); } 83 LayoutUnit logicalHeight() const { return style()->isHorizontalWritingMode() ? height() : width(); } 84 85 LayoutUnit constrainLogicalWidthInRegionByMinMax(LayoutUnit, LayoutUnit, RenderBlock*, RenderRegion* = 0, LayoutUnit offsetFromLogicalTopOfFirstPage = 0) const; 86 LayoutUnit constrainLogicalHeightByMinMax(LayoutUnit logicalHeight, LayoutUnit intrinsicContentHeight) const; 87 LayoutUnit constrainContentBoxLogicalHeightByMinMax(LayoutUnit logicalHeight, LayoutUnit intrinsicContentHeight) const; 88 89 int pixelSnappedLogicalHeight() const { return style()->isHorizontalWritingMode() ? pixelSnappedHeight() : pixelSnappedWidth(); } 90 int pixelSnappedLogicalWidth() const { return style()->isHorizontalWritingMode() ? pixelSnappedWidth() : pixelSnappedHeight(); } 91 92 void setLogicalLeft(LayoutUnit left) 93 { 94 if (style()->isHorizontalWritingMode()) 95 setX(left); 96 else 97 setY(left); 98 } 99 void setLogicalTop(LayoutUnit top) 100 { 101 if (style()->isHorizontalWritingMode()) 102 setY(top); 103 else 104 setX(top); 105 } 106 void setLogicalLocation(const LayoutPoint& location) 107 { 108 if (style()->isHorizontalWritingMode()) 109 setLocation(location); 110 else 111 setLocation(location.transposedPoint()); 112 } 113 void setLogicalWidth(LayoutUnit size) 114 { 115 if (style()->isHorizontalWritingMode()) 116 setWidth(size); 117 else 118 setHeight(size); 119 } 120 void setLogicalHeight(LayoutUnit size) 121 { 122 if (style()->isHorizontalWritingMode()) 123 setHeight(size); 124 else 125 setWidth(size); 126 } 127 void setLogicalSize(const LayoutSize& size) 128 { 129 if (style()->isHorizontalWritingMode()) 130 setSize(size); 131 else 132 setSize(size.transposedSize()); 133 } 134 135 LayoutPoint location() const { return m_frameRect.location(); } 136 LayoutSize locationOffset() const { return LayoutSize(x(), y()); } 137 LayoutSize size() const { return m_frameRect.size(); } 138 IntSize pixelSnappedSize() const { return m_frameRect.pixelSnappedSize(); } 139 140 void setLocation(const LayoutPoint& location) { m_frameRect.setLocation(location); } 141 142 void setSize(const LayoutSize& size) { m_frameRect.setSize(size); } 143 void move(LayoutUnit dx, LayoutUnit dy) { m_frameRect.move(dx, dy); } 144 145 LayoutRect frameRect() const { return m_frameRect; } 146 IntRect pixelSnappedFrameRect() const { return pixelSnappedIntRect(m_frameRect); } 147 void setFrameRect(const LayoutRect& rect) { m_frameRect = rect; } 148 149 LayoutRect borderBoxRect() const { return LayoutRect(LayoutPoint(), size()); } 150 LayoutRect paddingBoxRect() const { return LayoutRect(borderLeft(), borderTop(), contentWidth() + paddingLeft() + paddingRight(), contentHeight() + paddingTop() + paddingBottom()); } 151 IntRect pixelSnappedBorderBoxRect() const { return IntRect(IntPoint(), m_frameRect.pixelSnappedSize()); } 152 virtual IntRect borderBoundingBox() const OVERRIDE FINAL { return pixelSnappedBorderBoxRect(); } 153 154 // The content area of the box (excludes padding - and intrinsic padding for table cells, etc... - and border). 155 LayoutRect contentBoxRect() const { return LayoutRect(borderLeft() + paddingLeft(), borderTop() + paddingTop(), contentWidth(), contentHeight()); } 156 // The content box in absolute coords. Ignores transforms. 157 IntRect absoluteContentBox() const; 158 // The content box converted to absolute coords (taking transforms into account). 159 FloatQuad absoluteContentQuad() const; 160 161 // This returns the content area of the box (excluding padding and border). The only difference with contentBoxRect is that computedCSSContentBoxRect 162 // does include the intrinsic padding in the content box as this is what some callers expect (like getComputedStyle). 163 LayoutRect computedCSSContentBoxRect() const { return LayoutRect(borderLeft() + computedCSSPaddingLeft(), borderTop() + computedCSSPaddingTop(), clientWidth() - computedCSSPaddingLeft() - computedCSSPaddingRight(), clientHeight() - computedCSSPaddingTop() - computedCSSPaddingBottom()); } 164 165 // Bounds of the outline box in absolute coords. Respects transforms 166 virtual LayoutRect outlineBoundsForRepaint(const RenderLayerModelObject* /*repaintContainer*/, const RenderGeometryMap*) const OVERRIDE FINAL; 167 virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE; 168 169 // Use this with caution! No type checking is done! 170 RenderBox* previousSiblingBox() const; 171 RenderBox* nextSiblingBox() const; 172 RenderBox* parentBox() const; 173 174 // Visual and layout overflow are in the coordinate space of the box. This means that they aren't purely physical directions. 175 // For horizontal-tb and vertical-lr they will match physical directions, but for horizontal-bt and vertical-rl, the top/bottom and left/right 176 // respectively are flipped when compared to their physical counterparts. For example minX is on the left in vertical-lr, 177 // but it is on the right in vertical-rl. 178 LayoutRect noOverflowRect() const; 179 LayoutRect layoutOverflowRect() const { return m_overflow ? m_overflow->layoutOverflowRect() : noOverflowRect(); } 180 IntRect pixelSnappedLayoutOverflowRect() const { return pixelSnappedIntRect(layoutOverflowRect()); } 181 LayoutSize maxLayoutOverflow() const { return LayoutSize(layoutOverflowRect().maxX(), layoutOverflowRect().maxY()); } 182 LayoutUnit logicalLeftLayoutOverflow() const { return style()->isHorizontalWritingMode() ? layoutOverflowRect().x() : layoutOverflowRect().y(); } 183 LayoutUnit logicalRightLayoutOverflow() const { return style()->isHorizontalWritingMode() ? layoutOverflowRect().maxX() : layoutOverflowRect().maxY(); } 184 185 virtual LayoutRect visualOverflowRect() const { return m_overflow ? m_overflow->visualOverflowRect() : borderBoxRect(); } 186 LayoutUnit logicalLeftVisualOverflow() const { return style()->isHorizontalWritingMode() ? visualOverflowRect().x() : visualOverflowRect().y(); } 187 LayoutUnit logicalRightVisualOverflow() const { return style()->isHorizontalWritingMode() ? visualOverflowRect().maxX() : visualOverflowRect().maxY(); } 188 189 LayoutRect overflowRectForPaintRejection() const; 190 191 LayoutRect contentsVisualOverflowRect() const { return m_overflow ? m_overflow->contentsVisualOverflowRect() : LayoutRect(); } 192 193 void addLayoutOverflow(const LayoutRect&); 194 void addVisualOverflow(const LayoutRect&); 195 196 // Clipped by the contents clip, if one exists. 197 void addContentsVisualOverflow(const LayoutRect&); 198 199 void addVisualEffectOverflow(); 200 void addOverflowFromChild(RenderBox* child) { addOverflowFromChild(child, child->locationOffset()); } 201 void addOverflowFromChild(RenderBox* child, const LayoutSize& delta); 202 void clearLayoutOverflow(); 203 204 void updateLayerTransform(); 205 206 LayoutUnit contentWidth() const { return clientWidth() - paddingLeft() - paddingRight(); } 207 LayoutUnit contentHeight() const { return clientHeight() - paddingTop() - paddingBottom(); } 208 LayoutUnit contentLogicalWidth() const { return style()->isHorizontalWritingMode() ? contentWidth() : contentHeight(); } 209 LayoutUnit contentLogicalHeight() const { return style()->isHorizontalWritingMode() ? contentHeight() : contentWidth(); } 210 211 // IE extensions. Used to calculate offsetWidth/Height. Overridden by inlines (RenderFlow) 212 // to return the remaining width on a given line (and the height of a single line). 213 virtual LayoutUnit offsetWidth() const { return width(); } 214 virtual LayoutUnit offsetHeight() const { return height(); } 215 216 virtual int pixelSnappedOffsetWidth() const OVERRIDE FINAL; 217 virtual int pixelSnappedOffsetHeight() const OVERRIDE FINAL; 218 219 bool requiresLayoutToDetermineWidth() const; 220 LayoutUnit fixedOffsetWidth() const; 221 222 // More IE extensions. clientWidth and clientHeight represent the interior of an object 223 // excluding border and scrollbar. clientLeft/Top are just the borderLeftWidth and borderTopWidth. 224 LayoutUnit clientLeft() const { return borderLeft(); } 225 LayoutUnit clientTop() const { return borderTop(); } 226 LayoutUnit clientWidth() const; 227 LayoutUnit clientHeight() const; 228 LayoutUnit clientLogicalWidth() const { return style()->isHorizontalWritingMode() ? clientWidth() : clientHeight(); } 229 LayoutUnit clientLogicalHeight() const { return style()->isHorizontalWritingMode() ? clientHeight() : clientWidth(); } 230 LayoutUnit clientLogicalBottom() const { return borderBefore() + clientLogicalHeight(); } 231 LayoutRect clientBoxRect() const { return LayoutRect(clientLeft(), clientTop(), clientWidth(), clientHeight()); } 232 233 int pixelSnappedClientWidth() const; 234 int pixelSnappedClientHeight() const; 235 236 // scrollWidth/scrollHeight will be the same as clientWidth/clientHeight unless the 237 // object has overflow:hidden/scroll/auto specified and also has overflow. 238 // scrollLeft/Top return the current scroll position. These methods are virtual so that objects like 239 // textareas can scroll shadow content (but pretend that they are the objects that are 240 // scrolling). 241 virtual int scrollLeft() const; 242 virtual int scrollTop() const; 243 virtual int scrollWidth() const; 244 virtual int scrollHeight() const; 245 virtual void setScrollLeft(int); 246 virtual void setScrollTop(int); 247 248 virtual LayoutUnit marginTop() const OVERRIDE { return m_marginBox.top(); } 249 virtual LayoutUnit marginBottom() const OVERRIDE { return m_marginBox.bottom(); } 250 virtual LayoutUnit marginLeft() const OVERRIDE { return m_marginBox.left(); } 251 virtual LayoutUnit marginRight() const OVERRIDE { return m_marginBox.right(); } 252 void setMarginTop(LayoutUnit margin) { m_marginBox.setTop(margin); } 253 void setMarginBottom(LayoutUnit margin) { m_marginBox.setBottom(margin); } 254 void setMarginLeft(LayoutUnit margin) { m_marginBox.setLeft(margin); } 255 void setMarginRight(LayoutUnit margin) { m_marginBox.setRight(margin); } 256 257 LayoutUnit marginLogicalLeft() const { return m_marginBox.logicalLeft(style()->writingMode()); } 258 LayoutUnit marginLogicalRight() const { return m_marginBox.logicalRight(style()->writingMode()); } 259 260 virtual LayoutUnit marginBefore(const RenderStyle* overrideStyle = 0) const OVERRIDE FINAL { return m_marginBox.before((overrideStyle ? overrideStyle : style())->writingMode()); } 261 virtual LayoutUnit marginAfter(const RenderStyle* overrideStyle = 0) const OVERRIDE FINAL { return m_marginBox.after((overrideStyle ? overrideStyle : style())->writingMode()); } 262 virtual LayoutUnit marginStart(const RenderStyle* overrideStyle = 0) const OVERRIDE FINAL 263 { 264 const RenderStyle* styleToUse = overrideStyle ? overrideStyle : style(); 265 return m_marginBox.start(styleToUse->writingMode(), styleToUse->direction()); 266 } 267 virtual LayoutUnit marginEnd(const RenderStyle* overrideStyle = 0) const OVERRIDE FINAL 268 { 269 const RenderStyle* styleToUse = overrideStyle ? overrideStyle : style(); 270 return m_marginBox.end(styleToUse->writingMode(), styleToUse->direction()); 271 } 272 void setMarginBefore(LayoutUnit value, const RenderStyle* overrideStyle = 0) { m_marginBox.setBefore((overrideStyle ? overrideStyle : style())->writingMode(), value); } 273 void setMarginAfter(LayoutUnit value, const RenderStyle* overrideStyle = 0) { m_marginBox.setAfter((overrideStyle ? overrideStyle : style())->writingMode(), value); } 274 void setMarginStart(LayoutUnit value, const RenderStyle* overrideStyle = 0) 275 { 276 const RenderStyle* styleToUse = overrideStyle ? overrideStyle : style(); 277 m_marginBox.setStart(styleToUse->writingMode(), styleToUse->direction(), value); 278 } 279 void setMarginEnd(LayoutUnit value, const RenderStyle* overrideStyle = 0) 280 { 281 const RenderStyle* styleToUse = overrideStyle ? overrideStyle : style(); 282 m_marginBox.setEnd(styleToUse->writingMode(), styleToUse->direction(), value); 283 } 284 285 // The following five functions are used to implement collapsing margins. 286 // All objects know their maximal positive and negative margins. The 287 // formula for computing a collapsed margin is |maxPosMargin| - |maxNegmargin|. 288 // For a non-collapsing box, such as a leaf element, this formula will simply return 289 // the margin of the element. Blocks override the maxMarginBefore and maxMarginAfter 290 // methods. 291 enum MarginSign { PositiveMargin, NegativeMargin }; 292 virtual bool isSelfCollapsingBlock() const { return false; } 293 virtual LayoutUnit collapsedMarginBefore() const { return marginBefore(); } 294 virtual LayoutUnit collapsedMarginAfter() const { return marginAfter(); } 295 296 virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const; 297 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const; 298 299 LayoutRect reflectionBox() const; 300 int reflectionOffset() const; 301 // Given a rect in the object's coordinate space, returns the corresponding rect in the reflection. 302 LayoutRect reflectedRect(const LayoutRect&) const; 303 304 virtual void layout(); 305 virtual void paint(PaintInfo&, const LayoutPoint&); 306 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE; 307 308 virtual LayoutUnit minPreferredLogicalWidth() const; 309 virtual LayoutUnit maxPreferredLogicalWidth() const; 310 311 // FIXME: We should rename these back to overrideLogicalHeight/Width and have them store 312 // the border-box height/width like the regular height/width accessors on RenderBox. 313 // Right now, these are different than contentHeight/contentWidth because they still 314 // include the scrollbar height/width. 315 LayoutUnit overrideLogicalContentWidth() const; 316 LayoutUnit overrideLogicalContentHeight() const; 317 bool hasOverrideHeight() const; 318 bool hasOverrideWidth() const; 319 void setOverrideLogicalContentHeight(LayoutUnit); 320 void setOverrideLogicalContentWidth(LayoutUnit); 321 void clearOverrideSize(); 322 void clearOverrideLogicalContentHeight(); 323 void clearOverrideLogicalContentWidth(); 324 325 LayoutUnit overrideContainingBlockContentLogicalWidth() const; 326 LayoutUnit overrideContainingBlockContentLogicalHeight() const; 327 bool hasOverrideContainingBlockLogicalWidth() const; 328 bool hasOverrideContainingBlockLogicalHeight() const; 329 void setOverrideContainingBlockContentLogicalWidth(LayoutUnit); 330 void setOverrideContainingBlockContentLogicalHeight(LayoutUnit); 331 void clearContainingBlockOverrideSize(); 332 void clearOverrideContainingBlockContentLogicalHeight(); 333 334 virtual LayoutSize offsetFromContainer(RenderObject*, const LayoutPoint&, bool* offsetDependsOnPoint = 0) const; 335 336 LayoutUnit adjustBorderBoxLogicalWidthForBoxSizing(LayoutUnit width) const; 337 LayoutUnit adjustBorderBoxLogicalHeightForBoxSizing(LayoutUnit height) const; 338 LayoutUnit adjustContentBoxLogicalWidthForBoxSizing(LayoutUnit width) const; 339 LayoutUnit adjustContentBoxLogicalHeightForBoxSizing(LayoutUnit height) const; 340 341 struct ComputedMarginValues { 342 ComputedMarginValues() 343 : m_before(0) 344 , m_after(0) 345 , m_start(0) 346 , m_end(0) 347 { 348 } 349 LayoutUnit m_before; 350 LayoutUnit m_after; 351 LayoutUnit m_start; 352 LayoutUnit m_end; 353 }; 354 struct LogicalExtentComputedValues { 355 LogicalExtentComputedValues() 356 : m_extent(0) 357 , m_position(0) 358 { 359 } 360 361 LayoutUnit m_extent; 362 LayoutUnit m_position; 363 ComputedMarginValues m_margins; 364 }; 365 // Resolve auto margins in the inline direction of the containing block so that objects can be pushed to the start, middle or end 366 // of the containing block. 367 void computeInlineDirectionMargins(RenderBlock* containingBlock, LayoutUnit containerWidth, LayoutUnit childWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd) const; 368 369 // Used to resolve margins in the containing block's block-flow direction. 370 void computeBlockDirectionMargins(const RenderBlock* containingBlock, LayoutUnit& marginBefore, LayoutUnit& marginAfter) const; 371 void computeAndSetBlockDirectionMargins(const RenderBlock* containingBlock); 372 373 enum RenderBoxRegionInfoFlags { CacheRenderBoxRegionInfo, DoNotCacheRenderBoxRegionInfo }; 374 LayoutRect borderBoxRectInRegion(RenderRegion*, LayoutUnit offsetFromLogicalTopOfFirstPage = 0, RenderBoxRegionInfoFlags = CacheRenderBoxRegionInfo) const; 375 void clearRenderBoxRegionInfo(); 376 377 void positionLineBox(InlineBox*); 378 379 virtual InlineBox* createInlineBox(); 380 void dirtyLineBoxes(bool fullLayout); 381 382 // For inline replaced elements, this function returns the inline box that owns us. Enables 383 // the replaced RenderObject to quickly determine what line it is contained on and to easily 384 // iterate over structures on the line. 385 InlineBox* inlineBoxWrapper() const { return m_inlineBoxWrapper; } 386 void setInlineBoxWrapper(InlineBox*); 387 void deleteLineBoxWrapper(); 388 389 virtual LayoutRect clippedOverflowRectForRepaint(const RenderLayerModelObject* repaintContainer) const OVERRIDE; 390 virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const OVERRIDE; 391 void repaintDuringLayoutIfMoved(const LayoutRect&); 392 virtual void repaintOverhangingFloats(bool paintAllDescendants); 393 394 virtual LayoutUnit containingBlockLogicalWidthForContent() const; 395 LayoutUnit containingBlockLogicalHeightForContent(AvailableLogicalHeightType) const; 396 397 LayoutUnit containingBlockLogicalWidthForContentInRegion(RenderRegion*, LayoutUnit offsetFromLogicalTopOfFirstPage) const; 398 LayoutUnit containingBlockAvailableLineWidthInRegion(RenderRegion*, LayoutUnit offsetFromLogicalTopOfFirstPage) const; 399 LayoutUnit perpendicularContainingBlockLogicalHeight() const; 400 401 virtual void updateLogicalWidth(); 402 virtual void updateLogicalHeight(); 403 virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const; 404 405 RenderBoxRegionInfo* renderBoxRegionInfo(RenderRegion*, LayoutUnit offsetFromLogicalTopOfFirstPage, RenderBoxRegionInfoFlags = CacheRenderBoxRegionInfo) const; 406 void computeLogicalWidthInRegion(LogicalExtentComputedValues&, RenderRegion* = 0, LayoutUnit offsetFromLogicalTopOfFirstPage = 0) const; 407 408 bool stretchesToViewport() const 409 { 410 return document()->inQuirksMode() && style()->logicalHeight().isAuto() && !isFloatingOrOutOfFlowPositioned() && (isRoot() || isBody()) && !document()->shouldDisplaySeamlesslyWithParent() && !isInline(); 411 } 412 413 virtual LayoutSize intrinsicSize() const { return LayoutSize(); } 414 LayoutUnit intrinsicLogicalWidth() const { return style()->isHorizontalWritingMode() ? intrinsicSize().width() : intrinsicSize().height(); } 415 LayoutUnit intrinsicLogicalHeight() const { return style()->isHorizontalWritingMode() ? intrinsicSize().height() : intrinsicSize().width(); } 416 417 // Whether or not the element shrinks to its intrinsic width (rather than filling the width 418 // of a containing block). HTML4 buttons, <select>s, <input>s, legends, and floating/compact elements do this. 419 bool sizesLogicalWidthToFitContent(SizeType) const; 420 421 LayoutUnit shrinkLogicalWidthToAvoidFloats(LayoutUnit childMarginStart, LayoutUnit childMarginEnd, const RenderBlock* cb, RenderRegion*, LayoutUnit offsetFromLogicalTopOfFirstPage) const; 422 423 LayoutUnit computeLogicalWidthInRegionUsing(SizeType, Length logicalWidth, LayoutUnit availableLogicalWidth, const RenderBlock* containingBlock, RenderRegion*, LayoutUnit offsetFromLogicalTopOfFirstPage) const; 424 LayoutUnit computeLogicalHeightUsing(const Length& height, LayoutUnit intrinsicContentHeight) const; 425 LayoutUnit computeContentLogicalHeight(const Length& height, LayoutUnit intrinsicContentHeight) const; 426 LayoutUnit computeContentAndScrollbarLogicalHeightUsing(const Length& height, LayoutUnit intrinsicContentHeight) const; 427 LayoutUnit computeReplacedLogicalWidthUsing(Length width) const; 428 LayoutUnit computeReplacedLogicalWidthRespectingMinMaxWidth(LayoutUnit logicalWidth, ShouldComputePreferred = ComputeActual) const; 429 LayoutUnit computeReplacedLogicalHeightUsing(Length height) const; 430 LayoutUnit computeReplacedLogicalHeightRespectingMinMaxHeight(LayoutUnit logicalHeight) const; 431 432 virtual LayoutUnit computeReplacedLogicalWidth(ShouldComputePreferred = ComputeActual) const; 433 virtual LayoutUnit computeReplacedLogicalHeight() const; 434 435 static bool percentageLogicalHeightIsResolvableFromBlock(const RenderBlock* containingBlock, bool outOfFlowPositioned); 436 LayoutUnit computePercentageLogicalHeight(const Length& height) const; 437 438 // Block flows subclass availableWidth/Height to handle multi column layout (shrinking the width/height available to children when laying out.) 439 virtual LayoutUnit availableLogicalWidth() const { return contentLogicalWidth(); } 440 virtual LayoutUnit availableLogicalHeight(AvailableLogicalHeightType) const; 441 LayoutUnit availableLogicalHeightUsing(const Length&, AvailableLogicalHeightType) const; 442 443 // There are a few cases where we need to refer specifically to the available physical width and available physical height. 444 // Relative positioning is one of those cases, since left/top offsets are physical. 445 LayoutUnit availableWidth() const { return style()->isHorizontalWritingMode() ? availableLogicalWidth() : availableLogicalHeight(IncludeMarginBorderPadding); } 446 LayoutUnit availableHeight() const { return style()->isHorizontalWritingMode() ? availableLogicalHeight(IncludeMarginBorderPadding) : availableLogicalWidth(); } 447 448 virtual int verticalScrollbarWidth() const; 449 int horizontalScrollbarHeight() const; 450 int instrinsicScrollbarLogicalWidth() const; 451 int scrollbarLogicalHeight() const { return style()->isHorizontalWritingMode() ? horizontalScrollbarHeight() : verticalScrollbarWidth(); } 452 virtual bool scroll(ScrollDirection, ScrollGranularity, float multiplier = 1, Node** stopNode = 0); 453 virtual bool logicalScroll(ScrollLogicalDirection, ScrollGranularity, float multiplier = 1, Node** stopNode = 0); 454 bool canBeScrolledAndHasScrollableArea() const; 455 virtual bool canBeProgramaticallyScrolled() const; 456 virtual void autoscroll(const IntPoint&); 457 bool autoscrollInProgress() const; 458 bool canAutoscroll() const; 459 IntSize calculateAutoscrollDirection(const IntPoint& windowPoint) const; 460 static RenderBox* findAutoscrollable(RenderObject*); 461 virtual void stopAutoscroll() { } 462 virtual void panScroll(const IntPoint&); 463 464 bool hasAutoVerticalScrollbar() const { return hasOverflowClip() && (style()->overflowY() == OAUTO || style()->overflowY() == OOVERLAY); } 465 bool hasAutoHorizontalScrollbar() const { return hasOverflowClip() && (style()->overflowX() == OAUTO || style()->overflowX() == OOVERLAY); } 466 bool scrollsOverflow() const { return scrollsOverflowX() || scrollsOverflowY(); } 467 bool scrollsOverflowX() const { return hasOverflowClip() && (style()->overflowX() == OSCROLL || hasAutoHorizontalScrollbar()); } 468 bool scrollsOverflowY() const { return hasOverflowClip() && (style()->overflowY() == OSCROLL || hasAutoVerticalScrollbar()); } 469 bool usesCompositedScrolling() const; 470 471 bool hasUnsplittableScrollingOverflow() const; 472 bool isUnsplittableForPagination() const; 473 474 virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* extraWidthToEndOfLine = 0); 475 476 virtual LayoutRect overflowClipRect(const LayoutPoint& location, RenderRegion*, OverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize); 477 LayoutRect clipRect(const LayoutPoint& location, RenderRegion*); 478 virtual bool hasControlClip() const { return false; } 479 virtual LayoutRect controlClipRect(const LayoutPoint&) const { return LayoutRect(); } 480 bool pushContentsClip(PaintInfo&, const LayoutPoint& accumulatedOffset, ContentsClipBehavior); 481 void popContentsClip(PaintInfo&, PaintPhase originalPhase, const LayoutPoint& accumulatedOffset); 482 483 virtual void paintObject(PaintInfo&, const LayoutPoint&) { ASSERT_NOT_REACHED(); } 484 virtual void paintBoxDecorations(PaintInfo&, const LayoutPoint&); 485 virtual void paintMask(PaintInfo&, const LayoutPoint&); 486 virtual void imageChanged(WrappedImagePtr, const IntRect* = 0); 487 488 // Called when a positioned object moves but doesn't necessarily change size. A simplified layout is attempted 489 // that just updates the object's position. If the size does change, the object remains dirty. 490 bool tryLayoutDoingPositionedMovementOnly() 491 { 492 LayoutUnit oldWidth = width(); 493 updateLogicalWidth(); 494 // If we shrink to fit our width may have changed, so we still need full layout. 495 if (oldWidth != width()) 496 return false; 497 updateLogicalHeight(); 498 return true; 499 } 500 501 LayoutRect maskClipRect(); 502 503 virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE; 504 505 void removeFloatingOrPositionedChildFromBlockLists(); 506 507 RenderLayer* enclosingFloatPaintingLayer() const; 508 509 virtual int firstLineBoxBaseline() const { return -1; } 510 virtual int inlineBlockBaseline(LineDirectionMode) const { return -1; } // Returns -1 if we should skip this box when computing the baseline of an inline-block. 511 512 bool shrinkToAvoidFloats() const; 513 virtual bool avoidsFloats() const; 514 515 virtual void markForPaginationRelayoutIfNeeded() { } 516 517 bool isWritingModeRoot() const { return !parent() || parent()->style()->writingMode() != style()->writingMode(); } 518 519 bool isDeprecatedFlexItem() const { return !isInline() && !isFloatingOrOutOfFlowPositioned() && parent() && parent()->isDeprecatedFlexibleBox(); } 520 bool isFlexItemIncludingDeprecated() const { return !isInline() && !isFloatingOrOutOfFlowPositioned() && parent() && parent()->isFlexibleBoxIncludingDeprecated(); } 521 522 virtual LayoutUnit lineHeight(bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const; 523 virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const OVERRIDE; 524 525 virtual LayoutUnit offsetLeft() const OVERRIDE; 526 virtual LayoutUnit offsetTop() const OVERRIDE; 527 528 LayoutPoint flipForWritingModeForChild(const RenderBox* child, const LayoutPoint&) const; 529 LayoutUnit flipForWritingMode(LayoutUnit position) const; // The offset is in the block direction (y for horizontal writing modes, x for vertical writing modes). 530 LayoutPoint flipForWritingMode(const LayoutPoint&) const; 531 LayoutPoint flipForWritingModeIncludingColumns(const LayoutPoint&) const; 532 LayoutSize flipForWritingMode(const LayoutSize&) const; 533 void flipForWritingMode(LayoutRect&) const; 534 FloatPoint flipForWritingMode(const FloatPoint&) const; 535 void flipForWritingMode(FloatRect&) const; 536 // These represent your location relative to your container as a physical offset. 537 // In layout related methods you almost always want the logical location (e.g. x() and y()). 538 LayoutPoint topLeftLocation() const; 539 LayoutSize topLeftLocationOffset() const; 540 541 LayoutRect logicalVisualOverflowRectForPropagation(RenderStyle*) const; 542 LayoutRect visualOverflowRectForPropagation(RenderStyle*) const; 543 LayoutRect logicalLayoutOverflowRectForPropagation(RenderStyle*) const; 544 LayoutRect layoutOverflowRectForPropagation(RenderStyle*) const; 545 546 bool hasRenderOverflow() const { return m_overflow; } 547 bool hasVisualOverflow() const { return m_overflow && !borderBoxRect().contains(m_overflow->visualOverflowRect()); } 548 549 virtual bool needsPreferredWidthsRecalculation() const; 550 virtual void computeIntrinsicRatioInformation(FloatSize& /* intrinsicSize */, double& /* intrinsicRatio */, bool& /* isPercentageIntrinsicSize */) const { } 551 552 IntSize scrolledContentOffset() const; 553 LayoutSize cachedSizeForOverflowClip() const; 554 void applyCachedClipAndScrollOffsetForRepaint(LayoutRect& paintRect) const; 555 556 virtual bool hasRelativeDimensions() const; 557 virtual bool hasRelativeLogicalHeight() const; 558 559 bool hasHorizontalLayoutOverflow() const 560 { 561 if (!m_overflow) 562 return false; 563 564 LayoutRect layoutOverflowRect = m_overflow->layoutOverflowRect(); 565 LayoutRect noOverflowRect = this->noOverflowRect(); 566 return layoutOverflowRect.x() < noOverflowRect.x() || layoutOverflowRect.maxX() > noOverflowRect.maxX(); 567 } 568 569 bool hasVerticalLayoutOverflow() const 570 { 571 if (!m_overflow) 572 return false; 573 574 LayoutRect layoutOverflowRect = m_overflow->layoutOverflowRect(); 575 LayoutRect noOverflowRect = this->noOverflowRect(); 576 return layoutOverflowRect.y() < noOverflowRect.y() || layoutOverflowRect.maxY() > noOverflowRect.maxY(); 577 } 578 579 virtual RenderBox* createAnonymousBoxWithSameTypeAs(const RenderObject*) const 580 { 581 ASSERT_NOT_REACHED(); 582 return 0; 583 } 584 585 bool hasSameDirectionAs(const RenderBox* object) const { return style()->direction() == object->style()->direction(); } 586 587 ShapeOutsideInfo* shapeOutsideInfo() const 588 { 589 return isFloatingWithShapeOutside() && ShapeOutsideInfo::isEnabledFor(this) ? ShapeOutsideInfo::info(this) : 0; 590 } 591 592 protected: 593 virtual void willBeDestroyed(); 594 595 virtual void styleWillChange(StyleDifference, const RenderStyle* newStyle); 596 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle); 597 virtual void updateFromStyle() OVERRIDE; 598 599 LayoutRect backgroundPaintedExtent() const; 600 virtual bool foregroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect, unsigned maxDepthToTest) const; 601 virtual bool computeBackgroundIsKnownToBeObscured() OVERRIDE; 602 603 void paintBackground(const PaintInfo&, const LayoutRect&, BackgroundBleedAvoidance = BackgroundBleedNone); 604 605 void paintFillLayer(const PaintInfo&, const Color&, const FillLayer*, const LayoutRect&, BackgroundBleedAvoidance, CompositeOperator, RenderObject* backgroundObject); 606 void paintFillLayers(const PaintInfo&, const Color&, const FillLayer*, const LayoutRect&, BackgroundBleedAvoidance = BackgroundBleedNone, CompositeOperator = CompositeSourceOver, RenderObject* backgroundObject = 0); 607 608 void paintMaskImages(const PaintInfo&, const LayoutRect&); 609 610 BackgroundBleedAvoidance determineBackgroundBleedAvoidance(GraphicsContext*) const; 611 bool backgroundHasOpaqueTopLayer() const; 612 613 void computePositionedLogicalWidth(LogicalExtentComputedValues&, RenderRegion* = 0, LayoutUnit offsetFromLogicalTopOfFirstPage = 0) const; 614 615 LayoutUnit computeIntrinsicLogicalWidthUsing(Length logicalWidthLength, LayoutUnit availableLogicalWidth, LayoutUnit borderAndPadding) const; 616 LayoutUnit computeIntrinsicLogicalContentHeightUsing(Length logicalHeightLength, LayoutUnit intrinsicContentHeight, LayoutUnit borderAndPadding) const; 617 618 virtual bool shouldComputeSizeAsReplaced() const { return isReplaced() && !isInlineBlockOrInlineTable(); } 619 620 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE; 621 virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const; 622 623 void paintRootBoxFillLayers(const PaintInfo&); 624 625 RenderObject* splitAnonymousBoxesAroundChild(RenderObject* beforeChild); 626 627 virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const OVERRIDE; 628 virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const OVERRIDE; 629 630 private: 631 void updateShapeOutsideInfoAfterStyleChange(const ShapeValue* shapeOutside, const ShapeValue* oldShapeOutside); 632 void updateGridPositionAfterStyleChange(const RenderStyle*); 633 634 bool includeVerticalScrollbarSize() const; 635 bool includeHorizontalScrollbarSize() const; 636 637 // Returns true if we did a full repaint 638 bool repaintLayerRectsForImage(WrappedImagePtr image, const FillLayer* layers, bool drawingBackground); 639 640 bool skipContainingBlockForPercentHeightCalculation(const RenderBox* containingBlock) const; 641 642 LayoutUnit containingBlockLogicalWidthForPositioned(const RenderBoxModelObject* containingBlock, RenderRegion* = 0, 643 LayoutUnit offsetFromLogicalTopOfFirstPage = 0, bool checkForPerpendicularWritingMode = true) const; 644 LayoutUnit containingBlockLogicalHeightForPositioned(const RenderBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode = true) const; 645 646 LayoutUnit viewLogicalHeightForPercentages() const; 647 648 void computePositionedLogicalHeight(LogicalExtentComputedValues&) const; 649 void computePositionedLogicalWidthUsing(Length logicalWidth, const RenderBoxModelObject* containerBlock, TextDirection containerDirection, 650 LayoutUnit containerLogicalWidth, LayoutUnit bordersPlusPadding, 651 Length logicalLeft, Length logicalRight, Length marginLogicalLeft, Length marginLogicalRight, 652 LogicalExtentComputedValues&) const; 653 void computePositionedLogicalHeightUsing(Length logicalHeightLength, const RenderBoxModelObject* containerBlock, 654 LayoutUnit containerLogicalHeight, LayoutUnit bordersPlusPadding, LayoutUnit logicalHeight, 655 Length logicalTop, Length logicalBottom, Length marginLogicalTop, Length marginLogicalBottom, 656 LogicalExtentComputedValues&) const; 657 658 void computePositionedLogicalHeightReplaced(LogicalExtentComputedValues&) const; 659 void computePositionedLogicalWidthReplaced(LogicalExtentComputedValues&) const; 660 661 LayoutUnit fillAvailableMeasure(LayoutUnit availableLogicalWidth) const; 662 LayoutUnit fillAvailableMeasure(LayoutUnit availableLogicalWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd) const; 663 664 virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const; 665 666 // This function calculates the minimum and maximum preferred widths for an object. 667 // These values are used in shrink-to-fit layout systems. 668 // These include tables, positioned objects, floats and flexible boxes. 669 virtual void computePreferredLogicalWidths() { setPreferredLogicalWidthsDirty(false); } 670 671 virtual LayoutRect frameRectForStickyPositioning() const OVERRIDE FINAL { return frameRect(); } 672 673 private: 674 // The width/height of the contents + borders + padding. The x/y location is relative to our container (which is not always our parent). 675 LayoutRect m_frameRect; 676 677 protected: 678 LayoutBoxExtent m_marginBox; 679 680 // The preferred logical width of the element if it were to break its lines at every possible opportunity. 681 LayoutUnit m_minPreferredLogicalWidth; 682 683 // The preferred logical width of the element if it never breaks any lines at all. 684 LayoutUnit m_maxPreferredLogicalWidth; 685 686 // Our intrinsic height, used for min-height: min-content etc. Maintained by 687 // updateLogicalHeight. This is logicalHeight() before it is clamped to 688 // min/max. 689 LayoutUnit m_intrinsicContentLogicalHeight; 690 691 // For inline replaced elements, the inline box that owns us. 692 InlineBox* m_inlineBoxWrapper; 693 694 // Our overflow information. 695 OwnPtr<RenderOverflow> m_overflow; 696 697 private: 698 // Used to store state between styleWillChange and styleDidChange 699 static bool s_hadOverflowClip; 700 }; 701 702 inline RenderBox* toRenderBox(RenderObject* object) 703 { 704 ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isBox()); 705 return static_cast<RenderBox*>(object); 706 } 707 708 inline const RenderBox* toRenderBox(const RenderObject* object) 709 { 710 ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isBox()); 711 return static_cast<const RenderBox*>(object); 712 } 713 714 // This will catch anyone doing an unnecessary cast. 715 void toRenderBox(const RenderBox*); 716 717 inline RenderBox* RenderBox::previousSiblingBox() const 718 { 719 return toRenderBox(previousSibling()); 720 } 721 722 inline RenderBox* RenderBox::nextSiblingBox() const 723 { 724 return toRenderBox(nextSibling()); 725 } 726 727 inline RenderBox* RenderBox::parentBox() const 728 { 729 return toRenderBox(parent()); 730 } 731 732 inline RenderBox* RenderBox::firstChildBox() const 733 { 734 return toRenderBox(firstChild()); 735 } 736 737 inline RenderBox* RenderBox::lastChildBox() const 738 { 739 return toRenderBox(lastChild()); 740 } 741 742 inline void RenderBox::setInlineBoxWrapper(InlineBox* boxWrapper) 743 { 744 if (boxWrapper) { 745 ASSERT(!m_inlineBoxWrapper); 746 // m_inlineBoxWrapper should already be 0. Deleting it is a safeguard against security issues. 747 // Otherwise, there will two line box wrappers keeping the reference to this renderer, and 748 // only one will be notified when the renderer is getting destroyed. The second line box wrapper 749 // will keep a stale reference. 750 if (UNLIKELY(m_inlineBoxWrapper != 0)) 751 deleteLineBoxWrapper(); 752 } 753 754 m_inlineBoxWrapper = boxWrapper; 755 } 756 757 } // namespace WebCore 758 759 #endif // RenderBox_h 760