/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
gen7_misc_state.c | 109 uint32_t tile_x = 0, tile_y = 0; local 120 tile_y = draw_y & tile_mask_y; 129 * We have no guarantee that tile_x and tile_y are correctly aligned, 134 * tile_x and tile_y to 0. This is a temporary workaround until we 138 tile_y &= ~7; 143 ((srb->Base.Base.Height + tile_y - 1) << 18); 152 OUT_BATCH(tile_x | (tile_y << 16)); 157 uint32_t tile_x, tile_y, offset; local 162 tile_y = draw_y & tile_mask_y; 171 * We have no guarantee that tile_x and tile_y are correctly aligned [all...] |
gen7_wm_surface_state.c | 510 uint32_t tile_x, tile_y; local 552 surf->ss1.base_addr = intel_renderbuffer_tile_offsets(irb, &tile_x, &tile_y); 560 assert(tile_y % 2 == 0); 562 surf->ss5.y_offset = tile_y / 2;
|
brw_misc_state.c | 372 uint32_t tile_x, tile_y; local 399 tile_y = draw_y & tile_mask_y; 408 * We have no guarantee that tile_x and tile_y are correctly aligned, 413 * tile_x and tile_y to 0. This is a temporary workaround until we come 418 tile_y &= ~7; 431 (stencil_irb->Base.Base.Height + tile_y - 1) << 19); 435 OUT_BATCH(tile_x | (tile_y << 16)); 437 assert(tile_x == 0 && tile_y == 0); 446 uint32_t tile_x, tile_y, offset; local 457 tile_y = draw_y & tile_mask_y [all...] |
gen7_blorp.cpp | 153 uint32_t tile_x, tile_y; local 171 surf->ss1.base_addr = surface->compute_tile_offsets(&tile_x, &tile_y); 178 assert(tile_y % 2 == 0); 180 surf->ss5.y_offset = tile_y / 2; 590 uint32_t tile_y = draw_y & tile_mask_y; local 603 * We have no guarantee that tile_x and tile_y are correctly aligned, 608 * tile_x and tile_y to 0. This is a temporary workaround until we come 612 tile_y &= ~7; 629 (params->depth.height + tile_y - 1) << 18); 632 tile_y << 16) [all...] |
gen6_blorp.cpp | 427 uint32_t tile_x, tile_y; local 439 surf[1] = (surface->compute_tile_offsets(&tile_x, &tile_y) + 462 assert(tile_y % 2 == 0); 464 (tile_y / 2) << BRW_SURFACE_Y_OFFSET_SHIFT | 842 uint32_t tile_y = draw_y & tile_mask_y; local 855 * We have no guarantee that tile_x and tile_y are correctly aligned, 860 * tile_x and tile_y to 0. This is a temporary workaround until we come 864 tile_y &= ~7; 885 (params->depth.height + tile_y - 1) << 19); 888 tile_y << 16) [all...] |
brw_wm_surface_state.c | 1125 uint32_t tile_x, tile_y; local [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/ |
intel_span.c | 76 uint32_t tile_y = y / tile_height; local 82 uintptr_t u = tile_y * row_size
|
/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen7_misc_state.c | 109 uint32_t tile_x = 0, tile_y = 0; local 120 tile_y = draw_y & tile_mask_y; 129 * We have no guarantee that tile_x and tile_y are correctly aligned, 134 * tile_x and tile_y to 0. This is a temporary workaround until we 138 tile_y &= ~7; 143 ((srb->Base.Base.Height + tile_y - 1) << 18); 152 OUT_BATCH(tile_x | (tile_y << 16)); 157 uint32_t tile_x, tile_y, offset; local 162 tile_y = draw_y & tile_mask_y; 171 * We have no guarantee that tile_x and tile_y are correctly aligned [all...] |
gen7_wm_surface_state.c | 510 uint32_t tile_x, tile_y; local 552 surf->ss1.base_addr = intel_renderbuffer_tile_offsets(irb, &tile_x, &tile_y); 560 assert(tile_y % 2 == 0); 562 surf->ss5.y_offset = tile_y / 2;
|
brw_misc_state.c | 372 uint32_t tile_x, tile_y; local 399 tile_y = draw_y & tile_mask_y; 408 * We have no guarantee that tile_x and tile_y are correctly aligned, 413 * tile_x and tile_y to 0. This is a temporary workaround until we come 418 tile_y &= ~7; 431 (stencil_irb->Base.Base.Height + tile_y - 1) << 19); 435 OUT_BATCH(tile_x | (tile_y << 16)); 437 assert(tile_x == 0 && tile_y == 0); 446 uint32_t tile_x, tile_y, offset; local 457 tile_y = draw_y & tile_mask_y [all...] |
gen7_blorp.cpp | 153 uint32_t tile_x, tile_y; local 171 surf->ss1.base_addr = surface->compute_tile_offsets(&tile_x, &tile_y); 178 assert(tile_y % 2 == 0); 180 surf->ss5.y_offset = tile_y / 2; 590 uint32_t tile_y = draw_y & tile_mask_y; local 603 * We have no guarantee that tile_x and tile_y are correctly aligned, 608 * tile_x and tile_y to 0. This is a temporary workaround until we come 612 tile_y &= ~7; 629 (params->depth.height + tile_y - 1) << 18); 632 tile_y << 16) [all...] |
gen6_blorp.cpp | 427 uint32_t tile_x, tile_y; local 439 surf[1] = (surface->compute_tile_offsets(&tile_x, &tile_y) + 462 assert(tile_y % 2 == 0); 464 (tile_y / 2) << BRW_SURFACE_Y_OFFSET_SHIFT | 842 uint32_t tile_y = draw_y & tile_mask_y; local 855 * We have no guarantee that tile_x and tile_y are correctly aligned, 860 * tile_x and tile_y to 0. This is a temporary workaround until we come 864 tile_y &= ~7; 885 (params->depth.height + tile_y - 1) << 19); 888 tile_y << 16) [all...] |
brw_wm_surface_state.c | 1125 uint32_t tile_x, tile_y; local [all...] |
/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_span.c | 76 uint32_t tile_y = y / tile_height; local 82 uintptr_t u = tile_y * row_size
|
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
lp_rast.c | 340 const unsigned tile_x = task->x, tile_y = task->y; local 367 tile_x + x, tile_y + y); 370 depth = lp_rast_get_depth_block_pointer(task, tile_x + x, tile_y + y); 375 tile_x + x, tile_y + y,
|
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_rast.c | 340 const unsigned tile_x = task->x, tile_y = task->y; local 367 tile_x + x, tile_y + y); 370 depth = lp_rast_get_depth_block_pointer(task, tile_x + x, tile_y + y); 375 tile_x + x, tile_y + y,
|
/external/chromium_org/third_party/libwebp/dsp/ |
lossless.c | 522 int tile_x, int tile_y, int bits, 527 const int row_start = tile_y << bits; 578 int tile_x, int tile_y, int bits, int mode, 582 const int row_start = tile_y << bits; 621 int tile_y; local 624 for (tile_y = 0; tile_y < tiles_per_col; ++tile_y) { 625 const int tile_y_offset = tile_y * max_tile_size; 627 (tile_y < tiles_per_col - 1) ? max_tile_size : height - tile_y_offset 1007 int tile_y; local [all...] |
/external/webp/src/dsp/ |
lossless.c | 522 int tile_x, int tile_y, int bits, 527 const int row_start = tile_y << bits; 578 int tile_x, int tile_y, int bits, int mode, 582 const int row_start = tile_y << bits; 621 int tile_y; local 624 for (tile_y = 0; tile_y < tiles_per_col; ++tile_y) { 625 const int tile_y_offset = tile_y * max_tile_size; 627 (tile_y < tiles_per_col - 1) ? max_tile_size : height - tile_y_offset 1007 int tile_y; local [all...] |