1 /* 2 * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann (at) kde.org> 3 * Copyright (C) 2004, 2005 Rob Buis <buis (at) kde.org> 4 * Copyright (C) 2005 Eric Seidel <eric (at) webkit.org> 5 * Copyright (C) 2009 Dirk Schulze <krit (at) webkit.org> 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 7 * 8 * This library is free software; you can redistribute it and/or 9 * modify it under the terms of the GNU Library General Public 10 * License as published by the Free Software Foundation; either 11 * version 2 of the License, or (at your option) any later version. 12 * 13 * This library is distributed in the hope that it will be useful, 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 16 * Library General Public License for more details. 17 * 18 * You should have received a copy of the GNU Library General Public License 19 * along with this library; see the file COPYING.LIB. If not, write to 20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 21 * Boston, MA 02110-1301, USA. 22 */ 23 24 #ifndef RenderSVGResourceFilter_h 25 #define RenderSVGResourceFilter_h 26 27 #include "core/rendering/svg/RenderSVGResourceContainer.h" 28 #include "core/svg/SVGFilterElement.h" 29 #include "core/svg/graphics/filters/SVGFilter.h" 30 #include "core/svg/graphics/filters/SVGFilterBuilder.h" 31 32 namespace WebCore { 33 34 struct FilterData { 35 WTF_MAKE_FAST_ALLOCATED; 36 public: 37 enum FilterDataState { PaintingSource, Applying, Built, CycleDetected, MarkedForRemoval }; 38 39 FilterData() 40 : savedContext(0) 41 , state(PaintingSource) 42 { 43 } 44 45 RefPtr<SVGFilter> filter; 46 RefPtr<SVGFilterBuilder> builder; 47 OwnPtr<ImageBuffer> sourceGraphicBuffer; 48 GraphicsContext* savedContext; 49 AffineTransform shearFreeAbsoluteTransform; 50 FloatRect boundaries; 51 FloatRect drawingRegion; 52 FloatSize scale; 53 FilterDataState state; 54 }; 55 56 class GraphicsContext; 57 58 class RenderSVGResourceFilter FINAL : public RenderSVGResourceContainer { 59 public: 60 RenderSVGResourceFilter(SVGFilterElement*); 61 virtual ~RenderSVGResourceFilter(); 62 63 virtual const char* renderName() const { return "RenderSVGResourceFilter"; } 64 virtual bool isSVGResourceFilter() const OVERRIDE { return true; } 65 66 virtual void removeAllClientsFromCache(bool markForInvalidation = true); 67 virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true); 68 69 virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode); 70 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*); 71 72 virtual FloatRect resourceBoundingBox(RenderObject*); 73 74 PassRefPtr<SVGFilterBuilder> buildPrimitives(SVGFilter*); 75 76 SVGUnitTypes::SVGUnitType filterUnits() const { return toSVGFilterElement(node())->filterUnitsCurrentValue(); } 77 SVGUnitTypes::SVGUnitType primitiveUnits() const { return toSVGFilterElement(node())->primitiveUnitsCurrentValue(); } 78 79 void primitiveAttributeChanged(RenderObject*, const QualifiedName&); 80 81 virtual RenderSVGResourceType resourceType() const { return s_resourceType; } 82 static RenderSVGResourceType s_resourceType; 83 84 FloatRect drawingRegion(RenderObject*) const; 85 private: 86 bool fitsInMaximumImageSize(const FloatSize&, FloatSize&); 87 88 HashMap<RenderObject*, FilterData*> m_filter; 89 }; 90 91 inline RenderSVGResourceFilter* toRenderSVGFilter(RenderObject* object) 92 { 93 ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isSVGResourceFilter()); 94 return static_cast<RenderSVGResourceFilter*>(object); 95 } 96 97 } 98 99 #endif 100