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      1 /*
      2  *  Copyright (c) 2010 The WebM project authors. All Rights Reserved.
      3  *
      4  *  Use of this source code is governed by a BSD-style license
      5  *  that can be found in the LICENSE file in the root of the source
      6  *  tree. An additional intellectual property rights grant can be found
      7  *  in the file PATENTS.  All contributing project authors may
      8  *  be found in the AUTHORS file in the root of the source tree.
      9  */
     10 
     11 
     12 #ifndef DBOOLHUFF_H_
     13 #define DBOOLHUFF_H_
     14 
     15 #include <stddef.h>
     16 #include <limits.h>
     17 
     18 #include "vpx_config.h"
     19 #include "vpx_ports/mem.h"
     20 #include "vpx/vpx_integer.h"
     21 
     22 typedef size_t VP8_BD_VALUE;
     23 
     24 #define VP8_BD_VALUE_SIZE ((int)sizeof(VP8_BD_VALUE)*CHAR_BIT)
     25 
     26 /*This is meant to be a large, positive constant that can still be efficiently
     27    loaded as an immediate (on platforms like ARM, for example).
     28   Even relatively modest values like 100 would work fine.*/
     29 #define VP8_LOTS_OF_BITS (0x40000000)
     30 
     31 /*Decrypt n bytes of data from input -> output, using the decrypt_state
     32    passed in VP8D_SET_DECRYPTOR.
     33 */
     34 typedef void (vp8_decrypt_cb)(void *decrypt_state, const unsigned char *input,
     35                               unsigned char *output, int count);
     36 
     37 typedef struct
     38 {
     39     const unsigned char *user_buffer_end;
     40     const unsigned char *user_buffer;
     41     VP8_BD_VALUE         value;
     42     int                  count;
     43     unsigned int         range;
     44     vp8_decrypt_cb      *decrypt_cb;
     45     void                *decrypt_state;
     46 } BOOL_DECODER;
     47 
     48 DECLARE_ALIGNED(16, extern const unsigned char, vp8_norm[256]);
     49 
     50 int vp8dx_start_decode(BOOL_DECODER *br,
     51                        const unsigned char *source,
     52                        unsigned int source_sz,
     53                        vp8_decrypt_cb *decrypt_cb,
     54                        void *decrypt_state);
     55 
     56 void vp8dx_bool_decoder_fill(BOOL_DECODER *br);
     57 
     58 
     59 static int vp8dx_decode_bool(BOOL_DECODER *br, int probability) {
     60     unsigned int bit = 0;
     61     VP8_BD_VALUE value;
     62     unsigned int split;
     63     VP8_BD_VALUE bigsplit;
     64     int count;
     65     unsigned int range;
     66 
     67     split = 1 + (((br->range - 1) * probability) >> 8);
     68 
     69     if(br->count < 0)
     70         vp8dx_bool_decoder_fill(br);
     71 
     72     value = br->value;
     73     count = br->count;
     74 
     75     bigsplit = (VP8_BD_VALUE)split << (VP8_BD_VALUE_SIZE - 8);
     76 
     77     range = split;
     78 
     79     if (value >= bigsplit)
     80     {
     81         range = br->range - split;
     82         value = value - bigsplit;
     83         bit = 1;
     84     }
     85 
     86     {
     87         register unsigned int shift = vp8_norm[range];
     88         range <<= shift;
     89         value <<= shift;
     90         count -= shift;
     91     }
     92     br->value = value;
     93     br->count = count;
     94     br->range = range;
     95 
     96     return bit;
     97 }
     98 
     99 static int vp8_decode_value(BOOL_DECODER *br, int bits)
    100 {
    101     int z = 0;
    102     int bit;
    103 
    104     for (bit = bits - 1; bit >= 0; bit--)
    105     {
    106         z |= (vp8dx_decode_bool(br, 0x80) << bit);
    107     }
    108 
    109     return z;
    110 }
    111 
    112 static int vp8dx_bool_error(BOOL_DECODER *br)
    113 {
    114     /* Check if we have reached the end of the buffer.
    115      *
    116      * Variable 'count' stores the number of bits in the 'value' buffer, minus
    117      * 8. The top byte is part of the algorithm, and the remainder is buffered
    118      * to be shifted into it. So if count == 8, the top 16 bits of 'value' are
    119      * occupied, 8 for the algorithm and 8 in the buffer.
    120      *
    121      * When reading a byte from the user's buffer, count is filled with 8 and
    122      * one byte is filled into the value buffer. When we reach the end of the
    123      * data, count is additionally filled with VP8_LOTS_OF_BITS. So when
    124      * count == VP8_LOTS_OF_BITS - 1, the user's data has been exhausted.
    125      */
    126     if ((br->count > VP8_BD_VALUE_SIZE) && (br->count < VP8_LOTS_OF_BITS))
    127     {
    128        /* We have tried to decode bits after the end of
    129         * stream was encountered.
    130         */
    131         return 1;
    132     }
    133 
    134     /* No error. */
    135     return 0;
    136 }
    137 
    138 #endif  // DBOOLHUFF_H_
    139