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    Searched refs:AnchorType (Results 1 - 11 of 11) sorted by null

  /external/chromium_org/ui/views/bubble/
tray_bubble_view.h 35 // AnchorType differentiates between bubbles that are anchored on a tray
38 enum AnchorType {
54 typedef TrayBubbleView::AnchorType AnchorType;
75 AnchorType anchor_type,
89 InitParams(AnchorType anchor_type,
93 AnchorType anchor_type;
tray_bubble_view.cc 243 TrayBubbleView::InitParams::InitParams(AnchorType anchor_type,
  /external/chromium_org/third_party/WebKit/Source/core/dom/
Position.h 55 enum AnchorType {
85 Position(PassRefPtr<Node> anchorNode, AnchorType);
90 Position(PassRefPtr<Node> anchorNode, int offset, AnchorType);
92 AnchorType anchorType() const { return static_cast<AnchorType>(m_anchorType); }
107 ASSERT(anchorType() == PositionIsOffsetInAnchor);
214 static AnchorType anchorTypeForLegacyEditingPosition(Node* anchorNode, int offset);
234 return a.anchorNode() == b.anchorNode() && a.deprecatedEditingOffset() == b.deprecatedEditingOffset() && a.anchorType() == b.anchorType();
    [all...]
Position.cpp 90 Position::Position(PassRefPtr<Node> anchorNode, AnchorType anchorType)
93 , m_anchorType(anchorType)
98 ASSERT(anchorType != PositionIsOffsetInAnchor);
99 ASSERT(!((anchorType == PositionIsBeforeChildren || anchorType == PositionIsAfterChildren)
103 Position::Position(PassRefPtr<Node> anchorNode, int offset, AnchorType anchorType)
106 , m_anchorType(anchorType)
111 ASSERT(anchorType == PositionIsOffsetInAnchor)
    [all...]
  /external/chromium_org/ash/system/tray/
system_tray.h 152 AnchorType anchor_type,
tray_background_view.h 120 views::TrayBubbleView::AnchorType anchor_type,
system_tray.cc 501 TrayBubbleView::AnchorType anchor_type;
632 TrayBubbleView::AnchorType anchor_type,
tray_background_view.cc 511 TrayBubbleView::AnchorType anchor_type,
  /external/chromium_org/ash/system/web_notification/
web_notification_tray.h 95 AnchorType anchor_type,
web_notification_tray.cc 524 views::TrayBubbleView::AnchorType anchor_type,
  /external/chromium_org/third_party/WebKit/Source/core/editing/
VisibleUnits.cpp     [all...]

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