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Searched
refs:ConvertTextureInternalFormat
(Results
1 - 8
of
8
) sorted by null
/external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
TextureStorage9.cpp
121
: TextureStorage9(renderer, GetTextureUsage(Renderer9::makeRenderer9(renderer)->
ConvertTextureInternalFormat
(internalformat), usage, forceRenderable))
132
mRenderer->
ConvertTextureInternalFormat
(internalformat), getPool(), &mTexture, NULL);
218
: TextureStorage9(renderer, GetTextureUsage(Renderer9::makeRenderer9(renderer)->
ConvertTextureInternalFormat
(internalformat), usage, forceRenderable))
234
mRenderer->
ConvertTextureInternalFormat
(internalformat), getPool(), &mTexture, NULL);
RenderTarget11.cpp
160
mInternalFormat = d3d11_gl::
ConvertTextureInternalFormat
(desc.Format);
161
mActualFormat = d3d11_gl::
ConvertTextureInternalFormat
(desc.Format);
187
mInternalFormat = d3d11_gl::
ConvertTextureInternalFormat
(desc.Format);
188
mActualFormat = d3d11_gl::
ConvertTextureInternalFormat
(desc.Format);
293
mActualFormat = d3d11_gl::
ConvertTextureInternalFormat
(requestedFormat);
renderer11_utils.h
44
GLenum
ConvertTextureInternalFormat
(DXGI_FORMAT format);
Renderer9.h
151
D3DFORMAT
ConvertTextureInternalFormat
(GLint internalformat);
renderer11_utils.cpp
260
GLenum
ConvertTextureInternalFormat
(DXGI_FORMAT format)
Image11.cpp
140
mActualFormat = d3d11_gl::
ConvertTextureInternalFormat
(mDXGIFormat);
Image9.cpp
157
mD3DFormat = mRenderer->
ConvertTextureInternalFormat
(internalformat);
Renderer9.cpp
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