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Searched
refs:EGLImage
(Results
1 - 4
of
4
) sorted by null
/external/chromium_org/third_party/mesa/src/docs/
MESA_drm_image.spec
34
This extension provides entry points for integrating
EGLImage
with the
82
To create a DRM
EGLImage
, call
95
EGL_DRM_BUFFER_USE_SCANOUT_MESA requests that the created
EGLImage
98
EGLImage
can be shared with other processes by passing the
127
indicates that we want to create an
EGLImage
from scratch?
130
creating an
EGLImage
from an already existing client API
131
resource. This is fine when we're creating the
EGLImage
from
136
querying the DRM
EGLImage
attributes (name, handle, and stride)?
139
but it goes against the
EGLImage
design. EGLImages are opaque
141
client APIs. By referencing an
EGLImage
in a client API, th
[
all
...]
WL_bind_wayland_display.spec
40
provides a new target for eglCreateImageKHR, to create an
EGLImage
114
be sampled from each
EGLImage
and how they map to rgba components
149
context. If no attributes are given, an
EGLImage
will be created
151
to create the
EGLImage
for by using the EGL_WAYLAND_PLANE_WL
153
as defined by the buffer format. Writing to an
EGLImage
created
155
EGLImage
as a renderbuffer etc) will result in undefined behavior.
167
Add EGL_WAYLAND_PLANE_WL attribute to allow creating an
EGLImage
/external/mesa3d/docs/
MESA_drm_image.spec
34
This extension provides entry points for integrating
EGLImage
with the
82
To create a DRM
EGLImage
, call
95
EGL_DRM_BUFFER_USE_SCANOUT_MESA requests that the created
EGLImage
98
EGLImage
can be shared with other processes by passing the
127
indicates that we want to create an
EGLImage
from scratch?
130
creating an
EGLImage
from an already existing client API
131
resource. This is fine when we're creating the
EGLImage
from
136
querying the DRM
EGLImage
attributes (name, handle, and stride)?
139
but it goes against the
EGLImage
design. EGLImages are opaque
141
client APIs. By referencing an
EGLImage
in a client API, th
[
all
...]
WL_bind_wayland_display.spec
40
provides a new target for eglCreateImageKHR, to create an
EGLImage
114
be sampled from each
EGLImage
and how they map to rgba components
149
context. If no attributes are given, an
EGLImage
will be created
151
to create the
EGLImage
for by using the EGL_WAYLAND_PLANE_WL
153
as defined by the buffer format. Writing to an
EGLImage
created
155
EGLImage
as a renderbuffer etc) will result in undefined behavior.
167
Add EGL_WAYLAND_PLANE_WL attribute to allow creating an
EGLImage
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