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Searched
refs:GGL_PIXEL_FORMAT_RGB_888
(Results
1 - 3
of
3
) sorted by null
/system/core/include/pixelflinger/
format.h
31
GGL_PIXEL_FORMAT_RGB_888
= 3, // 3x8-bit RGB
/frameworks/native/opengl/libagl/
mipmap.cpp
126
else if ((base->format ==
GGL_PIXEL_FORMAT_RGB_888
) ||
133
case
GGL_PIXEL_FORMAT_RGB_888
: skip = 3; break;
texture.cpp
185
{
GGL_PIXEL_FORMAT_RGB_888
,
[
all
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Completed in 88 milliseconds