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    Searched refs:GLDispatch (Results 1 - 14 of 14) sorted by null

  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLDispatch.cpp 17 #include <GLcommon/GLDispatch.h>
68 /* initializing static GLDispatch members*/
70 android::Mutex GLDispatch::s_lock;
71 void (GLAPIENTRY *GLDispatch::glActiveTexture)(GLenum) = NULL;
72 void (GLAPIENTRY *GLDispatch::glBindBuffer)(GLenum,GLuint) = NULL;
73 void (GLAPIENTRY *GLDispatch::glBindTexture)(GLenum, GLuint) = NULL;
74 void (GLAPIENTRY *GLDispatch::glBlendFunc)(GLenum,GLenum) = NULL;
75 void (GLAPIENTRY *GLDispatch::glBlendEquation)(GLenum) = NULL;
76 void (GLAPIENTRY *GLDispatch::glBlendEquationSeparate)(GLenum,GLenum) = NULL;
77 void (GLAPIENTRY *GLDispatch::glBlendFuncSeparate)(GLenum,GLenum,GLenum,GLenum) = NULL
    [all...]
Android.mk 4 GLDispatch.cpp \
TextureUtils.cpp 18 #include <GLcommon/GLDispatch.h>
GLEScontext.cpp 86 GLDispatch GLEScontext::s_glDispatch;
  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Context.h 20 #include <GLcommon/GLDispatch.h>
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLDispatch.cpp 16 #include "GLDispatch.h"
50 GLDispatch::GLDispatch():m_isLoaded(false){};
53 void GLDispatch::dispatchFuncs() {
GLEScmContext.h 19 #include <GLcommon/GLDispatch.h>
GLDispatch.h 27 class GLDispatch
31 GLDispatch();
GLEScmImp.cpp 30 #include <GLcommon/GLDispatch.h>
    [all...]
  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
GLEScontext.h 20 #include "GLDispatch.h"
165 static GLDispatch& dispatcher(){return s_glDispatch;};
191 static GLDispatch s_glDispatch;
GLDispatch.h 28 class GLDispatch
32 GLDispatch();
  /sdk/emulator/opengl/host/libs/libOpenglRender/
Android.mk 27 GLDispatch.cpp \
GLDispatch.h 22 struct GLDispatch {
299 extern GLDispatch s_gl;
GLDispatch.cpp 16 #include "GLDispatch.h"
21 GLDispatch s_gl;

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