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Searched
refs:GLTraceContext
(Results
1 - 7
of
7
) sorted by null
/frameworks/native/opengl/libs/GLES_trace/src/
gltrace_fixup.h
28
void fixupGLMessage(
GLTraceContext
*curContext, nsecs_t wallStart, nsecs_t wallEnd,
31
void fixup_addFBContents(
GLTraceContext
*curContext, GLMessage *message, FBBinding fbToRead);
gltrace_context.h
51
class
GLTraceContext
{
69
GLTraceContext
(int id, int version, GLTraceState *state, BufferedOutputStream *stream);
90
std::map<EGLContext,
GLTraceContext
*> mPerContextState;
106
GLTraceContext
*createTraceContext(int version, EGLContext c);
107
GLTraceContext
*getTraceContext(EGLContext c);
122
void setupTraceContextThreadSpecific(
GLTraceContext
*context);
123
GLTraceContext
*getGLTraceContext();
gltrace_context.cpp
38
GLTraceContext
*getGLTraceContext() {
39
return (
GLTraceContext
*) pthread_getspecific(sTLSKey);
42
void setGLTraceContext(
GLTraceContext
*c) {
46
void setupTraceContextThreadSpecific(
GLTraceContext
*context) {
52
GLTraceContext
*c = getGLTraceContext();
117
GLTraceContext
*GLTraceState::createTraceContext(int version, EGLContext eglContext) {
122
GLTraceContext
*traceContext = new
GLTraceContext
(id, version, this, stream);
128
GLTraceContext
*GLTraceState::getTraceContext(EGLContext c) {
132
GLTraceContext
::GLTraceContext(int id, int version, GLTraceState *state
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gltrace_egl.cpp
30
GLTraceContext
*glContext = getGLTraceContext();
56
GLTraceContext
*glContext = getGLTraceContext();
76
GLTraceContext
*glContext = getGLTraceContext();
gltrace_api.cpp
35
GLTraceContext
*glContext = getGLTraceContext();
63
GLTraceContext
*glContext = getGLTraceContext();
97
GLTraceContext
*glContext = getGLTraceContext();
138
GLTraceContext
*glContext = getGLTraceContext();
172
GLTraceContext
*glContext = getGLTraceContext();
206
GLTraceContext
*glContext = getGLTraceContext();
240
GLTraceContext
*glContext = getGLTraceContext();
274
GLTraceContext
*glContext = getGLTraceContext();
320
GLTraceContext
*glContext = getGLTraceContext();
348
GLTraceContext
*glContext = getGLTraceContext()
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gltrace_eglapi.cpp
33
using gltrace::
GLTraceContext
;
170
GLTraceContext
*traceContext = state->createTraceContext(version, c);
185
GLTraceContext
*traceContext = state->getTraceContext(c);
gltrace_fixup.cpp
147
void fixup_addFBContents(
GLTraceContext
*context, GLMessage *glmsg, FBBinding fbToRead) {
342
GLint getShaderVariableLocation(
GLTraceContext
*context, GLMessage *glmsg, GLchar *name) {
357
void fixup_glGetActiveAttribOrUniform(
GLTraceContext
*context, GLMessage *glmsg,
382
GLint glGetInteger(
GLTraceContext
*context, GLenum param) {
388
GLint glGetVertexAttrib(
GLTraceContext
*context, GLuint index, GLenum pname) {
394
bool isUsingArrayBuffers(
GLTraceContext
*context) {
398
bool isUsingElementArrayBuffers(
GLTraceContext
*context) {
411
void fixup_glBufferData(
GLTraceContext
*context, GLMessage *glmsg, void *pointersToFixup[]) {
430
void fixup_glBufferSubData(
GLTraceContext
*context, GLMessage *glmsg, void *pointersToFixup[]) {
469
void trace_glVertexAttribPointerData(
GLTraceContext
*context
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Completed in 382 milliseconds