OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:GrSLType
(Results
1 - 25
of
44
) sorted by null
1
2
/external/chromium_org/third_party/skia/src/gpu/gl/
GrGLSL.h
46
static inline int GrSLTypeToVecLength(
GrSLType
type) {
108
* Converts a
GrSLType
to a string containing the name of the equivalent GLSL type.
110
static const char* GrGLSLTypeString(
GrSLType
t) {
143
const char* GrGLSLVectorHomogCoord(
GrSLType
type);
148
const char* GrGLSLVectorNonhomogCoords(
GrSLType
type);
GrGLEffectMatrix.h
90
GrSLType
emitCode(GrGLShaderBuilder*,
104
GrSLType
* vsVaryingType = NULL,
116
GrSLType
fUniType;
GrGLShaderVar.h
70
GrGLShaderVar(const char* name,
GrSLType
type, int arrayCount = kNonArray,
104
void set(
GrSLType
type,
123
void set(
GrSLType
type,
142
void set(
GrSLType
type,
162
void set(
GrSLType
type,
227
GrSLType
getType() const { return fType; }
231
void setType(
GrSLType
type) { fType = type; }
271
GrSLType
effectiveType = this->getType();
349
GrSLType
fType;
GrGLUniformManager.h
30
UniformHandle appendUniform(
GrSLType
type, int arrayCount = GrGLShaderVar::kNonArray);
76
GrSLType
fType;
GrGLShaderBuilder.h
159
GrSLType
coordType = kVec2f_GrSLType) const;
166
GrSLType
coordType = kVec2f_GrSLType);
177
GrSLType
coordType = kVec2f_GrSLType);
182
GrSLType
returnType,
220
GrSLType
type,
226
GrSLType
type,
242
bool addAttribute(
GrSLType
type, const char* name);
247
void addVarying(
GrSLType
type,
GrGLSL.cpp
76
const char* GrGLSLVectorHomogCoord(
GrSLType
type) {
86
const char* GrGLSLVectorNonhomogCoords(
GrSLType
type) {
GrGLEffectMatrix.cpp
46
GrSLType
GrGLEffectMatrix::emitCode(GrGLShaderBuilder* builder,
51
GrSLType
varyingType = kVoid_GrSLType;
157
GrSLType
* vsVaryingType,
161
GrSLType
varyingType = this->emitCode(builder,
GrGLShaderBuilder.cpp
28
inline const char* sample_function_name(
GrSLType
type, GrGLSLGeneration glslGen) {
298
GrSLType
varyingType) const {
311
GrSLType
varyingType) {
321
GrSLType
varyingType) {
384
GrSLType
type,
425
bool GrGLShaderBuilder::addAttribute(
GrSLType
type,
441
void GrGLShaderBuilder::addVarying(
GrSLType
type,
534
GrSLType
returnType,
/external/skia/src/gpu/gl/
GrGLSL.h
46
static inline int GrSLTypeToVecLength(
GrSLType
type) {
108
* Converts a
GrSLType
to a string containing the name of the equivalent GLSL type.
110
static const char* GrGLSLTypeString(
GrSLType
t) {
143
const char* GrGLSLVectorHomogCoord(
GrSLType
type);
148
const char* GrGLSLVectorNonhomogCoords(
GrSLType
type);
GrGLEffectMatrix.h
90
GrSLType
emitCode(GrGLShaderBuilder*,
104
GrSLType
* vsVaryingType = NULL,
116
GrSLType
fUniType;
GrGLShaderVar.h
70
GrGLShaderVar(const char* name,
GrSLType
type, int arrayCount = kNonArray,
104
void set(
GrSLType
type,
123
void set(
GrSLType
type,
142
void set(
GrSLType
type,
162
void set(
GrSLType
type,
227
GrSLType
getType() const { return fType; }
231
void setType(
GrSLType
type) { fType = type; }
271
GrSLType
effectiveType = this->getType();
349
GrSLType
fType;
GrGLUniformManager.h
30
UniformHandle appendUniform(
GrSLType
type, int arrayCount = GrGLShaderVar::kNonArray);
76
GrSLType
fType;
GrGLShaderBuilder.h
159
GrSLType
coordType = kVec2f_GrSLType) const;
166
GrSLType
coordType = kVec2f_GrSLType);
177
GrSLType
coordType = kVec2f_GrSLType);
182
GrSLType
returnType,
220
GrSLType
type,
226
GrSLType
type,
242
bool addAttribute(
GrSLType
type, const char* name);
247
void addVarying(
GrSLType
type,
GrGLSL.cpp
76
const char* GrGLSLVectorHomogCoord(
GrSLType
type) {
86
const char* GrGLSLVectorNonhomogCoords(
GrSLType
type) {
GrGLEffectMatrix.cpp
46
GrSLType
GrGLEffectMatrix::emitCode(GrGLShaderBuilder* builder,
51
GrSLType
varyingType = kVoid_GrSLType;
157
GrSLType
* vsVaryingType,
161
GrSLType
varyingType = this->emitCode(builder,
GrGLShaderBuilder.cpp
28
inline const char* sample_function_name(
GrSLType
type, GrGLSLGeneration glslGen) {
298
GrSLType
varyingType) const {
311
GrSLType
varyingType) {
321
GrSLType
varyingType) {
384
GrSLType
type,
425
bool GrGLShaderBuilder::addAttribute(
GrSLType
type,
441
void GrGLShaderBuilder::addVarying(
GrSLType
type,
534
GrSLType
returnType,
/external/chromium_org/third_party/skia/include/gpu/
GrTypesPriv.h
18
enum
GrSLType
{
35
static inline int GrSLTypeVectorCount(
GrSLType
type) {
36
GrAssert(type >= 0 && type < static_cast<
GrSLType
>(kGrSLTypeCount));
53
static inline
GrSLType
GrSLFloatVectorType(int count) {
55
return (
GrSLType
)(count);
GrEffect.h
163
GrSLType
vertexAttribType(int index) const { return fVertexAttribTypes[index]; }
217
void addVertexAttrib(
GrSLType
type);
314
SkSTArray<kMaxVertexAttribs,
GrSLType
, true> fVertexAttribTypes;
/external/skia/include/gpu/
GrTypesPriv.h
18
enum
GrSLType
{
35
static inline int GrSLTypeVectorCount(
GrSLType
type) {
36
GrAssert(type >= 0 && type < static_cast<
GrSLType
>(kGrSLTypeCount));
53
static inline
GrSLType
GrSLFloatVectorType(int count) {
55
return (
GrSLType
)(count);
GrEffect.h
163
GrSLType
vertexAttribType(int index) const { return fVertexAttribTypes[index]; }
217
void addVertexAttrib(
GrSLType
type);
314
SkSTArray<kMaxVertexAttribs,
GrSLType
, true> fVertexAttribTypes;
/external/chromium_org/third_party/skia/src/gpu/
GrEffect.cpp
93
void GrEffect::addVertexAttrib(
GrSLType
type) {
GrDrawState.cpp
148
GrSLType
slTypes[kMaxVertexAttribCnt];
150
slTypes[i] = static_cast<
GrSLType
>(-1);
170
GrSLType
effectSLType = (*effect)->vertexAttribType(i);
175
(static_cast<
GrSLType
>(-1) != slTypes[attribIndex] &&
/external/skia/src/gpu/
GrEffect.cpp
93
void GrEffect::addVertexAttrib(
GrSLType
type) {
GrDrawState.cpp
148
GrSLType
slTypes[kMaxVertexAttribCnt];
150
slTypes[i] = static_cast<
GrSLType
>(-1);
170
GrSLType
effectSLType = (*effect)->vertexAttribType(i);
175
(static_cast<
GrSLType
>(-1) != slTypes[attribIndex] &&
/external/chromium_org/third_party/skia/src/gpu/effects/
GrSimpleTextureEffect.cpp
35
GrSLType
fsCoordSLType;
Completed in 98 milliseconds
1
2