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Searched
refs:IndexBuffer
(Results
1 - 25
of
31
) sorted by null
1
2
/external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
IndexBuffer.cpp
8
//
IndexBuffer
.cpp: Defines the abstract
IndexBuffer
class and IndexBufferInterface
11
#include "libGLESv2/renderer/
IndexBuffer
.h"
17
unsigned int
IndexBuffer
::mNextSerial = 1;
19
IndexBuffer
::
IndexBuffer
()
24
IndexBuffer
::~
IndexBuffer
()
28
unsigned int
IndexBuffer
::getSerial() const
33
void
IndexBuffer
::updateSerial(
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all
...]
IndexBuffer.h
7
//
IndexBuffer
.h: Defines the abstract
IndexBuffer
class and IndexBufferInterface
20
class
IndexBuffer
23
IndexBuffer
();
24
virtual ~
IndexBuffer
();
43
DISALLOW_COPY_AND_ASSIGN(
IndexBuffer
);
65
IndexBuffer
*getIndexBuffer() const;
80
IndexBuffer
* mIndexBuffer;
IndexBuffer11.h
7
// IndexBuffer11.h: Defines the D3D11
IndexBuffer
implementation.
12
#include "libGLESv2/renderer/
IndexBuffer
.h"
18
class IndexBuffer11 : public
IndexBuffer
26
static IndexBuffer11 *makeIndexBuffer11(
IndexBuffer
*
indexBuffer
);
IndexBuffer9.h
7
// Indexffer9.h: Defines the D3D9
IndexBuffer
implementation.
12
#include "libGLESv2/renderer/
IndexBuffer
.h"
18
class IndexBuffer9 : public
IndexBuffer
26
static IndexBuffer9 *makeIndexBuffer9(
IndexBuffer
*
indexBuffer
);
IndexDataManager.h
29
class
IndexBuffer
;
40
IndexBuffer
*
indexBuffer
;
IndexBuffer11.cpp
8
// IndexBuffer11.cpp: Defines the D3D11
IndexBuffer
implementation.
68
IndexBuffer11 *IndexBuffer11::makeIndexBuffer11(
IndexBuffer
*
indexBuffer
)
70
ASSERT(HAS_DYNAMIC_TYPE(IndexBuffer11*,
indexBuffer
));
71
return static_cast<IndexBuffer11*>(
indexBuffer
);
IndexBuffer9.cpp
8
// Indexffer9.cpp: Defines the D3D9
IndexBuffer
implementation.
89
IndexBuffer9 *IndexBuffer9::makeIndexBuffer9(
IndexBuffer
*
indexBuffer
)
91
ASSERT(HAS_DYNAMIC_TYPE(IndexBuffer9*,
indexBuffer
));
92
return static_cast<IndexBuffer9*>(
indexBuffer
);
Renderer.h
53
class
IndexBuffer
;
221
virtual
IndexBuffer
*createIndexBuffer() = 0;
/external/jmonkeyengine/engine/src/core/com/jme3/scene/mesh/
IndexBuffer.java
39
* <code>
IndexBuffer
</code> is an abstraction for integer index buffers,
45
public abstract class
IndexBuffer
{
57
public static
IndexBuffer
createIndexBuffer(int vertexCount, int indexCount){
76
* if modifying the
IndexBuffer
is not supported (e.g. virtual index
IndexIntBuffer.java
39
*
IndexBuffer
implementation for {@link IntBuffer}s.
43
public class IndexIntBuffer extends
IndexBuffer
{
WrappedIndexBuffer.java
22
private final
IndexBuffer
ib;
58
IndexBuffer
inBuf = mesh.getIndicesAsList();
59
IndexBuffer
outBuf =
IndexBuffer
.createIndexBuffer(mesh.getVertexCount(),
IndexByteBuffer.java
39
*
IndexBuffer
implementation for {@link ByteBuffer}s.
43
public class IndexByteBuffer extends
IndexBuffer
{
IndexShortBuffer.java
39
*
IndexBuffer
implementation for {@link ShortBuffer}s.
43
public class IndexShortBuffer extends
IndexBuffer
{
VirtualIndexBuffer.java
7
*
IndexBuffer
implementation that generates vertex indices sequentially
22
public class VirtualIndexBuffer extends
IndexBuffer
{
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/util/
NativeMeshUtil.java
36
import com.jme3.scene.mesh.
IndexBuffer
;
55
IndexBuffer
indices = mesh.getIndicesAsList();
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/
GImpactCollisionShape.java
41
import com.jme3.scene.mesh.
IndexBuffer
;
82
IndexBuffer
indices = mesh.getIndexBuffer();
MeshCollisionShape.java
41
import com.jme3.scene.mesh.
IndexBuffer
;
79
IndexBuffer
indices = mesh.getIndexBuffer();
/external/jmonkeyengine/engine/src/tools/jme3tools/converters/model/
ModelConverter.java
39
import com.jme3.scene.mesh.
IndexBuffer
;
72
IndexBuffer
ib = mesh.getIndicesAsList();
FloatToFixed.java
45
import com.jme3.scene.mesh.
IndexBuffer
;
130
IndexBuffer
src = mesh.getIndexBuffer();
138
IndexBuffer
dst = mesh.getIndexBuffer();
/external/jmonkeyengine/engine/src/core/com/jme3/scene/
Mesh.java
758
IndexBuffer
ib = getIndicesAsList();
803
IndexBuffer
ib = getIndicesAsList();
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...]
BatchNode.java
39
import com.jme3.scene.mesh.
IndexBuffer
;
474
IndexBuffer
inIdx = inMesh.getIndicesAsList();
475
IndexBuffer
outIdx = outMesh.getIndexBuffer();
/external/jmonkeyengine/engine/src/core/com/jme3/collision/bih/
BIHTree.java
52
import com.jme3.scene.mesh.
IndexBuffer
;
81
private void initTriList(FloatBuffer vb,
IndexBuffer
ib) {
118
IndexBuffer
ib = mesh.getIndexBuffer();
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/
Converter.java
39
import com.jme3.scene.mesh.
IndexBuffer
;
231
IndexBuffer
indices = mesh.getIndicesAsList();
262
IndexBuffer
indicess = jmeMesh.getIndexBuffer();
/external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
Cylinder.java
44
import com.jme3.scene.mesh.
IndexBuffer
;
357
IndexBuffer
ib = getIndexBuffer();
/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
GeometryBatchFactory.java
12
import com.jme3.scene.mesh.
IndexBuffer
;
195
IndexBuffer
inIdx = inMesh.getIndicesAsList();
196
IndexBuffer
outIdx = outMesh.getIndexBuffer();
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