HomeSort by relevance Sort by last modified time
    Searched refs:IndexBuffer (Results 1 - 25 of 31) sorted by null

1 2

  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
IndexBuffer.cpp 8 // IndexBuffer.cpp: Defines the abstract IndexBuffer class and IndexBufferInterface
11 #include "libGLESv2/renderer/IndexBuffer.h"
17 unsigned int IndexBuffer::mNextSerial = 1;
19 IndexBuffer::IndexBuffer()
24 IndexBuffer::~IndexBuffer()
28 unsigned int IndexBuffer::getSerial() const
33 void IndexBuffer::updateSerial(
    [all...]
IndexBuffer.h 7 // IndexBuffer.h: Defines the abstract IndexBuffer class and IndexBufferInterface
20 class IndexBuffer
23 IndexBuffer();
24 virtual ~IndexBuffer();
43 DISALLOW_COPY_AND_ASSIGN(IndexBuffer);
65 IndexBuffer *getIndexBuffer() const;
80 IndexBuffer* mIndexBuffer;
IndexBuffer11.h 7 // IndexBuffer11.h: Defines the D3D11 IndexBuffer implementation.
12 #include "libGLESv2/renderer/IndexBuffer.h"
18 class IndexBuffer11 : public IndexBuffer
26 static IndexBuffer11 *makeIndexBuffer11(IndexBuffer *indexBuffer);
IndexBuffer9.h 7 // Indexffer9.h: Defines the D3D9 IndexBuffer implementation.
12 #include "libGLESv2/renderer/IndexBuffer.h"
18 class IndexBuffer9 : public IndexBuffer
26 static IndexBuffer9 *makeIndexBuffer9(IndexBuffer *indexBuffer);
IndexDataManager.h 29 class IndexBuffer;
40 IndexBuffer *indexBuffer;
IndexBuffer11.cpp 8 // IndexBuffer11.cpp: Defines the D3D11 IndexBuffer implementation.
68 IndexBuffer11 *IndexBuffer11::makeIndexBuffer11(IndexBuffer *indexBuffer)
70 ASSERT(HAS_DYNAMIC_TYPE(IndexBuffer11*, indexBuffer));
71 return static_cast<IndexBuffer11*>(indexBuffer);
IndexBuffer9.cpp 8 // Indexffer9.cpp: Defines the D3D9 IndexBuffer implementation.
89 IndexBuffer9 *IndexBuffer9::makeIndexBuffer9(IndexBuffer *indexBuffer)
91 ASSERT(HAS_DYNAMIC_TYPE(IndexBuffer9*, indexBuffer));
92 return static_cast<IndexBuffer9*>(indexBuffer);
Renderer.h 53 class IndexBuffer;
221 virtual IndexBuffer *createIndexBuffer() = 0;
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/mesh/
IndexBuffer.java 39 * <code>IndexBuffer</code> is an abstraction for integer index buffers,
45 public abstract class IndexBuffer {
57 public static IndexBuffer createIndexBuffer(int vertexCount, int indexCount){
76 * if modifying the IndexBuffer is not supported (e.g. virtual index
IndexIntBuffer.java 39 * IndexBuffer implementation for {@link IntBuffer}s.
43 public class IndexIntBuffer extends IndexBuffer {
WrappedIndexBuffer.java 22 private final IndexBuffer ib;
58 IndexBuffer inBuf = mesh.getIndicesAsList();
59 IndexBuffer outBuf = IndexBuffer.createIndexBuffer(mesh.getVertexCount(),
IndexByteBuffer.java 39 * IndexBuffer implementation for {@link ByteBuffer}s.
43 public class IndexByteBuffer extends IndexBuffer {
IndexShortBuffer.java 39 * IndexBuffer implementation for {@link ShortBuffer}s.
43 public class IndexShortBuffer extends IndexBuffer {
VirtualIndexBuffer.java 7 * IndexBuffer implementation that generates vertex indices sequentially
22 public class VirtualIndexBuffer extends IndexBuffer {
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/util/
NativeMeshUtil.java 36 import com.jme3.scene.mesh.IndexBuffer;
55 IndexBuffer indices = mesh.getIndicesAsList();
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/
GImpactCollisionShape.java 41 import com.jme3.scene.mesh.IndexBuffer;
82 IndexBuffer indices = mesh.getIndexBuffer();
MeshCollisionShape.java 41 import com.jme3.scene.mesh.IndexBuffer;
79 IndexBuffer indices = mesh.getIndexBuffer();
  /external/jmonkeyengine/engine/src/tools/jme3tools/converters/model/
ModelConverter.java 39 import com.jme3.scene.mesh.IndexBuffer;
72 IndexBuffer ib = mesh.getIndicesAsList();
FloatToFixed.java 45 import com.jme3.scene.mesh.IndexBuffer;
130 IndexBuffer src = mesh.getIndexBuffer();
138 IndexBuffer dst = mesh.getIndexBuffer();
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/
Mesh.java 758 IndexBuffer ib = getIndicesAsList();
803 IndexBuffer ib = getIndicesAsList();
    [all...]
BatchNode.java 39 import com.jme3.scene.mesh.IndexBuffer;
474 IndexBuffer inIdx = inMesh.getIndicesAsList();
475 IndexBuffer outIdx = outMesh.getIndexBuffer();
  /external/jmonkeyengine/engine/src/core/com/jme3/collision/bih/
BIHTree.java 52 import com.jme3.scene.mesh.IndexBuffer;
81 private void initTriList(FloatBuffer vb, IndexBuffer ib) {
118 IndexBuffer ib = mesh.getIndexBuffer();
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/
Converter.java 39 import com.jme3.scene.mesh.IndexBuffer;
231 IndexBuffer indices = mesh.getIndicesAsList();
262 IndexBuffer indicess = jmeMesh.getIndexBuffer();
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
Cylinder.java 44 import com.jme3.scene.mesh.IndexBuffer;
357 IndexBuffer ib = getIndexBuffer();
  /external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
GeometryBatchFactory.java 12 import com.jme3.scene.mesh.IndexBuffer;
195 IndexBuffer inIdx = inMesh.getIndicesAsList();
196 IndexBuffer outIdx = outMesh.getIndexBuffer();

Completed in 5740 milliseconds

1 2