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    Searched refs:IsDepthTexture (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/
utilities.h 39 bool IsDepthTexture(GLenum format);
Framebuffer.cpp 371 if (gl::IsDepthTexture(internalformat) || gl::IsStencilTexture(internalformat))
457 if (!gl::IsDepthTexture(internalformat))
utilities.cpp 259 bool IsDepthTexture(GLenum format)
Texture.cpp 690 return IsDepthTexture(getInternalFormat(level));
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libGLESv2.cpp     [all...]
  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
renderer9_utils.cpp 349 if (d3dformat == D3DFMT_INTZ && gl::IsDepthTexture(format))

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