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  /external/jmonkeyengine/engine/src/core/com/jme3/input/
JoyInput.java 51 * Causes the joystick at <code>joyId</code> index to rumble with
54 * @param joyId The joystick index
65 public Joystick[] loadJoysticks(InputManager inputManager);
Joystick.java 7 * A joystick represents a single joystick that is installed in the system.
11 public final class Joystick {
22 * Creates a new joystick instance. Only used internally.
24 public Joystick(InputManager inputManager, JoyInput joyInput,
39 * Rumbles the joystick for the given amount/magnitude.
49 * on the joystick.
51 * @param mappingName The mapping to receive joystick button events.
54 * @see Joystick#getButtonCount()
64 * Assign the mappings to receive events from the given joystick axis
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FlyByCamera.java 206 Joystick[] joysticks = inputManager.getJoysticks();
208 Joystick joystick = joysticks[0]; local
209 joystick.assignAxis("FLYCAM_StrafeRight", "FLYCAM_StrafeLeft", JoyInput.AXIS_POV_X);
210 joystick.assignAxis("FLYCAM_Forward", "FLYCAM_Backward", JoyInput.AXIS_POV_Y);
211 joystick.assignAxis("FLYCAM_Right", "FLYCAM_Left", joystick.getXAxisIndex());
212 joystick.assignAxis("FLYCAM_Down", "FLYCAM_Up", joystick.getYAxisIndex());
236 Joystick[] joysticks = inputManager.getJoysticks();
238 Joystick joystick = joysticks[0]; local
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InputManager.java 73 * the input is non-zero, however an exception to this is for joystick axis inputs,
88 private final JoyInput joystick; field in class:InputManager
100 private Joystick[] joysticks;
127 * @param joystick
131 public InputManager(MouseInput mouse, KeyInput keys, JoyInput joystick, TouchInput touch) {
138 this.joystick = joystick;
143 if (joystick != null) {
144 joystick.setInputListener(this);
145 joysticks = joystick.loadJoysticks(this);
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  /external/jmonkeyengine/engine/src/core/com/jme3/input/event/
JoyButtonEvent.java 35 import com.jme3.input.Joystick;
38 * Joystick button event.
59 * @see Joystick#assignButton(java.lang.String, int)
66 * The joystick index.
68 * @return joystick index.
JoyAxisEvent.java 36 import com.jme3.input.Joystick;
39 * Joystick axis event.
56 * Returns the joystick axis index.
58 * @return joystick axis index.
60 * @see Joystick#assignAxis(java.lang.String, java.lang.String, int)
67 * The joystick index.
69 * @return joystick index.
  /external/jmonkeyengine/engine/src/core/com/jme3/input/controls/
JoyButtonTrigger.java 35 import com.jme3.input.Joystick;
42 * Use {@link Joystick#assignButton(java.lang.String, int) } instead.
JoyAxisTrigger.java 35 import com.jme3.input.Joystick;
43 * Use {@link Joystick#assignAxis(java.lang.String, java.lang.String, int) }
  /external/jmonkeyengine/engine/src/test/jme3test/input/
TestJoystick.java 5 import com.jme3.input.Joystick;
22 Joystick[] joysticks = inputManager.getJoysticks();
26 for (Joystick joy : joysticks){
  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/input/lwjgl/
JInputJoyInput.java 5 import com.jme3.input.Joystick;
20 private Joystick[] joysticks;
65 public Joystick[] loadJoysticks(InputManager inputManager){
86 joysticks = new Joystick[joyIndex];
99 Joystick joy = new Joystick(inputManager,
  /external/qemu/distrib/sdl-1.2.15/src/video/ataricommon/
SDL_ikbdinterrupt.S 200 | Joystick packet ?
230 | Joystick packet, byte #1
356 | Joystick packet, byte #2
  /external/qemu/distrib/sdl-1.2.15/src/joystick/linux/
SDL_sysjoystick.c 26 /* This is the system specific header for the SDL joystick API */
33 #include <linux/joystick.h>
42 /* Special joystick configurations */
57 { "Microsoft SideWinder Precision 2 Joystick", 4, 1, 0 },
68 Some USB HIDs show up as a single joystick even though they actually
157 This array sets up a means of mapping a single physical joystick to
164 an array of layout structures, one to describe each logical joystick
274 /* The private structure used to keep track of a joystick */
277 /* The current linux joystick driver maps hats to two axes */
281 /* The current linux joystick driver maps balls to two axes *
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  /external/qemu/distrib/sdl-1.2.15/src/joystick/beos/
SDL_bejoystick.cc 26 /* This is the system specific header for the SDL joystick API */
29 #include <be/device/Joystick.h>
45 /* The private structure used to keep track of a joystick */
54 * joysticks. Joystick 0 should be the system default joystick.
59 BJoystick joystick; local
66 nports = joystick.CountDevices();
71 if ( joystick.GetDeviceName(i, name) == B_OK ) {
72 if ( joystick.Open(name) != B_ERROR ) {
74 joystick.GetControllerName(&stick_name)
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  /external/chromium_org/third_party/usb_ids/
usb.ids 32 0006 Generic USB Joystick
75 2043 LUFA Joystick Demo Application
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