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    Searched refs:LVM_SUCCESS (Results 1 - 6 of 6) sorted by null

  /frameworks/av/media/libeffects/lvm/lib/Bundle/src/
LVM_API_Specials.c 43 /* LVM_SUCCESS Succeeded */
72 return LVM_SUCCESS;
115 return(LVM_SUCCESS);
131 /* LVM_SUCCESS Succeeded */
LVM_Process.c 44 /* LVM_SUCCESS Succeeded */
74 return(LVM_SUCCESS);
116 if(Status != LVM_SUCCESS)
274 return(LVM_SUCCESS);
LVM_Control.c 43 /* LVM_SUCCESS Succeeded */
197 return(LVM_SUCCESS);
214 /* LVM_SUCCESS Succeeded */
251 return(LVM_SUCCESS);
495 /* LVM_Success Succeeded */
828 return(LVM_SUCCESS);
    [all...]
LVM_Init.c 53 /* LVM_SUCCESS Succeeded */
93 return(LVM_SUCCESS);
395 return(LVM_SUCCESS);
414 /* LVM_SUCCESS Initialisation succeeded */
428 LVM_ReturnStatus_en Status = LVM_SUCCESS;
    [all...]
  /frameworks/av/media/libeffects/lvm/wrapper/Bundle/
EffectBundle.cpp 532 LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */
553 if(LvmStatus != LVM_SUCCESS) return -EINVAL;
601 if(LvmStatus != LVM_SUCCESS) return -EINVAL;
663 if(LvmStatus != LVM_SUCCESS) return -EINVAL;
682 if(LvmStatus != LVM_SUCCESS) return -EINVAL;
714 LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */
749 if(LvmStatus != LVM_SUCCESS) return -EINVAL;
780 LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */
    [all...]
  /frameworks/av/media/libeffects/lvm/lib/Bundle/lib/
LVM.h 115 LVM_SUCCESS = 0, /* Successful return from a routine */
344 /* LVM_SUCCESS Succeeded */
378 /* LVM_SUCCESS Succeeded */
405 /* LVM_SUCCESS Initialisation succeeded */
429 /* LVM_SUCCESS Initialisation succeeded */
452 /* LVM_SUCCESS Succeeded */
475 /* LVM_SUCCESS Succeeded */
502 /* LVM_SUCCESS Succeeded */
537 /* LVM_SUCCESS Succeeded */
    [all...]

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