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Searched
refs:LVM_SUCCESS
(Results
1 - 6
of
6
) sorted by null
/frameworks/av/media/libeffects/lvm/lib/Bundle/src/
LVM_API_Specials.c
43
/*
LVM_SUCCESS
Succeeded */
72
return
LVM_SUCCESS
;
115
return(
LVM_SUCCESS
);
131
/*
LVM_SUCCESS
Succeeded */
LVM_Process.c
44
/*
LVM_SUCCESS
Succeeded */
74
return(
LVM_SUCCESS
);
116
if(Status !=
LVM_SUCCESS
)
274
return(
LVM_SUCCESS
);
LVM_Control.c
43
/*
LVM_SUCCESS
Succeeded */
197
return(
LVM_SUCCESS
);
214
/*
LVM_SUCCESS
Succeeded */
251
return(
LVM_SUCCESS
);
495
/*
LVM_Success
Succeeded */
828
return(
LVM_SUCCESS
);
[
all
...]
LVM_Init.c
53
/*
LVM_SUCCESS
Succeeded */
93
return(
LVM_SUCCESS
);
395
return(
LVM_SUCCESS
);
414
/*
LVM_SUCCESS
Initialisation succeeded */
428
LVM_ReturnStatus_en Status =
LVM_SUCCESS
;
[
all
...]
/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
EffectBundle.cpp
532
LVM_ReturnStatus_en LvmStatus=
LVM_SUCCESS
; /* Function call status */
553
if(LvmStatus !=
LVM_SUCCESS
) return -EINVAL;
601
if(LvmStatus !=
LVM_SUCCESS
) return -EINVAL;
663
if(LvmStatus !=
LVM_SUCCESS
) return -EINVAL;
682
if(LvmStatus !=
LVM_SUCCESS
) return -EINVAL;
714
LVM_ReturnStatus_en LvmStatus =
LVM_SUCCESS
; /* Function call status */
749
if(LvmStatus !=
LVM_SUCCESS
) return -EINVAL;
780
LVM_ReturnStatus_en LvmStatus =
LVM_SUCCESS
; /* Function call status */
[
all
...]
/frameworks/av/media/libeffects/lvm/lib/Bundle/lib/
LVM.h
115
LVM_SUCCESS
= 0, /* Successful return from a routine */
344
/*
LVM_SUCCESS
Succeeded */
378
/*
LVM_SUCCESS
Succeeded */
405
/*
LVM_SUCCESS
Initialisation succeeded */
429
/*
LVM_SUCCESS
Initialisation succeeded */
452
/*
LVM_SUCCESS
Succeeded */
475
/*
LVM_SUCCESS
Succeeded */
502
/*
LVM_SUCCESS
Succeeded */
537
/*
LVM_SUCCESS
Succeeded */
[
all
...]
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