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    Searched refs:LoadShader (Results 1 - 11 of 11) sorted by null

  /external/chromium_org/media/tools/shader_bench/
gpu_painter.h 35 GLuint LoadShader(unsigned type, const char* shader_source);
gpu_painter.cc 41 GLuint GPUPainter::LoadShader(unsigned type, const char* shader_source) {
61 GLuint vertex_shader = LoadShader(GL_VERTEX_SHADER, vertex_shader_source);
63 LoadShader(GL_FRAGMENT_SHADER, fragment_shader_source);
  /external/chromium_org/cc/output/
program_binding.cc 35 vertex_shader_id_ = LoadShader(context, GL_VERTEX_SHADER, vertex_shader);
43 LoadShader(context, GL_FRAGMENT_SHADER, fragment_shader);
85 unsigned ProgramBindingBase::LoadShader(WebGraphicsContext3D* context,
program_binding.h 32 unsigned LoadShader(WebKit::WebGraphicsContext3D* context,
  /external/chromium_org/third_party/angle_dx11/samples/gles2_book/Hello_Triangle/
Hello_Triangle.c 31 GLuint LoadShader ( GLenum type, const char *shaderSrc )
101 vertexShader = LoadShader ( GL_VERTEX_SHADER, vShaderStr );
102 fragmentShader = LoadShader ( GL_FRAGMENT_SHADER, fShaderStr );
  /external/chromium_org/gpu/command_buffer/tests/
gl_test_utils.h 22 static GLuint LoadShader(GLenum type, const char* shaderSrc);
gl_bind_uniform_location_unittest.cc 60 GLuint vertex_shader = GLTestHelper::LoadShader(
62 GLuint fragment_shader = GLTestHelper::LoadShader(
155 GLuint vertex_shader = GLTestHelper::LoadShader(
157 GLuint fragment_shader = GLTestHelper::LoadShader(
gl_program_unittests.cc 112 GLuint vs = GLTestHelper::LoadShader(GL_VERTEX_SHADER, v_shader_str);
113 GLuint fs = GLTestHelper::LoadShader(GL_FRAGMENT_SHADER, f_red_shader_str);
gl_test_utils.cc 35 GLuint GLTestHelper::LoadShader(GLenum type, const char* shaderSrc) {
82 GLuint vertex_shader = LoadShader(
84 GLuint fragment_shader = LoadShader(
  /cts/tests/tests/opengl/src/android/opengl/cts/
RendererOneColorBufferTest.java 99 private int LoadShader(int type, String shaderSrc) {
152 vertexShader = LoadShader(GLES20.GL_VERTEX_SHADER, vShaderStr);
153 fragmentShader = LoadShader(GLES20.GL_FRAGMENT_SHADER, fShaderStr);
  /sdk/emulator/opengl/tests/translator_tests/GLES_V2/
triangleV2.cpp 117 GLuint LoadShader(GLenum type,const char *shaderSrc)
197 vertexShader = LoadShader(GL_VERTEX_SHADER, vShaderStr);
198 fragmentShader = LoadShader(GL_FRAGMENT_SHADER, fShaderStr);

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