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Searched
refs:PAUSING
(Results
1 - 7
of
7
) sorted by null
/frameworks/av/services/audioflinger/
TrackBase.h
36
PAUSING
,
PlaybackTracks.h
89
bool isPausing() const { return mState ==
PAUSING
; }
Tracks.cpp
447
case
PAUSING
:
626
if (state == RESUMING || state == ACTIVE || state ==
PAUSING
|| state == PAUSED) {
667
mState =
PAUSING
;
668
ALOGV("ACTIVE/RESUMING =>
PAUSING
(%d) on thread %p", mName, thread.get());
711
mState != PAUSED && mState !=
PAUSING
&& mState != IDLE && mState != FLUSHED) {
[
all
...]
Threads.cpp
[
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...]
/frameworks/base/services/java/com/android/server/am/
ActivityStack.java
130
PAUSING
,
169
* When we are in the process of
pausing
an activity, before starting the
274
mService.logAppTooSlow(r.app, r.pauseTime, "
pausing
" + r);
733
if (DEBUG_STATES) Slog.v(TAG, "Moving to
PAUSING
: " + prev);
734
else if (DEBUG_PAUSE) Slog.v(TAG, "Start
pausing
: " + prev);
740
prev.state = ActivityState.
PAUSING
;
778
// activity has started. If we're
pausing
the activity just because
[
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...]
ActivityRecord.java
103
long pauseTime; // last time we started
pausing
the activity
[
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...]
ActivityManagerService.java
[
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...]
Completed in 994 milliseconds