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    Searched refs:POSITION_ATTRIBUTE (Results 1 - 3 of 3) sorted by null

  /frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java 69 private static final String POSITION_ATTRIBUTE = "aPosition";
79 + "attribute vec2 " + POSITION_ATTRIBUTE + ";\n"
81 + " vec4 pos = vec4(" + POSITION_ATTRIBUTE + ", 0.0, 1.0);\n"
95 + "attribute vec2 " + POSITION_ATTRIBUTE + ";\n"
98 + " vec4 pos = vec4(" + POSITION_ATTRIBUTE + ", 0.0, 1.0);\n"
105 + "attribute vec2 " + POSITION_ATTRIBUTE + ";\n"
109 + " vec4 pos = vec4(" + POSITION_ATTRIBUTE + ", 0.0, 1.0);\n"
217 new AttributeShaderParameter(POSITION_ATTRIBUTE), // INDEX_POSITION
222 new AttributeShaderParameter(POSITION_ATTRIBUTE), // INDEX_POSITION
229 new AttributeShaderParameter(POSITION_ATTRIBUTE), // INDEX_POSITIO
    [all...]
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java 69 private static final String POSITION_ATTRIBUTE = "aPosition";
79 + "attribute vec2 " + POSITION_ATTRIBUTE + ";\n"
81 + " vec4 pos = vec4(" + POSITION_ATTRIBUTE + ", 0.0, 1.0);\n"
95 + "attribute vec2 " + POSITION_ATTRIBUTE + ";\n"
98 + " vec4 pos = vec4(" + POSITION_ATTRIBUTE + ", 0.0, 1.0);\n"
105 + "attribute vec2 " + POSITION_ATTRIBUTE + ";\n"
109 + " vec4 pos = vec4(" + POSITION_ATTRIBUTE + ", 0.0, 1.0);\n"
217 new AttributeShaderParameter(POSITION_ATTRIBUTE), // INDEX_POSITION
222 new AttributeShaderParameter(POSITION_ATTRIBUTE), // INDEX_POSITION
229 new AttributeShaderParameter(POSITION_ATTRIBUTE), // INDEX_POSITIO
    [all...]
  /packages/apps/Launcher3/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java 69 private static final String POSITION_ATTRIBUTE = "aPosition";
79 + "attribute vec2 " + POSITION_ATTRIBUTE + ";\n"
81 + " vec4 pos = vec4(" + POSITION_ATTRIBUTE + ", 0.0, 1.0);\n"
95 + "attribute vec2 " + POSITION_ATTRIBUTE + ";\n"
98 + " vec4 pos = vec4(" + POSITION_ATTRIBUTE + ", 0.0, 1.0);\n"
105 + "attribute vec2 " + POSITION_ATTRIBUTE + ";\n"
109 + " vec4 pos = vec4(" + POSITION_ATTRIBUTE + ", 0.0, 1.0);\n"
217 new AttributeShaderParameter(POSITION_ATTRIBUTE), // INDEX_POSITION
222 new AttributeShaderParameter(POSITION_ATTRIBUTE), // INDEX_POSITION
229 new AttributeShaderParameter(POSITION_ATTRIBUTE), // INDEX_POSITIO
    [all...]

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