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    Searched refs:RemoveAnimation (Results 1 - 11 of 11) sorted by null

  /external/chromium_org/cc/animation/
layer_animation_controller.h 40 virtual void RemoveAnimation(int animation_id);
41 virtual void RemoveAnimation(int animation_id,
layer_animation_controller.cc 57 void LayerAnimationController::RemoveAnimation(int animation_id) {
80 void LayerAnimationController::RemoveAnimation(
layer_animation_controller_unittest.cc 186 controller_impl->RemoveAnimation(animation_id);
    [all...]
  /external/chromium_org/cc/trees/
layer_tree_host_unittest_animation.cc 145 controller_impl->RemoveAnimation(animation_impl->id());
162 controller->RemoveAnimation(animation->id());
376 controller->RemoveAnimation(animation->id());
394 controller->RemoveAnimation(animation->id());
430 controller->RemoveAnimation(animation->id());
464 controller_impl->RemoveAnimation(animation_impl->id());
layer_tree_host_common_unittest.cc     [all...]
  /external/chromium_org/ui/compositor/
layer_animator.cc 447 LayerAnimationSequence* LayerAnimator::RemoveAnimation(
512 scoped_ptr<LayerAnimationSequence> removed(RemoveAnimation(sequence));
535 SAFE_INVOKE_PTR(RemoveAnimation, running_animations_copy[i]));
588 SAFE_INVOKE_PTR(RemoveAnimation, running_animations_copy[i]));
609 RemoveAnimation(sequences[i].get()));
628 LayerAnimationSequence* removed = RemoveAnimation(sequence);
691 delete RemoveAnimation(animation_queue_[i].get());
826 RemoveAnimation(running_animations_copy[i].sequence()));
layer_animator.h 239 LayerAnimationSequence* RemoveAnimation(
layer.cc 883 cc_layer_->RemoveAnimation(animation_id);
  /external/chromium_org/webkit/renderer/compositor_bindings/
web_layer_impl.cc 198 void WebLayerImpl::removeAnimation(int animation_id) {
199 layer_->RemoveAnimation(animation_id);
202 void WebLayerImpl::removeAnimation(
205 layer_->layer_animation_controller()->RemoveAnimation(
  /external/chromium_org/cc/layers/
layer.h 326 void RemoveAnimation(int animation_id);
layer.cc 927 void Layer::RemoveAnimation(int animation_id) {
928 layer_animation_controller_->RemoveAnimation(animation_id);

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