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Searched
refs:SKIN_ROTATION_0
(Results
1 - 7
of
7
) sorted by null
/external/qemu/android/skin/
rect.h
19
SKIN_ROTATION_0
,
image.c
63
case
SKIN_ROTATION_0
:
227
{ 0, NULL, 0, NULL, NULL, NULL, 0, 0, 0, NULL, { "<none>",
SKIN_ROTATION_0
, 0 } }
475
if (desc->rotation ==
SKIN_ROTATION_0
&&
488
desc0.rotation =
SKIN_ROTATION_0
;
579
desc.rotation =
SKIN_ROTATION_0
;
647
SKIN_ROTATION_0
);
673
if (rotation ==
SKIN_ROTATION_0
&&
file.c
93
display->rotation = aconfig_unsigned(node, "rotation",
SKIN_ROTATION_0
);
286
SkinRotation rot = aconfig_int(node, "rotation",
SKIN_ROTATION_0
);
455
return
SKIN_ROTATION_0
;
592
location->rotation =
SKIN_ROTATION_0
;
trackball.c
227
ball->rotation =
SKIN_ROTATION_0
;
431
case
SKIN_ROTATION_0
:
rect.c
24
case
SKIN_ROTATION_0
:
window.c
115
case
SKIN_ROTATION_0
:
188
case
SKIN_ROTATION_0
:
[
all
...]
/external/qemu/android/
main-common.c
796
rotate =
SKIN_ROTATION_0
;
[
all
...]
Completed in 3708 milliseconds