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    Searched refs:SkiaShader (Results 1 - 14 of 14) sorted by null

  /frameworks/base/libs/hwui/
SkiaShader.h 46 struct SkiaShader {
59 ANDROID_API SkiaShader(Type type, SkShader* key, SkShader::TileMode tileX,
61 virtual ~SkiaShader();
63 virtual SkiaShader* copy() = 0;
64 void copyFrom(const SkiaShader& shader);
107 SkiaShader();
128 }; // struct SkiaShader
138 struct SkiaBitmapShader: public SkiaShader {
141 SkiaShader* copy();
160 struct SkiaLinearGradientShader: public SkiaShader {
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ResourceCache.h 24 #include <SkiaShader.h>
75 void incrementRefcount(SkiaShader* resource);
82 void incrementRefcountLocked(SkiaShader* resource);
89 void decrementRefcount(SkiaShader* resource);
96 void decrementRefcountLocked(SkiaShader* resource);
103 void destructor(SkiaShader* resource);
109 void destructorLocked(SkiaShader* resource);
SkiaShader.cpp 24 #include "SkiaShader.h"
61 void SkiaShader::copyFrom(const SkiaShader& shader) {
72 SkiaShader::SkiaShader(): mCaches(NULL) {
75 SkiaShader::SkiaShader(Type type, SkShader* key, SkShader::TileMode tileX,
83 SkiaShader::~SkiaShader() {
86 void SkiaShader::describe(ProgramDescription& description, const Extensions& extensions)
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ResourceCache.cpp 74 void ResourceCache::incrementRefcount(SkiaShader* shaderResource) {
112 void ResourceCache::incrementRefcountLocked(SkiaShader* shaderResource) {
145 void ResourceCache::decrementRefcount(SkiaShader* shaderResource) {
186 void ResourceCache::decrementRefcountLocked(SkiaShader* shaderResource) {
248 void ResourceCache::destructor(SkiaShader* resource) {
253 void ResourceCache::destructorLocked(SkiaShader* resource) {
371 SkiaShader* shader = (SkiaShader*) resource;
DisplayListRenderer.h 130 virtual void setupShader(SkiaShader* shader);
163 const Vector<SkiaShader*>& getShaders() const {
304 inline SkiaShader* refShader(SkiaShader* shader) {
307 SkiaShader* shaderCopy = mShaderMap.valueFor(shader);
347 Vector<SkiaShader*> mShaders;
348 DefaultKeyedVector<SkiaShader*, SkiaShader*> mShaderMap;
Android.mk 41 SkiaShader.cpp \
DisplayList.h 62 class SkiaShader;
495 Vector<SkiaShader*> mShaders;
DisplayList.cpp 216 const Vector<SkiaShader*>& shaders = recorder.getShaders();
218 SkiaShader* resource = shaders.itemAt(i);
OpenGLRenderer.h 46 #include "SkiaShader.h"
63 SkiaShader* mShader;
323 virtual void setupShader(SkiaShader* shader);
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DisplayListRenderer.cpp 451 void DisplayListRenderer::setupShader(SkiaShader* shader) {
DisplayListOp.h 610 SetupShaderOp(SkiaShader* shader)
623 SkiaShader* mShader;
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OpenGLRenderer.cpp     [all...]
  /frameworks/base/core/jni/android/graphics/
Shader.cpp 11 #include <SkiaShader.h>
54 static void Shader_destructor(JNIEnv* env, jobject o, SkShader* shader, SkiaShader* skiaShader)
57 // skiaShader == NULL when not !USE_OPENGL_RENDERER, so no need to delete it outside the ifdef
60 android::uirenderer::Caches::getInstance().resourceCache.destructor(skiaShader);
62 delete skiaShader;
67 static void Shader_setLocalMatrix(JNIEnv* env, jobject o, SkShader* shader, SkiaShader* skiaShader,
78 skiaShader->setMatrix(const_cast<SkMatrix*>(matrix));
96 static SkiaShader* BitmapShader_postConstructor(JNIEnv* env, jobject o, SkShader* shader
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  /frameworks/base/core/jni/
android_view_GLES20Canvas.cpp 49 #include <SkiaShader.h>
557 OpenGLRenderer* renderer, SkiaShader* shader) {
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