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Searched
refs:StateBasedKey
(Results
1 - 2
of
2
) sorted by null
/frameworks/rs/driver/
rsdShader.h
71
class
StateBasedKey
{
73
StateBasedKey
(uint32_t texCount) : mShaderID(0) {
76
~
StateBasedKey
() {
84
StateBasedKey
*getExistingState();
112
StateBasedKey
*mCurrentState;
121
android::Vector<
StateBasedKey
*> mStateBasedShaders;
rsdShader.cpp
50
StateBasedKey
*state = mStateBasedShaders.itemAt(i);
75
RsdShader::
StateBasedKey
*RsdShader::getExistingState() {
76
RsdShader::
StateBasedKey
*returnKey = NULL;
103
StateBasedKey
*state = getExistingState();
109
state = new
StateBasedKey
(mTextureCount);
Completed in 476 milliseconds