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  /packages/apps/Camera/jni/feature_stab/src/dbreg/
vp_motionmodel.c 319 VP_WARP_POINT_2D(xo, yo, *mot_a, ax1, ay1);
320 VP_WARP_POINT_2D(xo+w-1, yo, *mot_a, ax2, ay2);
321 VP_WARP_POINT_2D(xo+w-1, yo+h-1, *mot_a, ax3, ay3);
322 VP_WARP_POINT_2D(xo, yo+h-1, *mot_a, ax4, ay4);
323 VP_WARP_POINT_2D(xo, yo, *mot_b, bx1, by1);
324 VP_WARP_POINT_2D(xo+w-1, yo, *mot_b, bx2, by2);
325 VP_WARP_POINT_2D(xo+w-1, yo+h-1, *mot_b, bx3, by3);
326 VP_WARP_POINT_2D(xo, yo+h-1, *mot_b, bx4, by4);
dbstabsmooth.cpp 154 VP_WARP_POINT_2D(0, 0, testMotion, p1x, p1y);
155 VP_WARP_POINT_2D(hsize - 1, 0, testMotion, p2x, p2y);
156 VP_WARP_POINT_2D(hsize - 1, vsize - 1, testMotion, p3x, p3y);
157 VP_WARP_POINT_2D(0, vsize - 1, testMotion, p4x, p4y);
vp_motionmodel.h 206 #define VP_WARP_POINT_2D(inx,iny,m,outx,outy) do {\
  /packages/apps/Camera2/jni/feature_stab/src/dbreg/
vp_motionmodel.c 319 VP_WARP_POINT_2D(xo, yo, *mot_a, ax1, ay1);
320 VP_WARP_POINT_2D(xo+w-1, yo, *mot_a, ax2, ay2);
321 VP_WARP_POINT_2D(xo+w-1, yo+h-1, *mot_a, ax3, ay3);
322 VP_WARP_POINT_2D(xo, yo+h-1, *mot_a, ax4, ay4);
323 VP_WARP_POINT_2D(xo, yo, *mot_b, bx1, by1);
324 VP_WARP_POINT_2D(xo+w-1, yo, *mot_b, bx2, by2);
325 VP_WARP_POINT_2D(xo+w-1, yo+h-1, *mot_b, bx3, by3);
326 VP_WARP_POINT_2D(xo, yo+h-1, *mot_b, bx4, by4);
dbstabsmooth.cpp 154 VP_WARP_POINT_2D(0, 0, testMotion, p1x, p1y);
155 VP_WARP_POINT_2D(hsize - 1, 0, testMotion, p2x, p2y);
156 VP_WARP_POINT_2D(hsize - 1, vsize - 1, testMotion, p3x, p3y);
157 VP_WARP_POINT_2D(0, vsize - 1, testMotion, p4x, p4y);
vp_motionmodel.h 206 #define VP_WARP_POINT_2D(inx,iny,m,outx,outy) do {\
  /packages/apps/LegacyCamera/jni/feature_stab/src/dbreg/
vp_motionmodel.c 319 VP_WARP_POINT_2D(xo, yo, *mot_a, ax1, ay1);
320 VP_WARP_POINT_2D(xo+w-1, yo, *mot_a, ax2, ay2);
321 VP_WARP_POINT_2D(xo+w-1, yo+h-1, *mot_a, ax3, ay3);
322 VP_WARP_POINT_2D(xo, yo+h-1, *mot_a, ax4, ay4);
323 VP_WARP_POINT_2D(xo, yo, *mot_b, bx1, by1);
324 VP_WARP_POINT_2D(xo+w-1, yo, *mot_b, bx2, by2);
325 VP_WARP_POINT_2D(xo+w-1, yo+h-1, *mot_b, bx3, by3);
326 VP_WARP_POINT_2D(xo, yo+h-1, *mot_b, bx4, by4);
dbstabsmooth.cpp 154 VP_WARP_POINT_2D(0, 0, testMotion, p1x, p1y);
155 VP_WARP_POINT_2D(hsize - 1, 0, testMotion, p2x, p2y);
156 VP_WARP_POINT_2D(hsize - 1, vsize - 1, testMotion, p3x, p3y);
157 VP_WARP_POINT_2D(0, vsize - 1, testMotion, p4x, p4y);
vp_motionmodel.h 206 #define VP_WARP_POINT_2D(inx,iny,m,outx,outy) do {\

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