/external/jmonkeyengine/engine/src/core/com/jme3/effect/ |
ParticlePointMesh.java | 37 import com.jme3.scene.VertexBuffer; 38 import com.jme3.scene.VertexBuffer.Format; 39 import com.jme3.scene.VertexBuffer.Usage; 65 VertexBuffer pvb = new VertexBuffer(VertexBuffer.Type.Position); 69 VertexBuffer buf = getBuffer(VertexBuffer.Type.Position); 78 VertexBuffer cvb = new VertexBuffer(VertexBuffer.Type.Color) [all...] |
ParticleTriMesh.java | 39 import com.jme3.scene.VertexBuffer; 40 import com.jme3.scene.VertexBuffer.Format; 41 import com.jme3.scene.VertexBuffer.Usage; 67 VertexBuffer pvb = new VertexBuffer(VertexBuffer.Type.Position); 71 VertexBuffer buf = getBuffer(VertexBuffer.Type.Position); 80 VertexBuffer cvb = new VertexBuffer(VertexBuffer.Type.Color) [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/ |
SkeletonPoints.java | 39 import com.jme3.scene.VertexBuffer; 40 import com.jme3.scene.VertexBuffer.Format; 41 import com.jme3.scene.VertexBuffer.Type; 42 import com.jme3.scene.VertexBuffer.Usage; 55 VertexBuffer pb = new VertexBuffer(Type.Position); 66 VertexBuffer vb = getBuffer(Type.Position);
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SkeletonWire.java | 39 import com.jme3.scene.VertexBuffer; 40 import com.jme3.scene.VertexBuffer.Format; 41 import com.jme3.scene.VertexBuffer.Type; 42 import com.jme3.scene.VertexBuffer.Usage; 77 VertexBuffer pb = new VertexBuffer(Type.Position); 82 VertexBuffer ib = new VertexBuffer(Type.Index); 95 VertexBuffer vb = getBuffer(Type.Position);
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WireBox.java | 37 import com.jme3.scene.VertexBuffer; 38 import com.jme3.scene.VertexBuffer.Format; 39 import com.jme3.scene.VertexBuffer.Type; 40 import com.jme3.scene.VertexBuffer.Usage; 76 VertexBuffer pvb = getBuffer(Type.Position); 79 pvb = new VertexBuffer(Type.Position);
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WireFrustum.java | 37 import com.jme3.scene.VertexBuffer; 38 import com.jme3.scene.VertexBuffer.Type; 70 VertexBuffer vb = getBuffer(Type.Position);
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WireSphere.java | 38 import com.jme3.scene.VertexBuffer;
39 import com.jme3.scene.VertexBuffer.Format;
40 import com.jme3.scene.VertexBuffer.Type;
41 import com.jme3.scene.VertexBuffer.Usage;
83 VertexBuffer pvb = getBuffer(Type.Position);
87 pvb = new VertexBuffer(Type.Position);
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/meshes/ |
MeshContext.java | 5 import com.jme3.scene.VertexBuffer;
23 private Map<Geometry, VertexBuffer> uvCoordinates = new HashMap<Geometry, VertexBuffer>();
88 * @param vertexBuffer
91 public void addUVCoordinates(Geometry geometry, VertexBuffer vertexBuffer) {
92 uvCoordinates.put(geometry, vertexBuffer);
102 public VertexBuffer getUVCoordinates(Geometry geometry) {
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/ |
Mesh.java | 46 import com.jme3.scene.VertexBuffer.Format; 47 import com.jme3.scene.VertexBuffer.Type; 48 import com.jme3.scene.VertexBuffer.Usage; 168 private SafeArrayList<VertexBuffer> buffersList = new SafeArrayList<VertexBuffer>(VertexBuffer.class); 169 private IntMap<VertexBuffer> buffers = new IntMap<VertexBuffer>(); 170 private VertexBuffer[] lodLevels; 186 * Creates a new mesh with no {@link VertexBuffer vertex buffers} [all...] |
BatchNode.java | 148 VertexBuffer pvb = mesh.getBuffer(VertexBuffer.Type.Position); 150 VertexBuffer nvb = mesh.getBuffer(VertexBuffer.Type.Normal); 153 if (mesh.getBuffer(VertexBuffer.Type.Tangent) != null) { 155 VertexBuffer tvb = mesh.getBuffer(VertexBuffer.Type.Tangent); 374 int[] compsForBuf = new int[VertexBuffer.Type.values().length]; 375 VertexBuffer.Format[] formatForBuf = new VertexBuffer.Format[compsForBuf.length] [all...] |
/external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/ |
VertexBuffer.h | 7 // VertexBuffer.h: Defines the abstract VertexBuffer class and VertexBufferInterface 24 class VertexBuffer 27 VertexBuffer(); 28 virtual ~VertexBuffer(); 51 DISALLOW_COPY_AND_ASSIGN(VertexBuffer); 73 VertexBuffer* getVertexBuffer() const; 90 VertexBuffer* mVertexBuffer;
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VertexBuffer.cpp | 8 // VertexBuffer.cpp: Defines the abstract VertexBuffer class and VertexBufferInterface 11 #include "libGLESv2/renderer/VertexBuffer.h" 18 unsigned int VertexBuffer::mNextSerial = 1; 20 VertexBuffer::VertexBuffer() 25 VertexBuffer::~VertexBuffer() 29 void VertexBuffer::updateSerial() 34 unsigned int VertexBuffer::getSerial() cons [all...] |
VertexDataManager.h | 26 class VertexBuffer; 37 VertexBuffer *vertexBuffer;
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VertexBuffer11.h | 7 // VertexBuffer11.h: Defines the D3D11 VertexBuffer implementation. 12 #include "libGLESv2/renderer/VertexBuffer.h" 18 class VertexBuffer11 : public VertexBuffer 26 static VertexBuffer11 *makeVertexBuffer11(VertexBuffer *vetexBuffer);
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VertexBuffer9.h | 7 // VertexBuffer9.h: Defines the D3D9 VertexBuffer implementation. 12 #include "libGLESv2/renderer/VertexBuffer.h" 18 class VertexBuffer9 : public VertexBuffer 26 static VertexBuffer9 *makeVertexBuffer9(VertexBuffer *vertexBuffer);
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/external/jmonkeyengine/engine/src/tools/jme3tools/converters/model/ |
FloatToFixed.java | 41 import com.jme3.scene.VertexBuffer; 42 import com.jme3.scene.VertexBuffer.Format; 43 import com.jme3.scene.VertexBuffer.Type; 44 import com.jme3.scene.VertexBuffer.Usage; 62 VertexBuffer positions = mesh.getBuffer(Type.Position); 63 VertexBuffer normals = mesh.getBuffer(Type.Normal); 64 VertexBuffer texcoords = mesh.getBuffer(Type.TexCoord); 65 VertexBuffer indices = mesh.getBuffer(Type.Index); 70 Buffer newBuf = VertexBuffer.createBuffer(posFmt, positions.getNumComponents(), 76 VertexBuffer newPosVb = new VertexBuffer(Type.Position) [all...] |
/frameworks/base/libs/hwui/ |
PathTessellator.h | 29 class VertexBuffer { 31 VertexBuffer(): 37 ~VertexBuffer() { 44 multiple regions within a single VertexBuffer, such as with PathTessellator::tesselateLines() 66 void copyInto(const VertexBuffer& srcBuffer, float xOffset, float yOffset) { 108 const mat4 *transform, VertexBuffer& vertexBuffer); 111 const mat4* transform, SkRect& bounds, VertexBuffer& vertexBuffer); 114 const mat4* transform, SkRect& bounds, VertexBuffer& vertexBuffer) [all...] |
/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/ |
TriangleCollector.java | 38 import com.jme3.scene.VertexBuffer; 39 import com.jme3.scene.VertexBuffer.Type; 133 IntMap<VertexBuffer> bufs = in.getBuffers(); 134 for (Entry<VertexBuffer> ent : bufs){ 135 VertexBuffer vb = ent.getValue(); 142 Buffer b = VertexBuffer.createBuffer(vb.getFormat(), 146 VertexBuffer outVb = new VertexBuffer(vb.getBufferType()); 193 IntMap<VertexBuffer> inbufs = in.getBuffers(); 194 for (Entry<VertexBuffer> ent : inbufs) [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/model/anim/ |
TestCustomAnim.java | 45 import com.jme3.scene.VertexBuffer; 46 import com.jme3.scene.VertexBuffer.Format; 47 import com.jme3.scene.VertexBuffer.Type; 48 import com.jme3.scene.VertexBuffer.Usage; 78 VertexBuffer weightsBuf = new VertexBuffer(Type.BoneWeight); 84 VertexBuffer indicesBuf = new VertexBuffer(Type.BoneIndex);
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/external/jmonkeyengine/engine/src/test/jme3test/texture/ |
TestTexture3D.java | 14 import com.jme3.scene.VertexBuffer; 15 import com.jme3.scene.VertexBuffer.Type; 16 import com.jme3.scene.VertexBuffer.Usage; 48 VertexBuffer vb = sphere.getBuffer(Type.Position); 58 VertexBuffer uvCoordsBuffer = new VertexBuffer(Type.TexCoord); 59 uvCoordsBuffer.setupData(Usage.Static, 3, com.jme3.scene.VertexBuffer.Format.Float,
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/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
Renderer.java | 39 import com.jme3.scene.VertexBuffer; 250 public void updateBufferData(VertexBuffer vb); 256 public void deleteBuffer(VertexBuffer vb); 267 * @param lod The LOD level to use, see {@link Mesh#setLodLevels(com.jme3.scene.VertexBuffer[]) }.
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/lodcalc/util/ |
EntropyComputeUtil.java | 9 import com.jme3.scene.VertexBuffer; 10 import com.jme3.scene.VertexBuffer.Type; 41 VertexBuffer originalIndices = terrainBlock.getBuffer(Type.Index);
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/ |
Curve.java | 37 import com.jme3.scene.VertexBuffer; 136 this.setBuffer(VertexBuffer.Type.Position, 3, array); 137 this.setBuffer(VertexBuffer.Type.Index, 2, indices);//(spline.getControlPoints().size() - 1) * nbSubSegments * 2 188 this.setBuffer(VertexBuffer.Type.Position, 3, array); 189 this.setBuffer(VertexBuffer.Type.Index, 2, indices); 225 this.setBuffer(VertexBuffer.Type.Position, 3, array); 226 this.setBuffer(VertexBuffer.Type.Index, 2, indices); 258 this.setBuffer(VertexBuffer.Type.Position, 3, array); 259 this.setBuffer(VertexBuffer.Type.Index, 2, indices);
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/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
MeshLoader.java | 43 import com.jme3.scene.VertexBuffer.Format; 44 import com.jme3.scene.VertexBuffer.Type; 45 import com.jme3.scene.VertexBuffer.Usage; 95 private VertexBuffer vb; 111 private IntMap<List<VertexBuffer>> lodLevels = new IntMap<List<VertexBuffer>>(); 200 vb = new VertexBuffer(VertexBuffer.Type.Index); 264 // IntMap<VertexBuffer> sharedBufs = sharedMesh.getBuffers(); 265 // for (Entry<VertexBuffer> entry : sharedBufs) [all...] |
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/ |
ArmatureModifier.java | 22 import com.jme3.scene.VertexBuffer;
23 import com.jme3.scene.VertexBuffer.Format;
24 import com.jme3.scene.VertexBuffer.Type;
25 import com.jme3.scene.VertexBuffer.Usage;
67 private VertexBuffer verticesWeights;
69 private VertexBuffer verticesWeightsIndices;
240 VertexBuffer[] boneWeightsAndIndex = this.getBoneWeightAndIndexBuffer(meshStructure, meshContext.getVertexList().size(), bonesGroups, meshContext.getVertexReferenceMap(), groupToBoneIndexMap, blenderContext);
275 private VertexBuffer[] getBoneWeightAndIndexBuffer(Structure meshStructure, int vertexListSize, int[] bonesGroups, Map<Integer, List<Integer>> vertexReferenceMap, Map<Integer, Integer> groupToBoneIndexMap, BlenderContext blenderContext)
341 VertexBuffer verticesWeights = new VertexBuffer(Type.BoneWeight); [all...] |