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    Searched refs:acceptClientConnection (Results 1 - 3 of 3) sorted by null

  /frameworks/native/opengl/libs/GLES_trace/src/
gltrace_transport.h 86 int acceptClientConnection(char *sockName);
gltrace_transport.cpp 34 int acceptClientConnection(char *sockname) {
gltrace_eglapi.cpp 128 clientSocket = gltrace::acceptClientConnection(udsName);

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