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Searched
refs:active_animations_
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/cc/animation/
layer_animation_controller.cc
39
for (size_t i = 0; i <
active_animations_
.size(); ++i) {
40
if (
active_animations_
[i]->id() == animation_id) {
41
active_animations_
[i]->SetRunState(
42
Animation::Paused, time_offset +
active_animations_
[i]->start_time());
58
ScopedPtrVector<Animation>& animations =
active_animations_
;
83
ScopedPtrVector<Animation>& animations =
active_animations_
;
95
for (size_t i = 0; i <
active_animations_
.size(); ++i) {
96
if (!
active_animations_
[i]->is_finished())
97
active_animations_
[i]->SetRunState(Animation::Paused, monotonic_time);
104
for (size_t i = 0; i <
active_animations_
.size(); ++i)
[
all
...]
layer_animation_controller.h
73
bool has_any_animation() const { return !
active_animations_
.empty(); }
151
ScopedPtrVector<Animation>
active_animations_
;
member in class:cc::LayerAnimationController
Completed in 25 milliseconds