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    Searched refs:active_animations_ (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/cc/animation/
layer_animation_controller.cc 39 for (size_t i = 0; i < active_animations_.size(); ++i) {
40 if (active_animations_[i]->id() == animation_id) {
41 active_animations_[i]->SetRunState(
42 Animation::Paused, time_offset + active_animations_[i]->start_time());
58 ScopedPtrVector<Animation>& animations = active_animations_;
83 ScopedPtrVector<Animation>& animations = active_animations_;
95 for (size_t i = 0; i < active_animations_.size(); ++i) {
96 if (!active_animations_[i]->is_finished())
97 active_animations_[i]->SetRunState(Animation::Paused, monotonic_time);
104 for (size_t i = 0; i < active_animations_.size(); ++i)
    [all...]
layer_animation_controller.h 73 bool has_any_animation() const { return !active_animations_.empty(); }
151 ScopedPtrVector<Animation> active_animations_; member in class:cc::LayerAnimationController

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