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  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/audio/lwjgl/
LwjglAudioRenderer.java 84 private final Thread audioThread = new Thread(this, "jME3 Audio Thread");
91 if (!audioThread.isAlive()){
92 audioThread.setDaemon(true);
93 audioThread.setPriority(Thread.NORM_PRIORITY+1);
94 audioThread.start();
101 if (audioThread.getState() == Thread.State.TERMINATED)
262 if (audioThread.isAlive()){
263 audioThread.interrupt();
    [all...]
  /external/chromium_org/third_party/WebKit/Source/modules/webaudio/
AudioContext.h 181 ThreadIdentifier audioThread() const { return m_audioThread; }
AudioContext.cpp 639 bool isAudioThread = thisThread == audioThread();

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