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  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
TextureGeneratorNoise.java 69 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex); local
90 this.applyBrightnessAndContrast(bacd, texres);
96 this.applyBrightnessAndContrast(texres, bacd.contrast, bacd.brightness);
TextureGeneratorClouds.java 84 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex); local
101 this.applyBrightnessAndContrast(bacd, texres);
114 this.applyBrightnessAndContrast(bacd, texres);
120 this.applyBrightnessAndContrast(texres, bacd.contrast, bacd.brightness);
TextureGeneratorDistnoise.java 75 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex); local
92 this.applyBrightnessAndContrast(bacd, texres);
98 this.applyBrightnessAndContrast(texres, bacd.contrast, bacd.brightness);
TextureGeneratorMarble.java 72 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex); local
89 this.applyBrightnessAndContrast(bacd, texres);
95 this.applyBrightnessAndContrast(texres, bacd.contrast, bacd.brightness);
TextureGeneratorMusgrave.java 73 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex); local
99 this.applyBrightnessAndContrast(texres, bacd.contrast, bacd.brightness);
105 this.applyBrightnessAndContrast(bacd, texres);
TextureGeneratorBlend.java 124 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex); local
148 this.applyBrightnessAndContrast(bacd, texres);
154 this.applyBrightnessAndContrast(texres, bacd.contrast, bacd.brightness);
TextureGeneratorVoronoi.java 81 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex); local
145 this.applyBrightnessAndContrast(bacd, texres);
151 this.applyBrightnessAndContrast(texres, bacd.contrast, bacd.brightness);
TextureGeneratorWood.java 85 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex); local
103 this.applyBrightnessAndContrast(bacd, texres);
110 this.applyBrightnessAndContrast(texres, bacd.contrast, bacd.brightness);
TextureGenerator.java 280 protected void applyBrightnessAndContrast(BrightnessAndContrastData bacd, TexturePixel texres) {
281 texres.red = (texres.red - 0.5f) * bacd.contrast + bacd.brightness;
285 texres.green =(texres.green - 0.5f) * bacd.contrast + bacd.brightness;
289 texres.blue = (texres.blue - 0.5f) * bacd.contrast + bacd.brightness;
TextureGeneratorMagic.java 133 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex); local
175 this.applyBrightnessAndContrast(bacd, texres);

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