/hardware/samsung_slsi/exynos5/mobicore/daemon/Daemon/Device/ |
TrustletSession.cpp | 55 if (!buffers.empty()) { 56 LOG_W("%s: Mapped buffers still available %u", __func__, buffers.size()); 58 for ( it = buffers.begin() ; it != buffers.end(); it++ ) 61 buffers.clear(); 91 if (buffers.find(pWsm->handle) != buffers.end()) { 95 buffers[pWsm->handle] = pWsm; 102 if (buffers.find(handle) == buffers.end()) [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
lp_clear.c | 44 * Clear the given buffers to the specified values. 49 unsigned buffers, 60 buffers &= ~PIPE_CLEAR_DEPTHSTENCIL; 62 lp_setup_clear( llvmpipe->setup, color->f, depth, stencil, buffers );
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lp_clear.h | 39 llvmpipe_clear(struct pipe_context *pipe, unsigned buffers,
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_clear.c | 44 * Clear the given buffers to the specified values. 49 unsigned buffers, 60 buffers &= ~PIPE_CLEAR_DEPTHSTENCIL; 62 lp_setup_clear( llvmpipe->setup, color->f, depth, stencil, buffers );
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lp_clear.h | 39 llvmpipe_clear(struct pipe_context *pipe, unsigned buffers,
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/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
GLES11IdImpl.java | 38 public void glGenBuffers(int n, int[] buffers, int offset) { 41 buffers[offset + n] = sNextId++; 54 public void glDeleteBuffers(GL11 gl, int n, int[] buffers, int offset) { 56 gl.glDeleteBuffers(n, buffers, offset); 61 public void glDeleteFramebuffers(GL11ExtensionPack gl11ep, int n, int[] buffers, int offset) { 63 gl11ep.glDeleteFramebuffersOES(n, buffers, offset);
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GLId.java | 26 public void glGenBuffers(int n, int[] buffers, int offset); 30 public void glDeleteBuffers(GL11 gl, int n, int[] buffers, int offset); 32 public void glDeleteFramebuffers(GL11ExtensionPack gl11ep, int n, int[] buffers, int offset);
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GLES20IdImpl.java | 19 public void glGenBuffers(int n, int[] buffers, int offset) { 20 GLES20.glGenBuffers(n, buffers, offset); 32 public void glDeleteBuffers(GL11 gl, int n, int[] buffers, int offset) { 33 GLES20.glDeleteBuffers(n, buffers, offset); 38 public void glDeleteFramebuffers(GL11ExtensionPack gl11ep, int n, int[] buffers, int offset) { 39 GLES20.glDeleteFramebuffers(n, buffers, offset);
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
GLId.java | 26 public void glGenBuffers(int n, int[] buffers, int offset); 30 public void glDeleteBuffers(GL11 gl, int n, int[] buffers, int offset); 32 public void glDeleteFramebuffers(GL11ExtensionPack gl11ep, int n, int[] buffers, int offset);
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GLES20IdImpl.java | 19 public void glGenBuffers(int n, int[] buffers, int offset) { 20 GLES20.glGenBuffers(n, buffers, offset); 32 public void glDeleteBuffers(GL11 gl, int n, int[] buffers, int offset) { 33 GLES20.glDeleteBuffers(n, buffers, offset); 38 public void glDeleteFramebuffers(GL11ExtensionPack gl11ep, int n, int[] buffers, int offset) { 39 GLES20.glDeleteFramebuffers(n, buffers, offset);
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/packages/apps/Launcher3/src/com/android/gallery3d/glrenderer/ |
GLId.java | 26 public void glGenBuffers(int n, int[] buffers, int offset); 30 public void glDeleteBuffers(GL11 gl, int n, int[] buffers, int offset); 32 public void glDeleteFramebuffers(GL11ExtensionPack gl11ep, int n, int[] buffers, int offset);
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GLES20IdImpl.java | 19 public void glGenBuffers(int n, int[] buffers, int offset) { 20 GLES20.glGenBuffers(n, buffers, offset); 32 public void glDeleteBuffers(GL11 gl, int n, int[] buffers, int offset) { 33 GLES20.glDeleteBuffers(n, buffers, offset); 38 public void glDeleteFramebuffers(GL11ExtensionPack gl11ep, int n, int[] buffers, int offset) { 39 GLES20.glDeleteFramebuffers(n, buffers, offset);
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/ |
u_clear.h | 37 * Clear the given buffers to the specified values. 42 struct pipe_framebuffer_state *framebuffer, unsigned buffers, 45 if (buffers & PIPE_CLEAR_COLOR) { 53 if (buffers & PIPE_CLEAR_DEPTHSTENCIL) { 55 pipe->clear_depth_stencil(pipe, ps, buffers & PIPE_CLEAR_DEPTHSTENCIL,
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/ |
sp_clear.h | 38 softpipe_clear(struct pipe_context *pipe, unsigned buffers,
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/external/mesa3d/src/gallium/auxiliary/util/ |
u_clear.h | 37 * Clear the given buffers to the specified values. 42 struct pipe_framebuffer_state *framebuffer, unsigned buffers, 45 if (buffers & PIPE_CLEAR_COLOR) { 53 if (buffers & PIPE_CLEAR_DEPTHSTENCIL) { 55 pipe->clear_depth_stencil(pipe, ps, buffers & PIPE_CLEAR_DEPTHSTENCIL,
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/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_clear.h | 38 softpipe_clear(struct pipe_context *pipe, unsigned buffers,
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/libcore/luni/src/main/java/java/nio/channels/ |
GatheringByteChannel.java | 23 * The interface for channels that can write a set of buffers in a single 30 * Writes bytes from all the given buffers to a channel. 32 * This method is equivalent to: {@code write(buffers, 0, buffers.length);} 34 * @param buffers 35 * the buffers containing bytes to be written. 49 * {@code buffers}. 56 public long write(ByteBuffer[] buffers) throws IOException; 60 * byte buffers, in order, starting at {@code buffers[offset]}. The numbe [all...] |
ScatteringByteChannel.java | 23 * The interface for channels that can read data into a set of buffers in a 30 * Reads bytes from this channel into the specified array of buffers. 32 * This method is equivalent to {@code read(buffers, 0, buffers.length);} 34 * @param buffers 35 * the array of byte buffers to store the bytes being read. 52 public long read(ByteBuffer[] buffers) throws IOException; 56 * buffers, in order, starting at {@code buffers[offset]}. The number of 62 * @param buffers [all...] |
FileChannel.java | 58 * <li>memory-mapping files into NIO buffers to provide efficient manipulation 388 * of buffers. This method attempts to read as many bytes as can be stored 397 * {@code read(buffers, 0, buffers.length);} 399 * @param buffers 400 * the array of byte buffers into which the bytes will be copied. 416 public final long read(ByteBuffer[] buffers) throws IOException { 417 return read(buffers, 0, buffers.length); 421 * Reads bytes from this file channel into a subset of the given buffers [all...] |
/external/chromium_org/media/audio/ |
audio_util.cc | 81 int buffers = 0; local 84 if (base::StringToInt(buffers_str, &buffers) && buffers > 0) { 85 return buffers; 88 // Use 4 buffers for Vista, 3 for everyone else:
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
buffers.h | 2 * \file buffers.h 44 _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers); 47 _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
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/external/mesa3d/src/mesa/main/ |
buffers.h | 2 * \file buffers.h 44 _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers); 47 _mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
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/external/chromium_org/third_party/tlslite/tlslite/ |
FileObject.py | 61 data = str(data) # XXX Should really reject non-string non-buffers 72 # XXX Should really reject non-string non-buffers 88 buffers = [] 90 buffers.append(data) 100 buffers.append(data) 101 return "".join(buffers) 108 buffers = [] 110 buffers.append(data) 118 buffers.append(data) 122 buffers[-1] = data[:left [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/ |
svga_pipe_clear.c | 39 unsigned buffers, 62 if ((buffers & PIPE_CLEAR_COLOR) && fb->cbufs[0]) { 70 if ((buffers & PIPE_CLEAR_DEPTHSTENCIL) && fb->zsbuf) { 71 if (buffers & PIPE_CLEAR_DEPTH) 75 (buffers & PIPE_CLEAR_STENCIL)) 107 svga_clear(struct pipe_context *pipe, unsigned buffers, 114 if (buffers & PIPE_CLEAR_COLOR) 121 ret = try_clear( svga, buffers, color, depth, stencil ); 128 ret = try_clear( svga, buffers, color, depth, stencil );
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_pipe_clear.c | 39 unsigned buffers, 62 if ((buffers & PIPE_CLEAR_COLOR) && fb->cbufs[0]) { 70 if ((buffers & PIPE_CLEAR_DEPTHSTENCIL) && fb->zsbuf) { 71 if (buffers & PIPE_CLEAR_DEPTH) 75 (buffers & PIPE_CLEAR_STENCIL)) 107 svga_clear(struct pipe_context *pipe, unsigned buffers, 114 if (buffers & PIPE_CLEAR_COLOR) 121 ret = try_clear( svga, buffers, color, depth, stencil ); 128 ret = try_clear( svga, buffers, color, depth, stencil );
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