/frameworks/base/graphics/java/android/graphics/ |
SweepGradient.java | 75 * @param color1 The color to use at the end of the sweep 77 public SweepGradient(float cx, float cy, int color0, int color1) { 82 mColor1 = color1; 83 native_instance = nativeCreate2(cx, cy, color0, color1); 84 native_shader = nativePostCreate2(native_instance, cx, cy, color0, color1); 110 private static native int nativeCreate2(float x, float y, int color0, int color1); 115 int color0, int color1);
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LinearGradient.java | 79 @param color1 The color at the end of the gradient line. 82 public LinearGradient(float x0, float y0, float x1, float y1, int color0, int color1, 90 mColor1 = color1; 92 native_instance = nativeCreate2(x0, y0, x1, y1, color0, color1, tile.nativeInt); 93 native_shader = nativePostCreate2(native_instance, x0, y0, x1, y1, color0, color1, 122 int color0, int color1, int tileMode); 126 int color0, int color1, int tileMode);
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RadialGradient.java | 78 @param color1 The color at the edge of the circle. 82 int color0, int color1, TileMode tile) { 91 mColor1 = color1; 93 native_instance = nativeCreate2(x, y, radius, color0, color1, tile.nativeInt); 94 native_shader = nativePostCreate2(native_instance, x, y, radius, color0, color1, 123 int color0, int color1, int tileMode); 128 int color0, int color1, int tileMode);
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/frameworks/base/graphics/tests/graphicstests/src/android/graphics/ |
ColorStateListTest.java | 44 ColorStateList colorStateList = mResources.getColorStateList(R.color.color1); 52 ColorStateList colorStateList = mResources.getColorStateList(R.color.color1); 60 int defaultColor = mResources.getColor(R.color.color1);
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/external/chromium_org/third_party/skia/src/core/ |
SkBitmapProcState_filter.h | 85 SkPMColor color1, 96 lo += (color1 & mask) * scale; 97 hi += ((color1 >> 8) & mask) * scale; 105 SkPMColor color1, 118 lo += (color1 & mask) * scale; 119 hi += ((color1 >> 8) & mask) * scale;
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/external/skia/src/core/ |
SkBitmapProcState_filter.h | 85 SkPMColor color1, 96 lo += (color1 & mask) * scale; 97 hi += ((color1 >> 8) & mask) * scale; 105 SkPMColor color1, 118 lo += (color1 & mask) * scale; 119 hi += ((color1 >> 8) & mask) * scale;
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/frameworks/native/opengl/libagl/ |
dxt.cpp | 130 * contains a transparent pixel (color0 < color1, code == 3). This 159 uint16_t color1 = colors >> 16; local 161 if (color0 < color1) { 225 uint16_t color1 = colors >> 16; local 230 if (color0 != prev_color0 || color1 != prev_color1) { 233 prev_color1 = color1; 239 int r1 = red(color1); 240 int g1 = green(color1); 241 int b1 = blue(color1); 248 c[1] = color1; 350 uint16_t color1 = colors >> 16; local 507 uint16_t color1 = colors >> 16; local [all...] |
/external/chromium_org/ui/views/ |
background.cc | 106 Background* Background::CreateVerticalGradientBackground(SkColor color1, 109 true, Painter::CreateVerticalGradient(color1, color2)); 111 color_utils::AlphaBlend(color1, color2, 128));
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background.h | 58 // from |color1| to |color2| 59 static Background* CreateVerticalGradientBackground(SkColor color1,
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/external/chromium_org/ui/gfx/image/ |
image_unittest_util.cc | 41 bool ColorsClose(SkColor color1, SkColor color2) { 43 return ColorComponentsClose(SkColorGetR(color1), SkColorGetR(color2)) && 44 ColorComponentsClose(SkColorGetG(color1), SkColorGetG(color2)) && 45 ColorComponentsClose(SkColorGetB(color1), SkColorGetB(color2)) && 46 ColorComponentsClose(SkColorGetA(color1), SkColorGetA(color2)); 262 void CheckColors(SkColor color1, SkColor color2) { 263 EXPECT_TRUE(ColorsClose(color1, color2));
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image_unittest_util.h | 80 void CheckColors(SkColor color1, SkColor color2);
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/frameworks/base/core/jni/android/graphics/ |
Shader.cpp | 216 float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) { 228 storedColors[1] = static_cast<uint32_t>(color1); 242 int color0, int color1, int tileMode) 250 colors[1] = color1; 292 int color0, int color1, int tileMode) { 298 colors[1] = color1; 345 float x, float y, float radius, int color0, int color1, int tileMode) { 353 storedColors[1] = static_cast<uint32_t>(color1); 395 int color0, int color1) { 398 colors[1] = color1; [all...] |
/frameworks/native/cmds/flatland/ |
Renderers.cpp | 69 mColor1UniformLoc = glGetUniformLocation(mGradPgm, "color1"); 97 const float* color1 = genColor(); local 114 glUniform4fv(mColor1UniformLoc, 1, color1);
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/external/clang/test/CodeGenCXX/ |
mangle-ms.cpp | 18 // CHECK: @"\01?color1@@3PANA" 178 RGB color1; variable
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
LinearGradient_Delegate.java | 68 int color0, int color1, int tileMode) { 70 x0, y0, x1, y1, new int[] { color0, color1}, null /*positions*/, 85 int color0, int color1, int tileMode) {
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RadialGradient_Delegate.java | 66 int color0, int color1, int tileMode) { 67 return nativeCreate1(x, y, radius, new int[] { color0, color1 }, null /*positions*/, 80 int color0, int color1, int tileMode) {
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SweepGradient_Delegate.java | 61 /*package*/ static int nativeCreate2(float x, float y, int color0, int color1) { 62 return nativeCreate1(x, y, new int[] { color0, color1 }, null /*positions*/); 74 int color0, int color1) {
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/cts/tests/tests/holo/src/android/holo/cts/ |
LayoutTestActivity.java | 248 int color1 = bitmap1.getPixel(i, j); 250 color = color1 == color2 ? color1 : Color.RED;
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/dvb/ |
video.h | 169 uint8_t color1; /* 7- 4 Pattern pixel color */ member in struct:video_highlight
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/dvb/ |
video.h | 169 uint8_t color1; /* 7- 4 Pattern pixel color */ member in struct:video_highlight
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/linux/dvb/ |
video.h | 169 uint8_t color1; /* 7- 4 Pattern pixel color */ member in struct:video_highlight
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/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/colorpicker/ |
ColorBrightnessView.java | 157 int color1 = Color.HSVToColor(hsvo); local 161 color1, color2, Shader.TileMode.CLAMP);
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ColorOpacityView.java | 158 int color1 = color2 & 0xFFFFFF; local 161 mBorder, mBorder, mWidth - mBorder, mBorder, color1, color2, Shader.TileMode.CLAMP);
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ColorSaturationView.java | 157 int color1 = Color.HSVToColor(hsvo); local 160 color1, color2, Shader.TileMode.CLAMP);
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ColorValueView.java | 135 int color1 = Color.HSVToColor(hsv); local 139 Shader sg = new LinearGradient(mBorder, mBorder, mBorder, mHeight - mBorder, color1, color2,
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