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  /external/chromium_org/third_party/skia/src/opts/
SkBitmapProcState_opts_SSSE3.h 12 int count, uint32_t* colors);
15 int count, uint32_t* colors);
18 int count, uint32_t* colors);
21 int count, uint32_t* colors);
SkBitmapProcState_opts_SSE2.h 14 int count, uint32_t* colors);
17 int count, uint32_t* colors);
30 int count, uint16_t* colors);
SkBitmapFilter_opts_SSE2.h 17 SkPMColor *SK_RESTRICT colors, int count);
19 SkPMColor *SK_RESTRICT colors, int count);
  /external/skia/src/opts/
SkBitmapProcState_opts_SSSE3.h 12 int count, uint32_t* colors);
15 int count, uint32_t* colors);
18 int count, uint32_t* colors);
21 int count, uint32_t* colors);
SkBitmapProcState_opts_SSE2.h 14 int count, uint32_t* colors);
17 int count, uint32_t* colors);
30 int count, uint16_t* colors);
SkBitmapFilter_opts_SSE2.h 17 SkPMColor *SK_RESTRICT colors, int count);
19 SkPMColor *SK_RESTRICT colors, int count);
  /external/skia/gm/
shallowgradient.cpp 13 static SkShader* shader_linear(const SkColor colors[], int count, const SkSize& size) {
15 return SkGradientShader::CreateLinear(pts, colors, NULL, count,
19 static SkShader* shader_radial(const SkColor colors[], int count, const SkSize& size) {
21 return SkGradientShader::CreateRadial(center, size.width()/2, colors, NULL, count,
25 static SkShader* shader_conical(const SkColor colors[], int count, const SkSize& size) {
29 colors, NULL, count,
33 static SkShader* shader_sweep(const SkColor colors[], int count, const SkSize& size) {
35 colors, NULL, count);
54 const SkColor colors[] = { 0xFF555555, 0xFF444444 }; variable
55 const int colorCount = SK_ARRAY_COUNT(colors);
    [all...]
composeshader.cpp 25 SkColor colors[2]; local
29 colors[0] = SK_ColorRED;
30 colors[1] = SK_ColorBLUE;
31 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2,
36 colors[0] = SK_ColorBLACK;
37 colors[1] = SkColorSetARGB(0x80, 0, 0, 0);
38 SkShader* shaderB = SkGradientShader::CreateLinear(pts, colors, NULL, 2,
  /frameworks/base/libs/hwui/
GradientCache.h 36 colors = NULL;
40 GradientCacheEntry(uint32_t* colors, float* positions, uint32_t count) {
41 copy(colors, positions, count);
45 copy(entry.colors, entry.positions, entry.count);
49 delete[] colors;
55 delete[] colors;
58 copy(entry.colors, entry.positions, entry.count);
76 uint32_t* colors; member in struct:android::uirenderer::GradientCacheEntry
81 void copy(uint32_t* colors, float* positions, uint32_t count) {
83 this->colors = new uint32_t[count]
    [all...]
  /frameworks/base/graphics/java/android/graphics/
SweepGradient.java 42 * @param colors The colors to be distributed between around the center.
43 * There must be at least 2 colors in the array.
45 * each corresponding color in the colors array, beginning
48 * If positions is NULL, then the colors are automatically
52 int colors[], float positions[]) {
53 if (colors.length < 2) {
54 throw new IllegalArgumentException("needs >= 2 number of colors");
56 if (positions != null && colors.length != positions.length) {
63 mColors = colors;
    [all...]
LinearGradient.java 46 @param colors The colors to be distributed along the gradient line
48 each corresponding color in the colors array. If this is null,
49 the the colors are distributed evenly along the gradient line.
52 public LinearGradient(float x0, float y0, float x1, float y1, int colors[], float positions[],
54 if (colors.length < 2) {
55 throw new IllegalArgumentException("needs >= 2 number of colors");
57 if (positions != null && colors.length != positions.length) {
65 mColors = colors;
68 native_instance = nativeCreate1(x0, y0, x1, y1, colors, positions, tile.nativeInt)
    [all...]
RadialGradient.java 44 @param colors The colors to be distributed between the center and edge of the circle
46 each corresponding color in the colors array. If this is NULL,
47 the the colors are distributed evenly between the center and edge of the circle.
51 int colors[], float positions[], TileMode tile) {
55 if (colors.length < 2) {
56 throw new IllegalArgumentException("needs >= 2 number of colors");
58 if (positions != null && colors.length != positions.length) {
65 mColors = colors;
68 native_instance = nativeCreate1(x, y, radius, colors, positions, tile.nativeInt)
    [all...]
  /packages/apps/Settings/src/com/android/settings/applications/
LinearColorPreference.java 57 LinearColorBar colors = (LinearColorBar)view.findViewById( local
59 colors.setShowIndicator(false);
60 colors.setColors(0xffaa5030, 0xffaaaa30, 0xff30aa50);
61 colors.setRatios(mRedRatio, mYellowRatio, mGreenRatio);
62 colors.setColoredRegions(mColoredRegions);
63 colors.setOnRegionTappedListener(mOnRegionTappedListener);
  /cts/tests/tests/graphics/src/android/graphics/cts/
SweepGradientTest.java 53 final int[] colors = new int[] { Color.GREEN, Color.RED }; local
55 Shader shader = new SweepGradient(CENTER, CENTER, colors[0], colors[1]);
58 checkColors(colors, positions, TOLERANCE);
62 final int[] colors = new int[] { Color.GREEN, Color.RED, Color.BLUE }; local
64 Shader shader = new SweepGradient(CENTER, CENTER, colors, positions);
68 checkColors(colors, positions, TOLERANCE);
72 final int[] colors = new int[] { Color.GREEN, Color.RED, Color.BLUE, Color.GREEN }; local
75 Shader shader = new SweepGradient(CENTER, CENTER, colors, positions);
79 checkColors(colors, positions, TOLERANCE)
    [all...]
  /frameworks/base/graphics/tests/graphicstests/src/android/graphics/
BitmapTest.java 81 int[] colors = new int[100]; local
83 colors[i] = (0xFF << 24) | (i << 16) | (i << 8) | i;
86 Bitmap bm = Bitmap.createBitmap(colors, 10, 10,
98 assertEquals("getPixel", p, colors[i]);
107 int[] colors = new int[100]; local
109 colors[i] = (0xFF << 24) | (i << 16) | (i << 8) | i;
112 Bitmap bm = Bitmap.createBitmap(colors, 10, 10, Bitmap.Config.RGB_565);
124 int[] colors = new int[100]; local
126 colors[i] = (0xFF << 24) | (i << 16) | (i << 8) | i;
130 Bitmap bm1 = Bitmap.createBitmap(colors, 10, 10, config)
150 int[] colors = new int[100]; local
180 int[] colors = new int[256]; local
    [all...]
  /frameworks/base/core/tests/coretests/src/android/text/
HtmlTest.java 80 ForegroundColorSpan[] colors; local
83 colors = s.getSpans(0, s.length(), ForegroundColorSpan.class);
84 assertEquals(1, colors.length);
85 assertEquals(0xFF00FF00, colors[0].getForegroundColor());
88 colors = s.getSpans(0, s.length(), ForegroundColorSpan.class);
89 assertEquals(1, colors.length);
90 assertEquals(0xFF000080, colors[0].getForegroundColor());
93 colors = s.getSpans(0, s.length(), ForegroundColorSpan.class);
94 assertEquals(0, colors.length);
102 TextAppearanceSpan[] colors; local
    [all...]
  /external/skia/tests/
ShaderOpacityTest.cpp 57 SkColor colors[2]; local
63 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0);
64 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0);
65 SkShader* grad = SkGradientShader::CreateLinear(pts, colors, pos, count,
72 colors[0] = SkColorSetARGB(0, 0, 0, 0);
73 colors[1] = SkColorSetARGB(0, 0, 0, 0);
74 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode);
80 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0);
81 colors[1] = SkColorSetARGB(0x40, 0, 0, 0);
82 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode)
    [all...]
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GradientStopsActivity.java 45 int[] colors = new int[] { 0xffff0000, 0xff0000ff }; local
48 colors, positions, Shader.TileMode.CLAMP);
55 colors = new int[] { 0xffff0000, 0xff0000ff, 0xff00ff00 };
58 colors, positions, Shader.TileMode.CLAMP);
65 colors = new int[] { 0xffff0000, 0xff0000ff, 0xff00ff00 };
68 colors, positions, Shader.TileMode.CLAMP);
75 colors = new int[] { 0xff000000, 0xffffffff };
77 colors, null, Shader.TileMode.CLAMP);
85 colors, null, Shader.TileMode.REPEAT);
93 colors, null, Shader.TileMode.MIRROR)
    [all...]
  /external/chromium_org/third_party/skia/include/effects/
SkGradientShader.h 23 /** By default gradients will interpolate their colors in unpremul space
25 * gradients will premultiply their colors first, and then interpolate
38 @param colors The array[count] of colors, to be distributed between the two points
40 each corresponding color in the colors array. If this is NULL,
41 the the colors are distributed evenly between the start and end point.
44 @param count Must be >=2. The number of colors (and pos if not NULL) entries.
46 @param mapper May be NULL. Callback to modify the spread of the colors.
49 const SkColor colors[], const SkScalar pos[], int count,
61 @param colors The array[count] of colors, to be distributed between the center and edge of the circl
    [all...]
  /external/skia/include/effects/
SkGradientShader.h 23 /** By default gradients will interpolate their colors in unpremul space
25 * gradients will premultiply their colors first, and then interpolate
38 @param colors The array[count] of colors, to be distributed between the two points
40 each corresponding color in the colors array. If this is NULL,
41 the the colors are distributed evenly between the start and end point.
44 @param count Must be >=2. The number of colors (and pos if not NULL) entries.
46 @param mapper May be NULL. Callback to modify the spread of the colors.
49 const SkColor colors[], const SkScalar pos[], int count,
61 @param colors The array[count] of colors, to be distributed between the center and edge of the circl
    [all...]
  /external/chromium_org/third_party/skia/src/core/
SkBitmapProcState_sample.h 30 int count, DSTTYPE* SK_RESTRICT colors);
33 int count, DSTTYPE* SK_RESTRICT colors);
36 int count, DSTTYPE* SK_RESTRICT colors);
39 int count, DSTTYPE* SK_RESTRICT colors);
43 int count, DSTTYPE* SK_RESTRICT colors) {
44 SkASSERT(count > 0 && colors != NULL);
62 *colors++ = RETURNDST(src);
68 *colors++ = RETURNDST(src);
75 *colors++ = RETURNDST(src);
85 int count, DSTTYPE* SK_RESTRICT colors) {
    [all...]
  /external/skia/src/core/
SkBitmapProcState_sample.h 30 int count, DSTTYPE* SK_RESTRICT colors);
33 int count, DSTTYPE* SK_RESTRICT colors);
36 int count, DSTTYPE* SK_RESTRICT colors);
39 int count, DSTTYPE* SK_RESTRICT colors);
43 int count, DSTTYPE* SK_RESTRICT colors) {
44 SkASSERT(count > 0 && colors != NULL);
62 *colors++ = RETURNDST(src);
68 *colors++ = RETURNDST(src);
75 *colors++ = RETURNDST(src);
85 int count, DSTTYPE* SK_RESTRICT colors) {
    [all...]
  /external/qemu/distrib/sdl-1.2.15/src/video/
SDL_pixels.c 133 (format->palette)->colors = (SDL_Color *)SDL_malloc(
135 if ( (format->palette)->colors == NULL ) {
190 format->palette->colors[i].r=r;
194 format->palette->colors[i].g=g;
198 format->palette->colors[i].b=b;
203 format->palette->colors[i].unused=a;
205 format->palette->colors[i].unused=0;
210 format->palette->colors[0].r = 0xFF;
211 format->palette->colors[0].g = 0xFF;
212 format->palette->colors[0].b = 0xFF
493 SDL_Color colors[256]; local
    [all...]
  /external/chromium/chrome/browser/themes/
browser_theme_pack_unittest.cc 30 // Transformation for link underline colors.
35 void GenerateDefaultFrameColor(std::map<int, SkColor>* colors,
37 (*colors)[color] = HSLShift(
47 std::map<int, SkColor> colors; local
50 colors[i] = ThemeService::GetDefaultColor(i);
53 GenerateDefaultFrameColor(&colors, ThemeService::COLOR_FRAME,
55 GenerateDefaultFrameColor(&colors,
58 GenerateDefaultFrameColor(&colors,
62 &colors,
66 return colors;
208 std::map<int, SkColor> colors = GetDefaultColorMap(); local
229 std::map<int, SkColor> colors = GetDefaultColorMap(); local
245 std::map<int, SkColor> colors = GetDefaultColorMap(); local
257 std::map<int, SkColor> colors = GetDefaultColorMap(); local
327 std::map<int, SkColor> colors = GetDefaultColorMap(); local
    [all...]
  /external/qemu/distrib/sdl-1.2.15/test/
testwin.c 28 SDL_Color *colors, *cmap; local
42 /* Set the display colors -- on a hicolor display this is a no-op */
45 colors = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color));
47 memcpy(colors, picture->format->palette->colors,
54 colors = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color));
62 colors[i].r = r<<5;
63 colors[i].g = g<<5;
64 colors[i].b = b<<6;
69 NOTICE("testwin: setting colors\n")
    [all...]

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