/external/jmonkeyengine/engine/src/core/com/jme3/scene/mesh/ |
IndexBuffer.java | 57 public static IndexBuffer createIndexBuffer(int vertexCount, int indexCount){
|
WrappedIndexBuffer.java | 59 IndexBuffer outBuf = IndexBuffer.createIndexBuffer(mesh.getVertexCount(),
|
/external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/ |
IndexBuffer.cpp | 41 mIndexBuffer = renderer->createIndexBuffer();
|
IndexBuffer9.cpp | 74 HRESULT result = mRenderer->createIndexBuffer(bufferSize, usageFlags, format, &mIndexBuffer);
|
Renderer9.h | 59 HRESULT createIndexBuffer(UINT Length, DWORD Usage, D3DFORMAT Format, IDirect3DIndexBuffer9 **ppIndexBuffer); 64 void *createIndexBuffer(); 184 virtual IndexBuffer *createIndexBuffer();
|
Renderer.h | 221 virtual IndexBuffer *createIndexBuffer() = 0;
|
Renderer11.h | 169 virtual IndexBuffer *createIndexBuffer();
|
Renderer9.cpp | 704 HRESULT Renderer9::createIndexBuffer(UINT Length, DWORD Usage, D3DFORMAT Format, IDirect3DIndexBuffer9 **ppIndexBuffer) 707 return mDevice->CreateIndexBuffer(Length, Usage, Format, Pool, ppIndexBuffer, NULL); 710 IndexBuffer *Renderer9::createIndexBuffer() [all...] |
Renderer11.cpp | [all...] |
/external/chromium_org/third_party/skia/src/gpu/ |
GrGpu.cpp | 195 GrIndexBuffer* GrGpu::createIndexBuffer(uint32_t size, bool dynamic) { 272 fQuadIndexBuffer = me->createIndexBuffer(SIZE, false);
|
GrGpu.h | 122 GrIndexBuffer* createIndexBuffer(uint32_t size, bool dynamic);
|
GrBufferAllocPool.cpp | 369 return fGpu->createIndexBuffer(size, true);
|
GrAARectRenderer.cpp | 310 fAAFillRectIndexBuffer = gpu->createIndexBuffer(kAAFillRectIndexBufferSize, false); 364 gpu->createIndexBuffer(sizeof(gStrokeAARectIdx), false);
|
GrAAHairLinePathRenderer.cpp | 134 GrIndexBuffer* qIdxBuf = gpu->createIndexBuffer(kQuadIdxSBufize, false); 139 GrIndexBuffer* lIdxBuf = gpu->createIndexBuffer(kLineSegIdxSBufize, false); [all...] |
GrOvalRenderer.cpp | 589 gpu->createIndexBuffer(sizeof(gRRectIndices), false);
|
/external/skia/src/gpu/ |
GrGpu.cpp | 195 GrIndexBuffer* GrGpu::createIndexBuffer(uint32_t size, bool dynamic) { 272 fQuadIndexBuffer = me->createIndexBuffer(SIZE, false);
|
GrGpu.h | 122 GrIndexBuffer* createIndexBuffer(uint32_t size, bool dynamic);
|
GrBufferAllocPool.cpp | 369 return fGpu->createIndexBuffer(size, true);
|
GrAARectRenderer.cpp | 310 fAAFillRectIndexBuffer = gpu->createIndexBuffer(kAAFillRectIndexBufferSize, false); 364 gpu->createIndexBuffer(sizeof(gStrokeAARectIdx), false);
|
GrAAHairLinePathRenderer.cpp | 134 GrIndexBuffer* qIdxBuf = gpu->createIndexBuffer(kQuadIdxSBufize, false); 139 GrIndexBuffer* lIdxBuf = gpu->createIndexBuffer(kLineSegIdxSBufize, false); [all...] |
GrOvalRenderer.cpp | 589 gpu->createIndexBuffer(sizeof(gRRectIndices), false);
|