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Searched
refs:d3dMipFilter
(Results
1 - 3
of
3
) sorted by null
/external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
renderer9_utils.cpp
200
void ConvertMinFilter(GLenum minFilter, D3DTEXTUREFILTERTYPE *d3dMinFilter, D3DTEXTUREFILTERTYPE *
d3dMipFilter
, float maxAnisotropy)
206
*
d3dMipFilter
= D3DTEXF_NONE;
210
*
d3dMipFilter
= D3DTEXF_NONE;
214
*
d3dMipFilter
= D3DTEXF_POINT;
218
*
d3dMipFilter
= D3DTEXF_POINT;
222
*
d3dMipFilter
= D3DTEXF_LINEAR;
226
*
d3dMipFilter
= D3DTEXF_LINEAR;
230
*
d3dMipFilter
= D3DTEXF_NONE;
renderer9_utils.h
31
void ConvertMinFilter(GLenum minFilter, D3DTEXTUREFILTERTYPE *d3dMinFilter, D3DTEXTUREFILTERTYPE *
d3dMipFilter
, float maxAnisotropy);
Renderer9.cpp
744
D3DTEXTUREFILTERTYPE d3dMinFilter,
d3dMipFilter
;
745
gl_d3d9::ConvertMinFilter(samplerState.minFilter, &d3dMinFilter, &
d3dMipFilter
, samplerState.maxAnisotropy);
747
mDevice->SetSamplerState(d3dSampler, D3DSAMP_MIPFILTER,
d3dMipFilter
);
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