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    Searched refs:fbName (Results 1 - 10 of 10) sorted by null

  /frameworks/native/services/surfaceflinger/RenderEngine/
GLES11RenderEngine.h 42 uint32_t* texName, uint32_t* fbName, uint32_t* status);
43 virtual void unbindFramebuffer(uint32_t texName, uint32_t fbName);
GLES20RenderEngine.h 57 uint32_t* texName, uint32_t* fbName, uint32_t* status);
58 virtual void unbindFramebuffer(uint32_t texName, uint32_t fbName);
RenderEngine.h 50 virtual void bindImageAsFramebuffer(EGLImageKHR image, uint32_t* texName, uint32_t* fbName, uint32_t* status) = 0;
51 virtual void unbindFramebuffer(uint32_t texName, uint32_t fbName) = 0;
GLES11RenderEngine.cpp 188 uint32_t* texName, uint32_t* fbName, uint32_t* status) {
203 *fbName = name;
206 void GLES11RenderEngine::unbindFramebuffer(uint32_t texName, uint32_t fbName) {
208 glDeleteFramebuffersOES(1, &fbName);
GLES20RenderEngine.cpp 154 uint32_t* texName, uint32_t* fbName, uint32_t* status) {
168 *fbName = name;
171 void GLES20RenderEngine::unbindFramebuffer(uint32_t texName, uint32_t fbName) {
173 glDeleteFramebuffers(1, &fbName);
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmImp.cpp     [all...]
  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp 669 GLuint fbName = ctx->getFramebufferBinding();
670 ObjectDataPtr fbObj = ctx->shareGroup()->getObjectData(FRAMEBUFFER,fbName);
715 GLuint fbName = ctx->getFramebufferBinding();
716 ObjectDataPtr fbObj = ctx->shareGroup()->getObjectData(FRAMEBUFFER,fbName);
    [all...]
  /hardware/qcom/display/msm8960/libcopybit/
copybit_c2d.cpp     [all...]
  /hardware/qcom/display/msm8974/libcopybit/
copybit_c2d.cpp     [all...]
  /hardware/qcom/display/msm8x26/libcopybit/
copybit_c2d.cpp     [all...]

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