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    Searched refs:fragUniformSlot (Results 1 - 2 of 2) sorted by null

  /frameworks/rs/driver/
rsdShaderCache.h 64 int32_t fragUniformSlot(uint32_t a) const {return mCurrent->fragUniforms[a].slot;}
rsdShader.cpp 479 RSD_CALL_GL(glUniform1i, sc->fragUniformSlot(mTextureUniformIndexStart + ct), ct);
547 slot = sc->fragUniformSlot(uidx);

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