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Searched
refs:fragUniformSlot
(Results
1 - 2
of
2
) sorted by null
/frameworks/rs/driver/
rsdShaderCache.h
64
int32_t
fragUniformSlot
(uint32_t a) const {return mCurrent->fragUniforms[a].slot;}
rsdShader.cpp
479
RSD_CALL_GL(glUniform1i, sc->
fragUniformSlot
(mTextureUniformIndexStart + ct), ct);
547
slot = sc->
fragUniformSlot
(uidx);
Completed in 37 milliseconds