/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES30.spec | 11 void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ) 12 void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei offset )
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/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
gl3stub.c | 28 FIND_PROC(glCompressedTexSubImage3D); 134 !glCompressedTexSubImage3D || 246 GL_APICALL void (* GL_APIENTRY glCompressedTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
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gl3stub.h | 388 extern GL_APICALL void (* GL_APIENTRY glCompressedTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES30.java | 470 // C function void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ) 472 public static native void glCompressedTexSubImage3D( 486 // C function void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei offset ) 488 public static native void glCompressedTexSubImage3D( [all...] |
/frameworks/native/opengl/libs/GLES_trace/ |
gltrace.proto | 408 glCompressedTexSubImage3D = 382;
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/development/ndk/platforms/android-18/include/GLES3/ |
gl3.h | [all...] |
/frameworks/native/opengl/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/9/platforms/android-18/arch-arm/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/9/platforms/android-18/arch-mips/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/9/platforms/android-18/arch-x86/usr/include/GLES3/ |
gl3.h | [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
GLProtoBuf.java | 413 glCompressedTexSubImage3D(382, 382), [all...] |
/frameworks/native/opengl/libs/GLES_trace/src/ |
gltrace.pb.cpp | 1023 const GLMessage_Function GLMessage::glCompressedTexSubImage3D; [all...] |
gltrace.pb.h | [all...] |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/ |
gl_mangle.h | 210 #define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D) [all...] |
gl.h | [all...] |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/GL/ |
gl_mangle.h | 210 #define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D) [all...] |
gl.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/GL/ |
gl_mangle.h | 210 #define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D) [all...] |
gl.h | [all...] |
/frameworks/base/core/jni/ |
android_opengl_GLES30.cpp | 541 /* void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ) */ 555 glCompressedTexSubImage3D( 573 /* void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei offset ) */ 577 glCompressedTexSubImage3D( [all...] |
/external/chromium_org/third_party/mesa/src/include/GL/ |
gl.h | [all...] |
gl_mangle.h | 274 #define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D) [all...] |
/external/mesa3d/include/GL/ |
gl.h | [all...] |
gl_mangle.h | 274 #define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D) [all...] |
/external/qemu/distrib/sdl-1.2.15/include/ |
SDL_opengl.h | [all...] |