OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:glTarget
(Results
1 - 3
of
3
) sorted by null
/frameworks/rs/driver/
rsdAllocation.h
53
GLenum
glTarget
;
60
int
glTarget
;
rsdAllocation.cpp
111
RSD_CALL_GL(glBindTexture, drv->
glTarget
, drv->textureID);
126
RSD_CALL_GL(glBindTexture, drv->
glTarget
, drv->textureID);
159
RSD_CALL_GL(glGenerateMipmap, drv->
glTarget
);
245
RSD_CALL_GL(glBindBuffer, drv->
glTarget
, drv->bufferID);
246
RSD_CALL_GL(glBufferData, drv->
glTarget
,
249
RSD_CALL_GL(glBindBuffer, drv->
glTarget
, 0);
432
drv->
glTarget
= GL_NONE;
435
drv->
glTarget
= GL_TEXTURE_CUBE_MAP;
437
drv->
glTarget
= GL_TEXTURE_2D;
441
drv->
glTarget
= GL_ARRAY_BUFFER
[
all
...]
rsdShader.cpp
407
const GLenum target = drvTex->
glTarget
;
Completed in 1108 milliseconds